System and method for adjusting DIDO interference cancellation based on signal strength measurements
    131.
    发明申请
    System and method for adjusting DIDO interference cancellation based on signal strength measurements 有权
    基于信号强度测量来调整DIDO干扰消除的系统和方法

    公开(公告)号:US20110002371A1

    公开(公告)日:2011-01-06

    申请号:US12802976

    申请日:2010-06-16

    Abstract: A machine-implemented system and method are described for removing interference between adjacent distributed-input-distributed-output (DIDO) clusters comprising. For example, a method according to one embodiment comprises: detecting signal strength at a first client from a main DIDO cluster; detecting interference signal strength at the first client from an interfering DIDO cluster; if the signal strength from the main DIDO cluster reaches a specified value relative to the value of the interference signal strength from the interfering DIDO cluster, then generating channel state information (CSI) defining channel state between one or more antennas of the first client and one or more antennas of the interfering DIDO cluster; transmitting the CSI from the first client to a base transceiver station (BTS) in the interfering DIDO cluster; and implementing DIDO precoding with inter-DIDO-cluster interference (IDCI) cancellation at the BTS in the interfering DIDO cluster to avoid RF interference at the first client.

    Abstract translation: 描述了用于消除相邻分布式输入分布式输出(DIDO)群集之间的干扰的机器实现的系统和方法,包括。 例如,根据一个实施例的方法包括:从主DIDO簇检测第一客户端处的信号强度; 从干扰DIDO簇检测第一客户端处的干扰信号强度; 如果来自主DIDO簇的信号强度相对于来自干扰DIDO簇的干扰信号强度的值达到指定值,则产生定义第一客户端的一个或多个天线之间的信道状态的信道状态信息(CSI)和一个 或更多的干扰DIDO簇的天线; 将CSI从第一客户端发送到干扰DIDO簇中的基站收发器(BTS); 并且在干扰DIDO簇中的BTS处实施DIDO簇间干扰(IDCI)消除的DIDO预编码,以避免在第一客户端处的RF干扰。

    SYSTEM AND METHOD FOR DISTRIBUTED INPUT DISTRIBUTED OUTPUT WIRELESS COMMUNICATIONS
    132.
    发明申请
    SYSTEM AND METHOD FOR DISTRIBUTED INPUT DISTRIBUTED OUTPUT WIRELESS COMMUNICATIONS 有权
    用于分布式输入分布式无线通信的系统和方法

    公开(公告)号:US20100172309A1

    公开(公告)日:2010-07-08

    申请号:US12637643

    申请日:2009-12-14

    Abstract: A system for compensating for in-phase and quadrature (I/Q) imbalances for multiple antenna systems (MAS) with multi-user (MU) transmissions (defined with the acronym MU-MAS), such as distributed-input distributed-output (DIDO) communication systems, comprising multicarrier modulation, such as orthogonal frequency division multiplexing (OFDM). For example, one embodiment of the system comprises one or more coding modulation units to encode and modulate information bits for each of a plurality of wireless client devices to produce encoded and modulated information bits; one or more mapping units to map the encoded and modulated information bits to complex symbols; and a MU-MAS or DIDO IQ-aware precoding unit to exploit channel state information obtained through feedback from the wireless client devices to compute MU-MAS or DIDO IQ-aware precoding weights, the MU-MAS or DIDO IQ-aware precoding unit precoding the complex symbols obtained from the mapping units using the weights to pre-cancel interference due to I/Q gain and phase imbalances and/or inter-user interference.

