System to organize data for visualizing performance characteristics in dynamic perspectives using relational database
    21.
    发明申请
    System to organize data for visualizing performance characteristics in dynamic perspectives using relational database 失效
    系统使用关系数据库在动态视角中组织数据以便可视化性能特征

    公开(公告)号:US20080288529A1

    公开(公告)日:2008-11-20

    申请号:US11869959

    申请日:2007-10-10

    CPC classification number: G06F17/30595

    Abstract: Techniques for reconstructing a target hierarchy tree structure from profiling data of a computer system according to a predefined relational model, so as to obtain profiling information of a certain selected node. The predefined relational model is defined in advance according to a hierarchy tree structure of the profiling data, and is stored in an external storage system. The hierarchy tree structures can be constructed dynamically as required, thus the occupied amount of a memory can be seduced and users can view the profiling data freely.

    Abstract translation: 用于根据预定义的关系模型从计算机系统的数据分析重建目标层次结构树结构的技术,以便获得特定选定节点的分析信息。 预定义的关系模型根据分析数据的层次结构树结构预先定义,并存储在外部存储系统中。 可以根据需要动态构建层次结构树结构,从而可以引导存储器的占用量,用户可以自由查看分析数据。

    CORRELATING OUT INTERACTIONS AND PROFILING THE SAME
    22.
    发明申请
    CORRELATING OUT INTERACTIONS AND PROFILING THE SAME 有权
    相互关联并对其进行分析

    公开(公告)号:US20080270102A1

    公开(公告)日:2008-10-30

    申请号:US12110578

    申请日:2008-04-28

    CPC classification number: H04L67/22 H04L67/1002 H04L67/327

    Abstract: A method and system for correlating out interactions, which occur due to one or a set of specific events, of an application, which is deployed in multiple adjacent tiers in an actual environment is described. First, a simulation environment corresponding to the actual environment is created. Then, specific events are led to the actual environment and the simulation environment. A pattern(s) of interactions, which are related with the specific events, between adjacent tiers in the simulation environment and a large number of interactions between adjacent tiers in the actual environment are obtained. Afterwards, interactions, which are related with the specific events, between adjacent tiers among the obtained interactions between adjacent tiers in the actual environment are correlated using a template of the obtained pattern(s) of interactions, which are related with the specific events, between adjacent tiers in the simulation environment as a template.

    Abstract translation: 描述了在实际环境中部署在多个相邻层中的用于将由于一个或一组特定事件而发生的交互相关联的应用的方法和系统。 首先,创建与实际环境对应的仿真环境。 那么具体的事件就会导致实际的环境和模拟环境。 获得与模拟环境中的相邻层之间的特定事件相关的交互模式以及实际环境中相邻层之间的大量交互。 之后,与实际环境中的相邻层之间获得的相互作用之间的相邻层之间的与具体事件相关的交互将使用获得的与特定事件相关的模式的模板相关联,该模板与特定事件相关, 模拟环境中的相邻层作为模板。

    Method and System for Diagnosing an Application
    23.
    发明申请
    Method and System for Diagnosing an Application 失效
    诊断应用程序的方法和系统

    公开(公告)号:US20080215922A1

    公开(公告)日:2008-09-04

    申请号:US12014209

    申请日:2008-01-15

    CPC classification number: G06F11/3664 G06F11/366

    Abstract: A system, method and program enabling users to diagnose applications easily without affecting the operating performance of the application server, optimizing the log mechanism based on the integrated development environment. The method includes running the application in a main running environment and at least one shadow environment, the shadow environment obtained by duplicating the main running environment; and the main running environment interacting with the shadow environment with respect to the fault of the application. The method includes performing the steps of the main running environment: monitoring the exceptions in the system and sending system exception information to the shadow environment in the event of finding exceptions in the system. The shadow environment: receives the system exception information, opens diagnostic log/trace functions to obtain diagnosis log/trace files related to the system exceptions, and analyzes the diagnosis result based on the obtained diagnosis log/trace files.

