Abstract:
A live streaming system/method provides cross platform live streaming capabilities to mobile devices. A file format compatible with legacy HTTP infrastructure is used to deliver media over a persistent connection. Legacy client media players can dynamically change the encoded rate of the media delivered over a persistent connection. Standard HTTP servers may be used without modification, leveraging standard media players embedded in mobile devices for seamless media delivery over wireless networks with high bandwidth fluctuations.
Abstract:
A flow control technique for wide area ATM networks is disclosed in which allocation of buffers in a receiver switch (10) is controlled by a transmitter switch (12). The receiver switch (10) periodically transmits feedback messages to the transmitter switch (12) indicative of the state of the fullness of the receiver switch buffers (32). The transmitter switch (12) calculates updated receiver buffer fullness based upon the feedback message and the number of cells (16) transmitted from the transmitter switch (12) to the receiver switch (10) since the feedback message was sent. Transmission of cells (22) from the transmitter switch (12) to the receiver switch (10) is then controlled in accordance with an allocation technique, thereby allocating buffers (32) in the receiving switch (10). The technique may be a roll-off technique in which the number of buffers (32) available to each flow in the transmitter switch (12) is reduced geometrically as the updated receiver buffer state is calculated to be more full. The flow control technique may be applied on either a per link or per flow basis.
Abstract:
Media content is delivered to a variety of mobile devices in a protected manner based on client-server architecture with a symmetric (private-key) encryption scheme. A media preparation server (MPS) encrypts media content and publishes and stores it on a content delivery server (CDS), such as a server in a content distribution network (CDN). Client devices can freely obtain the media content from the CDS and can also freely distribute the media content further. They cannot, however, play the content without first obtaining a decryption key and license. Access to decryption keys is via a centralized rights manager, providing a desired level of DRM control.
Abstract:
A media navigation system provides a user interface for navigating and interacting with streamed media objects, including video. The system may employ media markers representing time locations within a media file in addition to images or other representations derived from the media object. The system displays a tile layout representing a sequence of the media at an interval comprising a set of sub intervals corresponding to the tiles, and enables a user to click on the tiles to navigate to a next set of tiles which correspond to a different interval, and which replace the currently displayed tiles on the display. Navigation can include zooming in (smaller interval), zooming out (larger interval) and 'panning' (preceding or succeeding interval) at arbitrary intervals. Individual tiles may also include visual indicators of relative importance or activity such as the number of comments associated with a sub interval.
Abstract:
A method and system is provided for controlling bandwidth rate limiting and client rendering rate limiting in a video delivery network. The method provides network service providers with a means for overriding video delivery data rates selected through dynamic client bitrate adaptation, as well as video data rendering rates of the clients, to limit the impact of network congestion. A system is also specified for implementing a client and a proxy computer in accordance with the method. The system works transparently with standard HTTP-based video delivery systems and includes an HTTP proxy cache infrastructure to support bandwidth rate limiting and client rending rate limiting. The system further provides for administrative overrides of client bitrate selection and client bandwidth usage.
Abstract:
A streaming media system employs dynamic rate adaptation. The method includes a file format compatible with legacy HTTP infrastructure to deliver media over a persistent connection. The method further includes the ability for legacy client media players to dynamically change the encoded delivery rate of the media over a persistent connection. The method provided works transparently with standard HTTP servers, requiring no modification and leverages standard media players embedded in mobile devices for seamless media delivery over wireless networks with high bandwidth fluctuations. A system is also specified for implementing a client and server in accordance with the method.
Abstract:
A media mashup system functions as a virtualizable endpoint called an Intelligent Multimedia Pod, or IMP, that ensures a reliable and high-quality multimedia user-experience for a variety of mobile user devices such as intelligent phones etc. The media mashup platform uses a web 2.0 media mashup model that offers several key features including Near Real Time (NRT) service continuity, control-proxy for a mobile-friendly web-surfing experience, finely-filtered content aggregation based on meta-data, context sensors and buddy blaster content sharing / recommendation. These features are brought together using a web 2.0 service mashup model that integrates media meta-data together with various context sensors including mobility-related sensors such as location and presence, time-of-day, voice commands, as well as time-shifted playback.
Abstract:
A system for media delivery includes a server-side proxy for aggregating and encrypting stream data for efficient HTTP-based distribution over an unsecured network. A client-side proxy decrypts and distributes the encapsulated stream data to client devices. A multicast-based infrastructure may be used for increased scalability. The encoded rate of the media delivered over the persistent HTTP proxy connections may be dynamically adapted. The client-side proxy may be integrated within a mobile device for maximum network security and reliability.