TECHNIQUES FOR ANALYZING THE PROFICIENCY OF USERS OF SOFTWARE APPLICATIONS IN REAL-TIME

    公开(公告)号:US20210152648A1

    公开(公告)日:2021-05-20

    申请号:US17069334

    申请日:2020-10-13

    Applicant: AUTODESK, INC.

    Abstract: A command map GUI that illustrates command usage patterns of one or more entities. A server receives and stores command usage data from a plurality of users/clients, each user/client executing a software application having a set of commands. A current user/client displays, via a GUI, graphical representations of the command usage data received from the server. The server receives new command usage data from a user/client included in the one or more entities. In response, the server automatically updates command usage data for the one or more entities, pushes the updated command usage data to the current user/client, and causes the GUI to display graphical representations of the updated command usage data. Thus, the command usage data of the one or more entities is automatically updated and displayed in the GUI in real-time or near real-time as new commands are continually invoked by users in the one or more entities.

    TUTORIAL-BASED TECHNIQUES FOR BUILDING COMPUTING SYSTEMS

    公开(公告)号:US20200043363A1

    公开(公告)日:2020-02-06

    申请号:US16051387

    申请日:2018-07-31

    Applicant: AUTODESK, INC.

    Abstract: A tutorial system presents a tutorial comprising a series of steps for building a computing system and testing successful completion of at least one of the steps. The computing system comprises a programmable controller and at least one hardware component. The tutorial system is coupled to the target computing system via a connection. The tutorial system may present one or more programming steps for the user to enter and load particular programming to the controller. The tutorial system may further present one or more physical steps for the user to physically configure a particular hardware component, such as physically configuring connections or wiring between the particular hardware component and the controller and/or another hardware component of the computing system. The tutorial system directly tests successful completion of a physical step or a programming step through values received from the computing system via the connection.

    REAL-TIME ORCHESTRATION FOR SOFTWARE LEARNING WORKSHOPS

    公开(公告)号:US20190213912A1

    公开(公告)日:2019-07-11

    申请号:US16240606

    申请日:2019-01-04

    Applicant: AUTODESK, INC.

    CPC classification number: G09B19/0053 G09B5/08

    Abstract: One embodiment of the present application sets forth a computer-implemented method for remotely monitoring performance of a task in real time, comprising receiving, in real time from a first student computing device, first student data that includes a first set of actions performed in a first student application instance executing on the first student device, comparing a first student action included in the first set of actions to a first target action, in response to comparing the first student action to the first target action, identifying a first issue indicator associated with the first student action, determining a first remedy associated with at least one of the first target action and the first issue indicator, and performing a first remediation action associated with the first remedy.

    CROSS-APPLICATION INTERFACE THAT FACILITATES SOFTWARE APPLICATION TRAINING

    公开(公告)号:US20190213911A1

    公开(公告)日:2019-07-11

    申请号:US16157006

    申请日:2018-10-10

    Applicant: AUTODESK, INC.

    CPC classification number: G09B19/0053 G06F3/04815 G06F3/0482

    Abstract: One embodiment of the present invention sets forth a technique for facilitating the learning of a new software application. The technique includes causing a first user interface to be displayed on a display, wherein the first user interface is based on a user interface associated with a first software application; receiving a user input via the first user interface from a user; determining a first function associated with a second software application that should be provided to the user based on the user input; and causing the first user interface and a portion of a second user interface associated with the second application and incorporated into the first user interface to be displayed on the display, wherein the portion of the second user interface provides the first function to the user to enable the user to perform one or more subsequent operations relative to the first function.

    THREE-DIMENSIONAL GENERATIVE DESIGN BASED ON TWO-DIMENSIONAL SKETCHING

    公开(公告)号:US20190096116A1

    公开(公告)日:2019-03-28

    申请号:US15784051

    申请日:2017-10-13

    Applicant: AUTODESK, INC.

    Abstract: One embodiment of the present invention provides a technique for generating a three-dimensional model from a two-dimensional sketch. The technique includes receiving input indicating a set of points defining a first sketch element and a second set of points defining a second sketch element included in a sketch. The technique further includes identifying one or more design relationships between the first sketch element and the second sketch element. The technique further includes generating a computer model of the sketch that represents a structure linking the first sketch element and the second sketch element according to the one or more design relationships. The technique further includes outputting the first sketch element, the second sketch element, and the structure for display.

    ALWAYS-AVAILABLE INPUT THROUGH FINGER INSTRUMENTATION

    公开(公告)号:US20180284945A1

    公开(公告)日:2018-10-04

    申请号:US15926570

    申请日:2018-03-20

    Applicant: AUTODESK, INC.

    Abstract: A finger device initiates actions on a computer system when placed in contact with a surface. The finger device includes instrumentation that captures images and gestures. When in contact with a surface, the finger device captures images of the surface and gestures made on the surface. The finger device also transmits the images and gesture data to the computer system. An application on the computer system matches the images received from the finger device to a representation of the surface, identifies an action associated with the surface representation and gesture, and executes the action. Instrumenting the finger instead of the surface, allows a user to configure virtually any surface to accept touch input.

