Storage medium storing traveling time calculation program and game apparatus
    32.
    发明申请
    Storage medium storing traveling time calculation program and game apparatus 有权
    存储行驶时间计算程序和游戏装置的存储介质

    公开(公告)号:US20050096136A1

    公开(公告)日:2005-05-05

    申请号:US10921897

    申请日:2004-08-20

    申请人: Keizo Ohta

    发明人: Keizo Ohta

    IPC分类号: A63F13/00 A63F13/10

    摘要: A traveling time calculation program causes a computer to function as the following means: position determination means for determining a position of a movable object using a velocity vector with every update of a game screen, virtual position setting means for setting a virtual position between positions immediately before and after the movable object passes through a second position, and shifting the virtual position using an infinitesimal unit vector obtained by dividing a velocity vector at the position immediately before the movable object passes through the second position into predetermined numbers, and traveling time calculation means for calculating a traveling time from the first position to a position immediately before or after the virtual position crosses the second position.

    摘要翻译: 行驶时间计算程序使计算机的功能如下:位置确定装置,用于每次更新游戏画面时使用速度向量来确定可移动物体的位置;虚拟位置设定装置,用于立即设置位置之间的虚拟位置 在可移动物体通过第二位置之前和之后,并且使用通过将紧邻移动物体通过第二位置的位置处的速度矢量除以预定数量而获得的无穷小单位矢量来移动虚拟位置,以及行进时间计算装置 用于计算从第一位置到紧邻虚拟位置越过第二位置之前或之后的位置的行进时间。

    Calculation of coordinates indicated by a handheld pointing device
    33.
    发明授权
    Calculation of coordinates indicated by a handheld pointing device 有权
    计算由手持式指点设备指示的坐标

    公开(公告)号:US09079102B2

    公开(公告)日:2015-07-14

    申请号:US12472936

    申请日:2009-05-27

    申请人: Keizo Ohta

    发明人: Keizo Ohta

    IPC分类号: A63F13/98 A63F13/20

    摘要: A game apparatus obtains data from an input device including at least a gyroscope, and calculates a two-dimensional coordinate point corresponding to the data. The game apparatus includes orientation calculation means and coordinate calculation means. The orientation calculation means calculates an orientation of the input device in accordance with an angular rate detected by the gyroscope. The coordinate calculation means calculates the two-dimensional coordinate point, wherein the two-dimensional coordinate point represents coordinates of an intersection R between a line segment continuing from a vector VZ representing the orientation of the input device within a predetermined space and a predetermined plane within the predetermined space.

    摘要翻译: 游戏装置从至少包括陀螺仪的输入装置获取数据,并计算与该数据对应的二维坐标点。 游戏装置包括姿态计算装置和坐标计算装置。 方向计算装置根据由陀螺仪检测的角速度来计算输入装置的方向。 坐标计算装置计算二维坐标点,其中二维坐标点表示从表示预定空间内的输入装置的方向的矢量VZ和与预定空间内的预定平面之间的预定平面之间的线段之间的交点R的坐标 预定空间。

    Storage medium storing digital data correction program and digital data correction apparatus
    34.
    发明授权
    Storage medium storing digital data correction program and digital data correction apparatus 有权
    存储介质存储数字数据校正程序和数字数据校正装置

    公开(公告)号:US08914251B2

    公开(公告)日:2014-12-16

    申请号:US12498576

    申请日:2009-07-07

    申请人: Keizo Ohta

    发明人: Keizo Ohta

    摘要: Digital data obtained by converting, by an A/D converter, an angular velocity measured by a sensor is transmitted from a remote control to a game machine. A CPU of the game machine corrects the digital data. That is, the CPU sequentially stores sequential digital data in a buffer. A stable range (d1-d2) in which each digital data can be defined to be stable is calculated for the latest digital data. An average value of those of the digital data stored in the buffer that are consecutively present in the stable range retrogressively from the latest digital data is calculated. Using the average value, the latest digital data is corrected.