    Abstract translation: 一种系统,方法和程序,使用户能够轻松地诊断应用程序,而不会影响应用程序服务器的运行性能,基于集成开发环境优化日志机制。 该方法包括在主运行环境和至少一个影子环境中运行应用程序,通过复制主运行环境获得的影子环境; 以及与应用程序故障相关的主要运行环境与影子环境相互作用。 该方法包括执行主要运行环境的步骤:在发现系统异常的情况下,监视系统中的异常并将系统异常信息发送到影子环境。 影子环境:接收系统异常信息,打开诊断日志/跟踪功能,获取与系统异常相关的诊断日志/跟踪文件,并根据获取的诊断日志/跟踪文件分析诊断结果。

    System and method of seamless game world based on server/client
    24.
    发明申请
    System and method of seamless game world based on server/client 审中-公开
    基于服务器/客户端的无缝游戏世界的系统和方法

    公开(公告)号:US20060258462A1

    公开(公告)日:2006-11-16

    申请号:US11403024

    申请日:2006-04-12

    Abstract: The present invention provides a seamless game world system in the field of massively multiplayer online games, comprising a plurality of game servers and at least a client, each of the game servers being assigned to a zone in the game world divided into zones. The seamless game world comprises: a game logic computing module for computing an avatar's new status; a map controller for detecting whether an area of interest of the avatar has crossed the border of a host server of the avatar and spanned neighbor game servers based on the avatar's new status computed by the avatar computing module, and determining to make/delete a clone on a neighbor game server or synchronize the clone's status based on the detected result; and an avatar status update module for performing a normal status update on the avatar based on the computed result of the game logic computing module after the map controller notices its neighbor game server to delete the clone from an avatar list.

    Abstract translation: 本发明提供了一种在大型多人在线游戏领域中的无缝游戏世界系统,包括多个游戏服务器和至少一个客户端,每个游戏服务器被分配到游戏世界中被划分为区域的区域。 无缝游戏世界包括:用于计算化身的新状态的游戏逻辑计算模块; 地图控制器,用于根据化身计算模块计算出的虚拟形象的新状态来检测化身的兴趣区域是否越过化身的主体服务器的边界和跨越的相邻游戏服务器,并且确定克隆 在邻居游戏服务器上或根据检测结果同步克隆的状态; 以及化身状态更新模块,用于在地图控制器注意到其邻近游戏服务器之后,基于游戏逻辑计算模块的计算结果,对化身进行正常状态更新以从化身列表中删除克隆。

    Content transfer involving a gesture
    26.
    发明授权
    Content transfer involving a gesture 有权
    涉及手势的内容转移

    公开(公告)号:US08380225B2

    公开(公告)日:2013-02-19

    申请号:US12558782

    申请日:2009-09-14

    Applicant: Long Cheng Yi Xie

    Inventor: Long Cheng Yi Xie

    Abstract: Content transfer involving a gesture is described. In an implementation, a method is implemented by a mobile communications device that includes recognizing a gesture input via a touchscreen of the mobile communications device that is indicative of a direction, the touchscreen including a display of content. One or more other mobile communications devices are located that are positioned, approximately, along the indicated direction of the gesture. A communication is formed to transfer the content to the located one or more other mobile communications devices.

    Abstract translation: 描述涉及手势的内容传送。 在实现中,一种移动通信设备实现了一种方法,该移动通信设备包括通过移动通信设备的触摸屏识别指示方向的手势输入,所述触摸屏包括内容的显示。 定位一个或多个其它移动通信设备,其大致沿指示的手势方向定位。 形成通信以将内容传送到所定位的一个或多个其他移动通信设备。

    Apparatus, system, and method for cooperation between a browser and a server to package small objects in one or more archives
    28.
    发明授权
    Apparatus, system, and method for cooperation between a browser and a server to package small objects in one or more archives 失效
    浏览器和服务器之间的协作的装置,系统和方法,用于将一个或多个存档中的小对象打包

    公开(公告)号:US07937478B2

    公开(公告)日:2011-05-03

    申请号:US11847287

    申请日:2007-08-29

    CPC classification number: G06F17/30899 H04L67/02 H04L69/04

    Abstract: An apparatus, system, and method are disclosed for reducing the loading time of a web page. In one embodiment, the apparatus, system, and method comprise requesting a web page from a web server, wherein requesting a web page from a web server comprises sending a browser parameter comprising an indicator to the web server, the indicator indicating that a browser is capable of receiving an archive. The present invention may further comprise receiving one or more archives from the web server, the one or more archives each comprising a plurality of archivable objects referenced by the web page, and rendering the web page using the plurality of archivable objects from the one or more archives.