    AUTOMATED DISTRIBUTION OF SUBTASK ASSIGNMENTS TO USER DEVICES

    公开(公告)号:US20180197131A1

    公开(公告)日:2018-07-12

    申请号:US15862484

    申请日:2018-01-04

    Applicant: AUTODESK, INC.

    CPC classification number: G06Q10/06316 G09B5/06 G09B19/24 H04W4/14 H04W4/30

    Abstract: A subtask assignment system for assisting groups of workers to complete a task more efficiently. The task may comprise a physical assembly task of an object. The physical assembly task comprises a plurality of subtasks that must each be completed to complete the physical assembly task. The subtask assignment system may include an assignment server connected to a plurality of user devices via a network, each user device being operated by a particular worker. The assignment server may execute an assignment engine that receives inputs describing the overall task and group of workers, generates a task model representing the task based on the inputs, populates a parameters table based on the inputs, and automatically determines subtask assignments for the group of workers based on the task model and the parameters table. The assignment server determines an optimal subtask to assign to each worker based on the parameters.

    SMART TOOLS AND WORKSPACES FOR DO-IT-YOURSELF TASKS
    8.
    发明申请
    SMART TOOLS AND WORKSPACES FOR DO-IT-YOURSELF TASKS 审中-公开
    智能工具和自由自主的工作

    公开(公告)号:US20160171845A1

    公开(公告)日:2016-06-16

    申请号:US14968738

    申请日:2015-12-14

    Applicant: AUTODESK, Inc.

    Abstract: One embodiment of the invention disclosed herein provides techniques for assisting with performing a task within a smart workspace environment. A smart workspace system includes a memory that includes a workspace management application. The smart workspace system further includes a processor that is coupled to the memory and, upon executing the workspace management application, is configured to perform various steps. The processor detects that a first step included in a plurality of steps associated with a task is being performed. The processor displays one or more information panels associated with performing the current step. The processor further communicates with augmented safety glasses, augmented tools, and an augmented toolkit to safely and efficiently through a series of steps to complete the task.

    Abstract translation: 本文公开的本发明的一个实施例提供了用于协助在智能工作环境内执行任务的技术。 智能工作区系统包括一个包含工作空间管理应用程序的内存。 智能工作空间系统还包括耦合到存储器的处理器,并且在执行工作空间管理应用时,被配置为执行各种步骤。 处理器检测到正在执行包括在与任务相关联的多个步骤中的第一步骤。 处理器显示与执行当前步骤相关联的一个或多个信息面板。 处理器进一步与增强的安全眼镜,增强工具和增强的工具包进行通信,以安全有效地通过一系列步骤来完成任务。

    SMART TOOLS AND WORKSPACES FOR DO-IT-YOURSELF TASKS

    公开(公告)号:US20160171778A1

    公开(公告)日:2016-06-16

    申请号:US14968704

    申请日:2015-12-14

    Applicant: AUTODESK, Inc.

    Abstract: One embodiment of the invention disclosed herein provides techniques for assisting with performing a task within a smart workspace environment. A smart workspace system includes a memory that includes a workspace management application. The smart workspace system further includes a processor that is coupled to the memory and, upon executing the workspace management application, is configured to perform various steps. The processor detects that a first step included in a plurality of steps associated with a task is being performed. The processor displays one or more information panels associated with performing the current step. The processor further communicates with augmented safety glasses, augmented tools, and an augmented toolkit to safely and efficiently through a series of steps to complete the task.

    GRAPHICAL INTERFACE FOR EDITING AN INTERACTIVE DYNAMIC ILLUSTRATION
    10.
    发明申请
    GRAPHICAL INTERFACE FOR EDITING AN INTERACTIVE DYNAMIC ILLUSTRATION 审中-公开
    用于编辑交互式动画插图的图形界面

    公开(公告)号:US20150370468A1

    公开(公告)日:2015-12-24

    申请号:US14745036

    申请日:2015-06-19

    Applicant: AUTODESK, INC.

    Abstract: A computer-implemented method for editing an interactive dynamic illustration includes receiving a first input associated with a functional relationship between a first visual entity in the dynamic illustration and a second visual entity in the dynamic illustration, receiving a second input that associates a visual parameter of the first visual entity with the functional relationship, and receiving a third input that associates a visual parameter of the second visual entity with the functional relationship. The method further includes causing a graphical representation of the functional relationship to be displayed that visually links the first visual entity and the second visual entity. At least one advantage of the disclosed method is that a user can graphically define and/or modify interactive behavior of the visual elements of an interactive dynamic illustration without textually editing the software that generates the illustration.

    Abstract translation: 用于编辑交互式动态图示的计算机实现的方法包括接收与动态图示中的第一视觉实体和动态图示中的第二视觉实体之间的功能关系相关联的第一输入,接收将第二输入与视觉参数相关联的第二输入, 所述第一视觉实体具有所述功能关系,并且接收将所述第二视觉实体的视觉参数与所述功能关系相关联的第三输入。 所述方法还包括使所述功能关系的图形表示被显示,其可视地链接所述第一视觉实体和所述第二视觉实体。 所公开方法的至少一个优点是,用户可以图形地定义和/或修改交互式动态图示的视觉元素的交互行为,而无需文本编辑产生图示的软件。

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