    Abstract translation: 用于补偿具有多用户(MU)传输(用首字母缩略词MU-MAS定义)的多天线系统(MAS)的同相和正交(I / Q)不平衡的系统,例如分布式输入分布式输出( DIDO)通信系统,包括多载波调制,例如正交频分复用(OFDM)。 例如,系统的一个实施例包括一个或多个编码调制单元,以编码和调制多个无线客户端设备中的每一个的信息比特,以产生编码和调制的信息比特; 一个或多个映射单元将编码和调制的信息比特映射到复数符号; 以及MU-MAS或DIDO IQ感知预编码单元,以利用通过来自无线客户端设备的反馈获得的信道状态信息来计算MU-MAS或DIDO IQ感知预编码权重,MU-MAS或DIDO IQ感知预编码单元预编码 从映射单元获得的复数符号使用权重来预先消除由于I / Q增益和相位不平衡和/或用户间干扰引起的干扰。

    Method of operation for a three-dimensional, wireless network
    133.
    发明授权
    Method of operation for a three-dimensional, wireless network 有权
    三维无线网络的操作方法

    公开(公告)号:US07715336B2

    公开(公告)日:2010-05-11

    申请号:US10619919

    申请日:2003-07-15

    CPC classification number: H04W88/04 H04W84/12

    Abstract: A method of operation for wireless transmission of data to one or more destination devices across a network that includes a plurality of access points disposed about a building, each access point having a first transmission range of maximum bandwidth and a second transmission range of signal interference, the access points being arranged in a topology wherein each access point is spaced-apart from a nearest neighboring access point by a first distance less than the first transmission range. The data is transmitted by a first access point; then it is repeated by a series of additional access points that extends across the topology. Re-transmission of the data occurs in a manner wherein any pair of access points transmitting on the same channel is separated by a distance greater than the second transmission range. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 一种用于通过网络将数据无线传输到一个或多个目的地设备的操作方法,所述网络包括围绕建筑物布置的多个接入点,每个接入点具有最大带宽的第一传输范围和信号干扰的第二传输范围, 接入点被布置在拓扑中,其中每个接入点与最近的相邻接入点间隔小于第一传输范围的第一距离。 数据由第一接入点发送; 那么它将被跨越拓扑延伸的一系列附加接入点重复。 数据的重新发送是以相同信道上发送的任何一对接入点被分开大于第二传输范围的距离的方式发生的。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开内容的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    System and method for three dimensional capture of stop-motion animated characters
    134.
    发明授权
    System and method for three dimensional capture of stop-motion animated characters 有权
    停止动画人物三维捕获的系统和方法

    公开(公告)号:US07667767B2

    公开(公告)日:2010-02-23

    申请号:US11449131

    申请日:2006-06-07

    Abstract: A system and method are described for performing motion capture on stop-motion animated characters. For example, a method according to one embodiment of the invention comprises: embedding phosphor within a moldable material; forming one or more stop-motion objects from the moldable material to create a first phosphor pattern; exposing the moldable material to a light source; removing the light source; and capturing the first phosphor pattern with a first set of one or more cameras.

    Abstract translation: 描述了一种用于对停止运动的动画角色进行运动捕捉的系统和方法。 例如,根据本发明的一个实施例的方法包括:将磷光体嵌入可模制材料内; 从所述可模制材料形成一个或多个止动物体以产生第一磷光体图案; 将可模制材料暴露于光源; 去除光源; 以及用第一组一个或多个相机拍摄第一荧光体图案。

    SYSTEM AND METHOD FOR COMPRESSING VIDEO BASED ON DETECTED INTRAFRAME MOTION
    137.
    发明申请
    SYSTEM AND METHOD FOR COMPRESSING VIDEO BASED ON DETECTED INTRAFRAME MOTION 审中-公开
    基于检测到的内部运动压缩视频的系统和方法

    公开(公告)号:US20090220002A1

    公开(公告)日:2009-09-03

    申请号:US12359226

    申请日:2009-01-23

    Abstract: A system and method are described below for encoding interactive low-latency video using interframe coding. For example, one embodiment of a computer-implemented method for performing video compression comprises: logically subdividing each of a sequence of images into a plurality of tiles, each of the tiles having a defined position within each of the sequence of images, the defined position remaining the same between successive images; detecting motion within the sequence of images occurring at each of the positions of each of the tiles; and encoding each tile within each image of the sequence of images using a first compression format or a second compression format, wherein the frequency at which a particular tile is encoded according to the first compression format across the sequence of images is based on the detected amount of motion at the position of that tile across the sequence of images.

