Abstract:
The game console system includes a user interface module and a graphics processing module that are remotely situated from one another and solely coupled to one another via one or more communication links. The graphics processing module is positioned within a controlled environment chamber that thermally and acoustically isolates the user interface module from the graphics processing module. The user interface module includes a controller and a console coupled to the controller. The console also is configured to be coupled to a display.
Abstract:
A system and method for inductively heating a work piece. The induction heating system is coupleable to a plurality of temperature feedback devices operable to provide a signal representative of work piece temperature. The induction heating system is operable to control the output of the induction heating system based on the plurality of signals representative of work piece temperature received from the plurality of temperature feedback devices.
Abstract:
A system and method for inductively heating a work piece. The induction heating system is coupleable to a plurality of temperature feedback devices operable to provide a signal representative of work piece temperature. The induction heating system is operable to control the output of the induction heating system based on the plurality of signals representative of work piece temperature received from the plurality of temperature feedback devices.
Abstract:
A method and apparatus for receiving an input by a user on an interactive touchscreen display based, electronic data and communication device, the input comprising a contact gesture, which further comprises touchscreen single or multiple simultaneous contacts. The contact gestures are classified as primary, secondary, tertiary, universal and non-universal contact gestures. The method further includes performing an operation or entering an operational mode based on the user input.
Abstract:
A memory system includes nonvolatile physical memory, such as flash memory, that exhibits a wear mechanism asymmetrically associated with write operations. A relatively small cache of volatile memory reduces the number of writes, and wear-leveling memory access methods distribute writes evenly over the nonvolatile memory.
Abstract:
In a dynamic random access memory device, receiving refresh commands via a signaling interface and, in response to the refresh commands, refreshing a first row of storage cells at a first refresh rate and refreshing a second row of storage cells at a second, faster refresh rate.
Abstract:
A memory system includes nonvolatile physical memory, such as flash memory, that exhibits a wear mechanism asymmetrically associated with write operations. A relatively small cache of volatile memory reduces the number of writes, and wear-leveling memory access methods distribute writes evenly over the nonvolatile memory.
Abstract:
The game console system includes a user interface module and a graphics processing module that are remotely situated from one another and solely coupled to one another via one or more communication links. The graphics processing module is positioned within a controlled environment chamber that thermally and acoustically isolates the user interface module from the graphics processing module. The user interface module includes a controller and a console coupled to the controller. The console also is configured to be coupled to a display.
Abstract:
A self-configuring wearable electronic data and communication device comprising a self-contained module comprising means for self-configuring based on a user's activity and context an operational mode in a plurality of operational modes, wherein the self contained module further comprises intelligent situational awareness derived from at least one of pre-programmed criteria, a sensing ability, a user-specified lifestyle theme, a communication functionality, an accessory, and a user motion pattern. The self-contained module further comprises a display, a processor, a memory, and a battery, and is capable of configuring itself according to an accessory to which it is attached or connected.