Computer game elements, systems, and methods therefor

    公开(公告)号:US10946290B2

    公开(公告)日:2021-03-16

    申请号:US15952303

    申请日:2018-04-13

    申请人: KING.COM LIMITED

    摘要: In an embodiment there is provided a game element within a game adapted to be played on data processing apparatus, the method comprising the following steps implemented by at least one processor of the data processing apparatus, displaying a game area having a plurality of game objects on the display, providing a predetermined player object configured for targeting and shooting of the game objects in response to player input, providing predetermined data comprising characteristics of at least one game element, selecting the at least one game element and associated characteristics for display, displaying the at least one game element, and executing the characteristics of said at least one game element in the game in dependence on a trigger event. A computing system, user device and server are also described.

    Toy Projectile Launching Figurine
    33.
    发明申请

    公开(公告)号:US20190247762A1

    公开(公告)日:2019-08-15

    申请号:US15896462

    申请日:2018-02-14

    申请人: Mattel, Inc.

    IPC分类号: A63H13/10 A63H3/46

    CPC分类号: A63H13/10 A63H3/46

    摘要: A toy figurine comprising a projectile and an appendage pivotable along a range of positions. The pivotable appendage comprises a projectile launching unit having a catch for releasably engaging the projectile and a biasing member for providing a propulsion force to the engaged projectile. Pivoting the appendage to a launch position causes a joint to trigger the catch and release the engaged projectile, thereby allowing the biasing member to launch the engaged projectile.

    Shooting toy
    34.
    发明授权

    公开(公告)号:US09844734B2

    公开(公告)日:2017-12-19

    申请号:US14774687

    申请日:2014-03-12

    申请人: LEGO A/S

    摘要: The shooting toy (1) includes a shooter (5) and a projectile (4) to be ejected from the shooter. A trigger element (6) is movably mounted in a shooter body (7) and has a pusher part (10) adapted to push the projectile (4) away from its loaded position. The shooter (5) is adapted to eject the projectile (4) along a centre axis of a cylindrical surface of the projectile (4). A pinching element (8) is adapted to prevent ejection in said direction of the projectile (4) in its loaded position in the shooter body (7) by means of frictional force acting between a pinching surface of the pinching element (8) and the cylindrical surface of the projectile (4). The pinching surface is adapted to guide the cylindrical surface of the projectile (4) in the ejection direction.

    SHOOTING TOY
    36.
    发明申请
    SHOOTING TOY 有权
    拍摄玩具

    公开(公告)号:US20160016086A1

    公开(公告)日:2016-01-21

    申请号:US14774687

    申请日:2014-03-12

    申请人: LEGO A/S

    IPC分类号: A63H13/10

    摘要: The shooting toy (1) includes a shooter (5) and a projectile (4) to be ejected from the shooter. A trigger element (6) is movably mounted in a shooter body (7) and has a pusher part (10) adapted to push the projectile (4) away from its loaded position. The shooter (5) is adapted to eject the projectile (4) along a centre axis of a cylindrical surface of the projectile (4). A pinching element (8) is adapted to prevent ejection in said direction of the projectile (4) in its loaded position in the shooter body (7) by means of frictional force acting between a pinching surface of the pinching element (8) and the cylindrical surface of the projectile (4). The pinching surface is adapted to guide the cylindrical surface of the projectile (4) in the ejection direction.

    摘要翻译: 射击玩具(1)包括从射手弹出的射手(5)和射弹(4)。 触发器元件(6)可移动地安装在射击体(7)中并且具有适于将射弹(4)推离其装载位置的推动器部件(10)。 射击器(5)适于沿着射弹(4)的圆柱形表面的中心轴线弹射射弹(4)。 夹持元件(8)适于防止在夹持元件(8)的夹持表面和 射弹的圆柱面(4)。 夹持表面适于沿喷射方向引导射弹(4)的圆柱形表面。

    Projectile launcher
    37.
    发明授权
    Projectile launcher 有权
    射弹发射器

    公开(公告)号:US09061217B2

    公开(公告)日:2015-06-23

    申请号:US14483709

    申请日:2014-09-11

    申请人: Mattel, Inc.

    摘要: A toy includes a magazine and a movable arm having a launching end. A plurality of disks are configured to be stacked face to face in the magazine, where each disk has a recess in its face and an engagement element near an edge of the disk. The launching end of the arm includes a retractable extension that is insertable into the recess in the disk, such that the arm is capable of receiving the disk. A protrusion on the magazine engages the engagement element in the disk, causing the disk to rotate around the retractable extension as the arm removes the disk from the magazine. A mechanism in the arm causes the retractable extension to protrude when the arm is adjacent to the magazine, and to retract to release the disk when the arm is moved away from the magazine.

