Occlusion of virtual objects in augmented reality by physical objects

    公开(公告)号:US11557095B2

    公开(公告)日:2023-01-17

    申请号:US17375965

    申请日:2021-07-14

    Abstract: In one embodiment, one or more computing devices access an image comprising at least a portion of a hand of a user of a head-mounted display and generate a planar representation of the hand and a height map associated with the planar representation. A first portion of the planar representation that is closer than a first portion of a virtual object to a viewpoint and a second portion of the planar representation that is farther than a second portion of the virtual object from the viewpoint is determined based on the height map and the virtual object. A display image is rendered from the viewpoint for display, the display image comprising a first set of pixels corresponding to the first portion of the planar representation and a second set of pixels corresponding to the second portion of the virtual object.

    Beam-racing pixel generation in a display engine

    公开(公告)号:US11721307B1

    公开(公告)日:2023-08-08

    申请号:US16669234

    申请日:2019-10-30

    Abstract: In one embodiment, a method includes accessing display timing information associated with a display, and determining, based on the display timing information, one or more rendering requirements for a plurality of portions of the display. For each portion of the display, the method may determine a current viewpoint of a user, render, based on the current viewpoint of the user, pixel values for that portion of the display in accordance with the associated rendering requirement, and send the rendered pixel values to be output by the display. The display timing information may include a waveform associated with an oscillation motion of a scanning assembly of the display, and/or a requested size for each portion of the plurality of portions of the display. The rendering requirements may include a timing interval for rendering and sending the pixel values for each of the plurality of portions of the display.

    Occlusion of Virtual Objects in Augmented Reality by Physical Objects

    公开(公告)号:US20240346772A1

    公开(公告)日:2024-10-17

    申请号:US18614574

    申请日:2024-03-22

    CPC classification number: G06T19/003 G06T17/20

    Abstract: Systems and methods for occluding virtual objects in an augmented reality environment are described. A method includes generating a distance map associated with a physical object, determining a location of a virtual object in an artificial-reality environment, determining, based at least in part upon the distance map and the location of the virtual object, a first portion of the physical object that is closer than a first portion of the virtual object from the viewpoint of the user, determining a second portion of the virtual object that is not obscured by the physical object from the viewpoint of the user, and rendering a display image. The display image comprises a first set of pixels corresponding to the first portion of the physical object in a first state, and the display image comprises a second set of pixels corresponding to the second portion of the virtual object in a second state.

    Occlusion of virtual objects in augmented reality by physical objects

    公开(公告)号:US11954805B2

    公开(公告)日:2024-04-09

    申请号:US18148133

    申请日:2022-12-29

    CPC classification number: G06T19/003 G06T17/20

    Abstract: In one embodiment, a method includes by one or more computing devices, accessing an image including a hand of a user of a head-mounted display at a first time. The method includes generating, from at least the image, a virtual object representation of the hand, defined in a virtual environment that includes at least one other virtual object. The method includes rendering a first image of the virtual environment comprising a first portion of the hand of the user at a first frame rate, and determining a second viewpoint of the user at a second time. The method includes rendering a second image of the virtual environment comprising a second portion of the hand of the user at a second frame rate. The method includes providing, to a set of light emitters of the head-mounted display, instructions to display the second image.

    Multi-projector display architecture

    公开(公告)号:US11743435B2

    公开(公告)日:2023-08-29

    申请号:US17349769

    申请日:2021-06-16

    Abstract: In an embodiment, a headset display device includes a central processor and multiple projector integrated circuits for eyes of a wearer of the headset display device. Each eye of the wear is associated with at least three projector integrated circuits. Each of the three projector integrated circuits is communicatively coupled to the central processor. Each projector integrated circuit includes a first integrated circuit including a light emitter array having monochrome light emitters of a single color, and a second integrated circuit coupled to the first integrated circuit. The second integrated circuit includes a graphics processor configured to generate transformed image data. The graphics processor is configured to provide the transformed image data to the first integrated circuit. The first integrated circuit is configured to output the transformed image data using the light emitter array.

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