System and Method to Provide Bundled Services Through a Communication Device
    21.
    发明申请
    System and Method to Provide Bundled Services Through a Communication Device 有权
    通过通信设备提供捆绑服务的系统和方法

    公开(公告)号:US20110116374A1

    公开(公告)日:2011-05-19

    申请号:US12618011

    申请日:2009-11-13

    Abstract: Systems and method to provide bundled services through a communication device. A particular method may include determining a first bundle of services to offer a user of an end user communication device, where the first bundle of services has a total bandwidth consumption rate computed based on stored bandwidth consumption rates corresponding to services within the first bundle of services. The total bandwidth consumption rate is less than a predicted bandwidth capacity. The particular method may also include comparing a predicted bandwidth capacity to measured bandwidth statistics to identify an additional bandwidth capacity of a set of transport facilities and determining a first additional service to offer a user of the end user communication device to utilize the additional bandwidth capacity.

    Abstract translation: 通过通信设备提供捆绑服务的系统和方法。 特定方法可以包括确定提供最终用户通信设备的用户的第一服务束,其中第一服务束具有基于对应于第一服务束内的服务的存储的带宽消耗速率而计算的总带宽消耗速率 。 总带宽消耗率小于预测的带宽容量。 该特定方法还可以包括将预测的带宽容量与测量的带宽统计量进行比较,以识别一组传输设施的附加带宽容量,并且确定第一附加服务以向最终用户通信设备的用户提供利用附加带宽容量。

    METHODS OF TREATING DISEASE WITH RANDOM COPOLYMERS
    22.
    发明申请
    METHODS OF TREATING DISEASE WITH RANDOM COPOLYMERS 有权
    用随机共聚物治疗疾病的方法

    公开(公告)号:US20100316714A1

    公开(公告)日:2010-12-16

    申请号:US12637723

    申请日:2009-12-14

    CPC classification number: A61K38/02 A61K38/16 A61K2300/00

    Abstract: The invention relates to novel methods and kits for treating or preventing disease through the administration of random copolymers comprising amino acids tyrosine (Y), phenylalanine (F), alanine (A), and lysine (K). The invention also relates to the treatment of autoimmune diseases, such as multiple sclerosis, and to the administration of random copolymers in treatment regimen comprising formulations that are administered at intervals greater than 24 hours, or to sustained release formulations which administer the copolymer over a period greater than 24 hours. The invention further relates to methods for conducting a pharmaceutical business comprising manufacturing, licensing, or distributing kits containing or relating to the formulations or dosing regimens of random copolymer described herein.

    Abstract translation: 本发明涉及通过施用包含氨基酸酪氨酸(Y),苯丙氨酸(F),丙氨酸(A)和赖氨酸(K))的无规共聚物来治疗或预防疾病的新方法和试剂盒。 本发明还涉及自身免疫性疾病如多发性硬化的治疗,以及在包含以大于24小时的间隔施用的制剂的治疗方案中施用无规共聚物,或者涉及在一段时间内施用共聚物的持续释放制剂 超过24小时。 本发明还涉及用于进行药物业务的方法,其包括制造,许可或分发包含本文所述的无规共聚物的制剂或给药方案的试剂盒。

    WAGERING GAME WITH SIMULATED MECHANICAL REELS
    24.
    发明申请
    WAGERING GAME WITH SIMULATED MECHANICAL REELS 失效
    模拟机械摇摆游戏

    公开(公告)号:US20080004104A1

    公开(公告)日:2008-01-03

    申请号:US11847560

    申请日:2007-08-30

    CPC classification number: G07F17/34 G07F17/3202 G07F17/3211

    Abstract: A gaming machine for playing a wagering game includes a housing having a display region, a controller for conducting the wagering game, and a video projector coupled to the controller. The display region includes a plurality of projection surfaces secured to floating screen assemblies. The video projector simulates mechanical reels of a slot machine in the display region. The video projector displays images of a plurality of symbols that indicate a randomly selected outcome of said wagering game. The images are projected onto the projection surfaces within the display region.

    Abstract translation: 用于玩投注游戏的游戏机包括具有显示区域的壳体,用于进行投注游戏的控制器以及耦合到控制器的视频投影仪。 显示区域包括固定到浮动屏幕组件的多个投影表面。 视频投影机模拟显示区域中的老虎机的机械卷轴。 视频投影仪显示指示所述投注游戏的随机选择的结果的多个符号的图像。 图像被投影到显示区域内的投影表面上。

    Gaming machine with an improved touch screen assembly
    26.
    发明申请
    Gaming machine with an improved touch screen assembly 有权
    游戏机具有改进的触摸屏组件

    公开(公告)号:US20050288097A1

    公开(公告)日:2005-12-29

    申请号:US11159873

    申请日:2005-06-23

    Inventor: James Rasmussen

    CPC classification number: G07F17/3211 A63F2300/1075

    Abstract: A gaming machine controlled by a processor in response to a wager comprises a main display, a secondary display, and a touch screen assembly overlying the secondary display. The secondary display touch screen assembly has an inner bezel frame, an insulated touch screen, a panel having an opening, and an outer bezel frame. The insulated touch screen ha an insulating material around a periphery of the touch screen. The insulated touch screen is positioned within the opening of the panel. The panel and the insulated touch screen are positioned between the inner bezel frame and the outer bezel frame.