    摘要翻译: 通过A / D转换器将由传感器测量的角速度转换得到的数字数据从遥控器传送到游戏机。 游戏机的CPU校正数字数据。 也就是说,CPU顺序地将顺序数字数据存储在缓冲器中。 针对最新的数字数据计算出可以将每个数字数据定义为稳定的稳定范围(d1-d2)。 计算存储在缓冲器中的数字数据的平均值,该数字数据从最新的数字数据向后退地连续存在于稳定范围内。 使用平均值,更新最新的数字数据。

    Input system, information processing device, storage medium storing information processing program, and three-dimensional position calculation method
    35.
    发明授权
    Input system, information processing device, storage medium storing information processing program, and three-dimensional position calculation method 有权
    输入系统,信息处理装置,存储信息处理程序的存储介质和三维位置计算方法

    公开(公告)号:US08845426B2

    公开(公告)日:2014-09-30

    申请号:US13354000

    申请日:2012-01-19

    摘要: An example input processing system includes a controller device and an information processing device. The controller device transmits data representing an input position on a predetermined input surface and a detection result of an inertia sensor unit to the information processing device. The information processing device calculates an attitude of the controller device based on the detection result of the inertia sensor unit, and sets a predetermined surface in a virtual space so that an attitude of the predetermined surface changes in accordance with the attitude of the controller device. A first image representing an area in the virtual space including a position of the surface is displayed on a predetermined display device. The information processing device calculates, as a position in the virtual space, a position on the surface determined by the input position.

    摘要翻译: 示例性输入处理系统包括控制器设备和信息处理设备。 控制器装置将表示预定输入表面上的输入位置的数据和惯性传感器单元的检测结果发送到信息处理装置。 信息处理装置基于惯性传感器单元的检测结果来计算控制装置的姿势,并且将虚拟空间中的规定面设定为使得预定面的姿势根据控制装置的姿势而变化。 在预定显示装置上显示表示虚拟空间中包括表面位置的区域的第一图像。 信息处理装置计算出由虚拟空间中的位置在由输入位置确定的表面上的位置。

    Coordinate calculation apparatus and storage medium having coordinate calculation program stored therein
    36.
    发明授权
    Coordinate calculation apparatus and storage medium having coordinate calculation program stored therein 有权
    具有存储在其中的坐标计算程序的坐标计算装置和存储介质

    公开(公告)号:US08704759B2

    公开(公告)日:2014-04-22

    申请号:US12713622

    申请日:2010-02-26

    申请人: Keizo Ohta

    发明人: Keizo Ohta

    IPC分类号: G09G5/00

    摘要: A coordinate calculation apparatus calculates a coordinate point representing a position on a display screen based on an orientation of an input device. The coordinate calculation apparatus includes direction acquisition means, orientation calculation means, first coordinate calculation means, and correction means. The direction acquisition means acquires information representing a direction of the input device viewed from a predetermined position in a predetermined space. The orientation calculation means calculates the orientation of the input device in the predetermined space. The first coordinate calculation means calculates a first coordinate point for determining the position on the display screen based on the orientation of the input device. The correction means corrects the first coordinate point such that the first coordinate point calculated when the input device is directed in a predetermined direction takes a predetermined reference value.

    摘要翻译: 坐标计算装置基于输入装置的取向来计算表示显示画面上的位置的坐标点。 坐标计算装置包括方向获取装置,方向计算装置,第一坐标计算装置和校正装置。 方向获取装置获取表示从预定空间中的预定位置观看的输入装置的方向的信息。 方位计算装置计算输入装置在预定空间中的方向。 第一坐标计算装置基于输入装置的方向,计算用于确定显示画面上的位置的第一坐标点。 校正装置校正第一坐标点,使得当输入装置指向预定方向时计算的第一坐标点取预定的参考值。

    Game system and storage medium having game program stored thereon
    38.
    发明授权
    Game system and storage medium having game program stored thereon 有权
    具有游戏程序的游戏系统和存储媒体

    公开(公告)号:US08308563B2

    公开(公告)日:2012-11-13

    申请号:US11404844

    申请日:2006-04-17

    IPC分类号: G06F17/00

    摘要: A first controller includes a first operation data generation section for generating first operation data in accordance with a motion of a first controller body included in the first controller. A second controller includes a second operation data generation section for generating second operation data in accordance with a direction input operation performed by a player. A game apparatus includes a game process means for obtaining the first operation data and the second operation data and subjecting a virtual game world to a predetermined game process in accordance with the obtained operation data, and a display process means for causing the display device to display, on a display area, an image of the virtual game world having been subjected to the game process.

