摘要:
A method and system estimates a reflectance function of an arbitrary scene. The scene is illuminated under various lighting condition. For each lighting condition there is an associated illumination image and an observed image. Multiple, non-overlapping kernels are determined for each pixel in a reflectance image from the pairs of illumination and observed images. A weight is then determined for each kernel to estimate the reflectance function represented as the reflectance image.
摘要:
A method and system for determining an alpha matte for a video is presented. A set of videos is acquired by an array of cameras. A centrally located camera in the array is designated as a reference camera and acquires a reference video. A foreground depth plane is selected from the set of videos. A trimap is determined from variances of pixel intensities in each image. Variances of the intensities of pixels labeled as background and pixels labeled as foreground are extrapolated to the pixels labeled as unknown in the trimap. Means of the intensities of the pixels labeled as background are extrapolated to the pixels labeled as unknown to determine an alpha matte for the reference video.
摘要:
A camera aperture includes a first polarizer and a second polarizer with a polarization 90° with respect to the first polarizer. The second polarizer has a through hole at a center. A polarizing rotator is disposed between the first polarizer and the second polarizer. A size of the aperture is changed when a voltage is applied selectively to the polarizing rotator.
摘要:
A method constructs three-dimensional (3D) models of a scene from a set of two-dimensional (2D) input images. The 3D model can then be used to reconstruct the scene from arbitrary viewpoints. A user segments and labels a set of corresponding polygonal regions in each image using conventional photo-editing tools. The invention constructs the model so that the model has a maximum volume that is consistent with the set of labeled regions in the input images. The method according to the invention directly constructs the polygonal model.
摘要:
A method models a three-dimensional object with a compressed surface reflectance field. Images of the object are acquired with multiple cameras for multiple viewpoints under different lighting conditions. The images are stored in a matrix Mr representing a surface reflectance field for the three-dimensional object. The matrix Mr is factorized into principle components pck and coefficients cfk. The principal components pck are stored in a matrix Mpc. The matrix Mpc is then factorized into principle components pcm and coefficients cfk which can be stored for each vertex V of a model of the three-dimensional object. The corresponding values of the principle components pcm, coefficients cfk, and coefficients cfk, respectively represent a compression of a surface map, which can be rendered from arbitrary viewpoints and under arbitrary lighting conditions.
摘要:
A wide spread adoption of 3D videos and technologies is hindered by the lack of high-quality 3D content. One promising solution to address this problem is to use automated 2D-to-3D conversion. However, current conversion methods, while general, produce low-quality results with artefacts that are not acceptable to many viewers. Creating a database of 3D stereoscopic videos with accurate depth is, however, very difficult. Computer generated content can be used to generate high-quality 3D video reference database for 2D-to-3D conversion. The method transfers depth information from frames in the 3D reference database to the target frame while respecting object boundaries. It computes depth maps from the depth gradients, and outputs a stereoscopic video.
摘要:
A technique for fabricating a highlight hologram based on a digital object performs point sampling on the object and represents each sampled point as a geometric patch. A set of geometric patches corresponding to sampled points from the object are fabricated into a substrate. A paraboloid patch may be used for reflective substrates while a hyperboloid may be used for transmissive substrates. To avoid specifying overlapping patches, which are impractical to fabricate, certain of the sample points may be merged. An output set of grooves is saved and may be used to specify fabrication of a highlight hologram on the physical substrate.
摘要:
Methods and systems for generating stereoscopic content with granular control over binocular disparity based on multi-perspective imaging from representations of light fields are provided. The stereoscopic content is computed as piecewise continuous cuts through a representation of a light field, minimizing an energy reflecting prescribed parameters such as depth budget, maximum binocular disparity gradient, desired stereoscopic baseline. The methods and systems may be used for efficient and flexible stereoscopic post-processing, such as reducing excessive binocular disparity while preserving perceived depth or retargeting of already captured scenes to various view settings. Moreover, such methods and systems are highly useful for content creation in the context of multi-view autostereoscopic displays and provide a novel conceptual approach to stereoscopic image processing and post-production.
摘要:
A multi-planar plenoptic display assembly is provided that includes multiple spatially-varying light emitting and light modulating planes. The display assembly includes at least one light emitting device and may include, but does not require, a modulating device used in conjunction according to display methods taught herein to display light field data. A display assembly controller may be used to render a light field with depth into a multi-planar plenoptic display assembly by assigning decomposed portions of the light field to the display assembly for display or presentation by differing ones of the emitting elements and by operating a modulating device to provide a parallax barrier. In one embodiment, a dynamic parallax barrier and a number of bi-state screens. Another embodiment uses a beam splitter to co-locate two pairs of autostereoscopic displays each including a projector projecting 3D content, a parallax barrier, and an emissive/projector element.
摘要:
In an object generation system, consumable base materials are characterized in a characterization process wherein an object generation system can use a plurality of so-characterized base materials. User input representing a desired object and set of characteristics for that desired object are processed, using a computer or computing device, to derive a mapping of locations for placement of portions of the plurality of base materials such that when the mapping is provided to an object generator, the generated object approximates the representing a desired object and set of characteristics. The characterization of a base material might include elasticity of the base material, the user input might be a desired shape and elasticity, the object generator might be a 3D multi-material printer and the generated object might at least approximate the desired shape and elasticity as a result of being constructed from the plurality of base materials used by the printer.