    Abstract translation: 由处理器响应于下注而控制的游戏机包括主显示器,辅助显示器和覆盖在辅助显示器上的触摸屏组件。 辅助显示器触摸屏组件具有内框架框架,绝缘触摸屏,具有开口的面板和外框架框架。 绝缘触摸屏在触摸屏的周围具有绝缘材料。 绝缘触摸屏位于面板的开口内。 面板和绝缘触摸屏位于内框架框架和外框架框架之间。

    Gaming machine with an electromechanical coin sound simulator
    27.
    发明申请
    Gaming machine with an electromechanical coin sound simulator 审中-公开
    游戏机与机电硬币声音模拟器

    公开(公告)号:US20050187019A1

    公开(公告)日:2005-08-25

    申请号:US11062052

    申请日:2005-02-18

    CPC classification number: G07F17/3202 G07F17/32

    Abstract: An electromechanical coin sound simulator in a gaming machine having a controller, is disclosed. The generated coin sound may be used as a sound effect during game play or may be used to audibly signify a coin award associated with a winning game outcome. The electromechanical coin sound simulator includes a motor coupled to the controller, and an arm assembly activated for rotative movement by the motor. The arm assembly includes portions adapted to strike an interior area of the gaming machine to generate the coin sound. The arm assembly may be a multilink arm assembly, a single link arm assembly, or a spring loaded arm assembly. The electromechanical coin sound simulator may also be configured with a solenoid assembly, belt-feeding coin conveyor assembly, or a disc-feeding coin conveyor assembly, to name a few.

    Abstract translation: 公开了一种具有控制器的游戏机中的机电硬币声音模拟器。 产生的硬币声音可以在游戏过程中用作声音效果,或者可以用于以可听见的方式表示与获胜的游戏结果相关联的硬币奖励。 机电硬币声音模拟器包括耦合到控制器的马达和被马达驱动旋转运动的臂组件。 臂组件包括适于撞击游戏机的内部区域以产生硬币声音的部分。 臂组件可以是多链臂组件,单个连杆臂组件或弹簧加载臂组件。 机电硬币声音模拟器也可以配置有螺线管组件,皮带进给硬币输送机组件或盘供给硬币输送机组件,仅举几个例子。

    Gaming machine with coin control feature
    28.
    发明申请
    Gaming machine with coin control feature 审中-公开
    具有投币控制功能的游戏机

    公开(公告)号:US20050009598A1

    公开(公告)日:2005-01-13

    申请号:US10616464

    申请日:2003-07-09

    CPC classification number: G07F17/32

    Abstract: A gaming machine includes a coin input device for receiving coins that can be used to play a wagering game. The coin input device includes a coin control mechanism and a coin validation component downstream from the coin control mechanism. The coin control mechanism slows the velocity and properly spaces the coins to prevent jamming and to allow the coin validation component to accurately identify the currency value and authenticity of each coin.

    Abstract translation: 游戏机包括硬币输入装置,用于接收可用于玩投注游戏的硬币。 硬币输入装置包括硬币控制机构和硬币确认部件,其硬币控制机构下游。 硬币控制机构减慢速度并适当地对硬币进行空间以防止卡纸,并允许硬币验证部件准确地识别每个硬币的货币价值和真实性。

    Enzymatically active recombinant glucocerebrosidase
    29.
    发明授权
    Enzymatically active recombinant glucocerebrosidase 失效
    酶活性重组葡糖脑苷脂酶

    公开(公告)号:US06451600B1

    公开(公告)日:2002-09-17

    申请号:US08442603

    申请日:1995-05-17

    CPC classification number: C12Y302/01045 A01K2217/05 C12N9/2402 C12N2799/026

    Abstract: Recombinant active glucocerebrosidase is produced by a eukaryotic cell. Also, a cell includes nucleic acid encoding enzymatically active glucocerebrosidase; also a eukaryotic organism contains such a cell. Also, a method for producing enzymatically active glucocerebrosidase includes steps of introducing glucocerebrosidase-encoding nucleic acid into a eukaryotic cell, causing the cell to express glucocerebrosidase, and purifying the glucocerebrosidase from the cell.

    Abstract translation: 重组活性葡糖脑苷脂酶由真核细胞产生。 此外,细胞包括编码酶活性葡糖脑苷脂酶的核酸; 真核生物也含有这样的细胞。 此外,生产酶活性葡糖脑苷脂酶的方法包括将葡糖脑苷脂酶编码核酸引入真核细胞,使细胞表达葡糖脑苷脂酶,并从细胞纯化葡糖脑苷脂酶的步骤。

    Transmissive Lcd Display System for Gaming Machine
    30.
    发明申请
    Transmissive Lcd Display System for Gaming Machine 有权
    用于游戏机的透射液晶显示系统

    公开(公告)号:US20080096655A1

    公开(公告)日:2008-04-24

    申请号:US11576126

    申请日:2005-09-27

    CPC classification number: G07F17/3211 G07F17/3202 Y10T29/49721

    Abstract: An embodiment of a gaming machine has a primary game display operable to display the outcome of a game, and a secondary display overlaying the primary game display. The secondary display may have a stand alone transmissive LCD display and at least one backlight assembly, the backlight assembly spaced apart from the transmissive LCD display and located between the transmissive LCD display and the primary game display. With the backlight assembly spaced apart from the transmissive LCD display, the backlight assembly may be removed from or inserted into the gaming machine. This permits different games to be installed in the gaming machine during manufacture or as a retrofit.

    Abstract translation: 游戏机的一个实施例具有可操作以显示游戏结果的主游戏显示器和覆盖主游戏显示器的辅助显示器。 辅助显示器可以具有独立的透射LCD显示器和至少一个背光组件,背光组件与透射LCD显示器间隔开并且位于透射LCD显示器和主游戏显示器之间。 在背光组件与透射式LCD显示器间隔开的情况下,可将背光组件从游戏机中移除或插入游戏机中。 这允许在制造期间或作为改造在游戏机中安装不同的游戏。

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