    Abstract translation: 公开了一种用于减少网页的加载时间的装置,系统和方法。 在一个实施例中,装置,系统和方法包括从Web服务器请求网页,其中从网络服务器请求网页包括将包括指示符的浏览器参数发送到web服务器,该指示符指示浏览器是 能够接收档案。 本发明还可以包括从网络服务器接收一个或多个档案,所述一个或多个存档,每个存档包括网页引用的多个可归档对象,以及使用来自所述一个或多个的多个可存档对象来渲染网页 档案。

    Method, server, client and system for controlling download and display of web pages
    29.
    发明授权
    Method, server, client and system for controlling download and display of web pages 有权
    用于控制网页下载和显示的方法,服务器,客户端和系统

    公开(公告)号:US07890578B2

    公开(公告)日:2011-02-15

    申请号:US12016549

    申请日:2008-01-18

    CPC classification number: G06F17/30905 H04L67/02

    Abstract: A method for controlling display of a web page on the client, the contents in said web page being assigned different priorities, includes sending an access request for the web page from the client to the server; in response to said access request, the server sending controllers for implementing prioritization of said contents in the web page to the client, and the controllers retrieving the web page contents the server according to the priority order thereof for display. With the system and method, it is possible to prioritize different contents in a web page and to ensure contents with higher priority are downloaded and displayed earlier than those with lower priority, and thereby avoiding the disadvantage of multi-thread parallel download in the prior art.

    Abstract translation: 一种用于控制客户端上的网页的显示的方法,所述网页中的内容被分配不同的优先级,包括从客户端向服务器发送网页的访问请求; 响应于所述访问请求,服务器发送控制器,用于将网页中的所述内容的优先级排列到客户端,并且检索网页的控制器根据其优先级顺序对服务器进行内容显示。 利用系统和方法,可以在网页中对不同内容进行优先级排序,并且确保比具有较低优先级的内容更早地下载和显示具有较高优先级的内容,从而避免了现有技术中的多线程并行下载的缺点 。

    METHOD, SERVER, CLIENT AND SYSTEM FOR CONTROLLING DOWNLOAD AND DISPLAY OF WEB PAGES
    30.
    发明申请
    METHOD, SERVER, CLIENT AND SYSTEM FOR CONTROLLING DOWNLOAD AND DISPLAY OF WEB PAGES 有权
    方法,服务器,客户端和系统,用于控制WEB页面的下载和显示

    公开(公告)号:US20090013034A1

    公开(公告)日:2009-01-08

    申请号:US12016549

    申请日:2008-01-18

    CPC classification number: G06F17/30905 H04L67/02

    Abstract: A method for controlling display of a web page on the client, the contents in said web page being assigned different priorities, includes sending an access request for the web page from the client to the server; in response to said access request, the server sending controllers for implementing prioritization of said contents in the web page to the client, and the controllers retrieving the web page contents the server according to the priority order thereof for display. With the system and method, it is possible to prioritize different contents in a web page and to ensure contents with higher priority are downloaded and displayed earlier than those with lower priority, and thereby avoiding the disadvantage of multi-thread parallel download in the prior art.

    Abstract translation: 一种用于控制客户端上的网页的显示的方法,所述网页中的内容被分配不同的优先级,包括从客户端向服务器发送网页的访问请求; 响应于所述访问请求,服务器发送控制器,用于将网页中的所述内容的优先级排列到客户端,并且检索网页的控制器根据其优先级顺序对服务器进行内容显示。 利用系统和方法,可以在网页中对不同内容进行优先级排序,并且确保比具有较低优先级的内容更早地下载和显示具有较高优先级的内容,从而避免了现有技术中的多线程并行下载的缺点 。

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