    Abstract translation: 下面描述用于使用帧间编码对交互式低延迟视频进行编码的系统和方法。 例如,用于执行视频压缩的计算机实现的方法的一个实施例包括:逻辑上将图像序列中的每一个细分为多个瓦片,每个瓦片在每个图像序列内具有定义的位置,所定义的位置 在连续图像之间保持相同; 检测在每个瓦片的每个位置处发生的图像序列内的运动; 以及使用第一压缩格式或第二压缩格式来对所述图像序列的每个图像内的每个图像进行编码,其中根据所述图像序列根据所述第一压缩格式对特定图块进行编码的频率基于所检测的量 在该图块的位置处的图像序列的运动。

    System and method for performing interlaced-to-progressive conversion using interframe motion data
    138.
    发明授权
    System and method for performing interlaced-to-progressive conversion using interframe motion data 有权
    使用帧间运动数据进行隔行扫描到逐行转换的系统和方法

    公开(公告)号:US07573529B1

    公开(公告)日:2009-08-11

    申请号:US09379710

    申请日:1999-08-24

    CPC classification number: H04N7/012

    Abstract: An apparatus is described comprising: a decode unit which receives an encoded interlaced video signal including encoded interframe motion compensation data, and responsively transmits a decoded interlaced video signal and associated interframe motion compensation data; and a de-interlace unit which converts the interlaced video signal to a progressive video signal, and which, responsive to the interframe motion compensation data, selects a region of the interlaced video signal for a different type of conversion, the selection based on the change in position of the region between successive video frames.

    Abstract translation: 一种装置,包括:解码单元,其接收包括编码的帧间运动补偿数据的经编码的隔行扫描视频信号,并且响应地发送解码的隔行扫描视频信号和相关的帧间运动补偿数据; 以及去隔行扫描单元,其将隔行视频信号转换成逐行视频信号,并且响应帧间运动补偿数据,选择隔行视频信号的区域用于不同类型的转换,基于该变化的选择 在连续视频帧之间的区域的位置。

    System and method for compressing streaming interactive video
    140.
    发明申请
    System and method for compressing streaming interactive video 有权
    用于压缩流交互式视频的系统和方法

    公开(公告)号:US20090119736A1

    公开(公告)日:2009-05-07

    申请号:US11999461

    申请日:2007-12-05

    Abstract: A server center for hosting low-latency streaming interactive audio/video (A/V) includes a plurality of servers that run one or more applications and an inbound routing network that receives packet streams from users via a first network interface and routes the packets to one or more of the servers. The packet streams include user control input. One or more of the servers are operable to compute A/V data responsive to the user control input. A compression unit is coupled to receive the A/V data from the one or more of the servers and output compressed A/V data therefrom. An output routing network that routes the compressed A/V data to each of the users over a corresponding communication channel via a second interface, the compression unit is operable to modify a compression rate responsive to current characteristics of the corresponding communication channel for each user so as to optimize performance of the one or more applications.

    Abstract translation: 用于托管低延迟流交互式音频/视频(A / V)的服务器中心包括运行一个或多个应用的​​多个服务器和经由第一网络接口从用户接收分组流的入站路由网络,并将分组路由到 一个或多个服务器。 分组流包括用户控制输入。 一个或多个服务器可操作以响应于用户控制输入来计算A / V数据。 压缩单元被耦合以从一个或多个服务器接收A / V数据并从其输出压缩的A / V数据。 一种输出路由网络,其经由第二接口将压缩的A / V数据路由到相应通信信道上的每个用户,所述压缩单元可操作以响应于每个用户对应的通信信道的当前特性来修改压缩率,因此 以优化一个或多个应用程序的性能。

Patent Agency Ranking