    摘要翻译: 第一控制器包括:第一操作数据产生部分,用于根据第一控制器中包括的第一控制器主体的运动产生第一操作数据。 第二控制器包括第二操作数据产生部分,用于根据玩家执行的方向输入操作产生第二操作数据。 游戏装置包括游戏处理装置,用于获得第一操作数据和第二操作数据,并根据获得的操作数据对虚拟游戏世界进行预定的游戏处理;以及显示处理装置,用于使显示装置显示 在显示区域上,已经进行了游戏处理的虚拟游戏世界的图像。

    Orientation calculation apparatus and storage medium having orientation calculation program stored therein
    39.
    发明授权
    Orientation calculation apparatus and storage medium having orientation calculation program stored therein 有权
    具有存储在其中的取向计算程序的定向计算装置和存储介质

    公开(公告)号:US08219347B2

    公开(公告)日:2012-07-10

    申请号:US12493434

    申请日:2009-06-29

    摘要: A game apparatus calculates a gravitational vector Vg, which represents a gravitational direction viewed from an input device, based on operation data. Then, a motion acceleration vector VA, which represents an acceleration applied by a motion of the input device, is calculated based on an acceleration represented by acceleration data and the gravitational vector Vg. The gravitational vector Vg is corrected such that the motion acceleration vector VA approaches a motion acceleration (vector VA′) satisfying a relationship with an angular rate (vector Vω) represented by angular rate data, the relationship being predefined between the motion acceleration and the angular rate for the input device making a predetermined motion (rotational motion). Furthermore, the game apparatus calculates an orientation of the input device corresponding to the corrected gravitational vector.

    摘要翻译: 游戏装置基于操作数据计算表示从输入装置观察的重力方向的重力矢量Vg。 然后,基于由加速度数据和重力矢量Vg表示的加速度来计算表示通过输入装置的运动施加的加速度的运动加速度矢量VA。 重力矢量Vg被校正,使得运动加速度矢量VA接近满足与由角速率数据表示的角速率(矢量Vω)的关系的运动加速度(矢量VA'),该运动加速度(运动加速度)在运动加速度和角度 进行预定运动(旋转运动)的输入装置的速率。 此外,游戏装置计算与修正后的重力矢量对应的输入装置的取向。

    GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, AND GAME PROCESS METHOD
    40.
    发明申请
    GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, AND GAME PROCESS METHOD 有权
    游戏系统,游戏装置,存储游戏程序的存储媒体和游戏过程方法

    公开(公告)号:US20120165095A1

    公开(公告)日:2012-06-28

    申请号:US13279791

    申请日:2011-10-24

    申请人: Kenta Sato Keizo Ohta

    发明人: Kenta Sato Keizo Ohta

    IPC分类号: A63F13/00 A63F9/24

    摘要: An example game system includes a plurality of operating devices for outputting first operation data, a transportable display device for outputting second operation data, and a game apparatus. The game apparatus controls a plurality of first operation targets based on the first operation data, and a second operation target based on the second operation data. In addition, the game apparatus generates a first game image including a plurality of images representing a virtual space as viewed from first virtual cameras each corresponding to one of the first operation targets. The game apparatus generates a second game image including an image representing the virtual space as viewed from a second virtual camera corresponding to the second operation target. The first game image is outputted to a predetermined display device. The second game image is displayed on the transportable display device.

    摘要翻译: 示例性游戏系统包括用于输出第一操作数据的多个操作装置,用于输出第二操作数据的可运输显示装置和游戏装置。 游戏装置基于第一操作数据来控制多个第一操作对象,并且基于第二操作数据来控制第二操作对象。 此外,游戏装置生成包括表示从对应于第一操作对象之一的第一虚拟摄像机观察的虚拟空间的多个图像的第一游戏图像。 所述游戏装置生成第二游戏图像,所述第二游戏图像包括从对应于所述第二操作对象的第二虚拟相机观察的表示所述虚拟空间的图像。 将第一游戏图像输出到预定的显示装置。 第二游戏图像显示在可移动显示设备上。