    摘要翻译: 一种玩具包括一个弹匣和一个具有发射端的可动臂。 多个盘被配置成面对面地堆叠在盒中,其中每个盘在其表面上具有凹部和靠近盘的边缘的接合元件。 臂的发射端包括可插入盘中的凹部中的可缩回的延伸部,使得臂能够接收盘。 刀架上的突起与盘中的接合元件接合,使得当刀臂将刀片从刀库中取出时,盘绕可伸缩延伸部旋转。 臂上的机构使得当臂邻近料仓时可伸缩的延伸部突出,并且当臂被移动离开料仓时缩回以释放盘。

    Projectile Launcher
    38.
    发明申请
    Projectile Launcher 有权
    射弹发射器

    公开(公告)号:US20150079874A1

    公开(公告)日:2015-03-19

    申请号:US14483709

    申请日:2014-09-11

    申请人: Mattel, Inc.

    摘要: A toy includes a magazine and a movable arm having a launching end. A plurality of disks are configured to be stacked face to face in the magazine, where each disk has a recess in its face and an engagement element near an edge of the disk. The launching end of the arm includes a retractable extension that is insertable into the recess in the disk, such that the arm is capable of receiving the disk. A protrusion on the magazine engages the engagement element in the disk, causing the disk to rotate around the retractable extension as the arm removes the disk from the magazine. A mechanism in the arm causes the retractable extension to protrude when the arm is adjacent to the magazine, and to retract to release the disk when the arm is moved away from the magazine.

    摘要翻译: 一种玩具包括一个弹匣和一个具有发射端的可动臂。 多个盘被配置成面对面地堆叠在盒中,其中每个盘在其表面上具有凹部和靠近盘的边缘的接合元件。 臂的发射端包括可插入盘中的凹部中的可缩回的延伸部,使得臂能够接收盘。 刀架上的突起与盘中的接合元件接合,使得当刀臂将刀片从刀库中取出时,盘绕可伸缩延伸部旋转。 臂上的机构使得当臂邻近料仓时可伸缩的延伸部突出,并且当臂被移动离开料仓时缩回以释放盘。

    Novelty pop-up toy having double-layer braided sleeve body and its associated method of manufacture
    39.
    发明授权
    Novelty pop-up toy having double-layer braided sleeve body and its associated method of manufacture 有权
    具有双层编织袖体的新型弹力玩具及其相关制造方法

    公开(公告)号:US08371899B1

    公开(公告)日:2013-02-12

    申请号:US12554886

    申请日:2009-09-05

    IPC分类号: A63H13/10 A63H33/00

    CPC分类号: A63H37/005 A63H11/06

    摘要: A novelty pop-up toy and its associated method of operation. The pop-up toy has a head section that is supported on a double-layered braided sleeve body. When the pop-up toy is compressed, the double-layered braided sleeve body elastically deforms from an uncompressed state to a compressed state. While in the compressed state, the double-layered braided sleeve body stores energy. If the compression force is suddenly released, the double-layered braided sleeve body releases its stored energy and pops back into its uncompressed state. As the double-layered braided sleeve body returns to its uncompressed state, it rapidly expands, therein providing enough force to propel the entire pop-up toy into the air.

    摘要翻译: 一个新颖的弹出玩具及其相关的操作方法。 弹出式玩具具有支撑在双层编织套筒主体上的头部。 当弹出的玩具被压缩时,双层编织套筒体从未压缩状态弹性变形到压缩状态。 在压缩状态下,双层编织套筒体能量储存。 如果压缩力突然释放,双层编织套筒体释放其储存的能量并弹回未压缩状态。 当双层编织套筒体恢复到未压缩状态时,它迅速膨胀,在其中提供足够的力以推动整个弹出玩具进入空气。

    Action figure game piece and method of playing action figure game

    公开(公告)号:US20050040598A1

    公开(公告)日:2005-02-24

    申请号:US10643526

    申请日:2003-08-19

    摘要: An action figure game piece is disclosed. The game piece comprises a game figure character adapted for movement a distance over a surface and a mechanism for indicating the distance of movement over the surface. A method of playing an action figure game on the surface is also disclosed. The method comprises providing for each player a plurality of the game pieces, each game piece having an indicium indicating a point value, a mechanism for indicating a distance the game piece has moved over the surface, and a mechanism for attacking an opponent player's game pieces. The method also comprises selecting for each player a group of the game pieces having point values summing to a predetermined value and selecting a number of actions each player can take per player's turn. An action comprises either a move, comprising moving a game piece a distance up to the particular game piece's point value, or an attack, comprising actuation of the particular game piece's attacking mechanism. Players alternate taking turns, selectively making a move or an attack, until the game is determined to have ended.