Game system and management apparatus having a convenient authentication process for ensuring security
    63.
    发明授权
    Game system and management apparatus having a convenient authentication process for ensuring security 有权
    游戏系统和管理装置具有方便的认证过程,确保安全

    公开(公告)号:US09098978B2

    公开(公告)日:2015-08-04

    申请号:US13502493

    申请日:2010-08-09

    摘要: A game system includes a management apparatus and a game device. The management apparatus includes an authentication section for obtaining results of authentications using first and second identifiers that should correspond to a user. When the results of the authentications are affirmative, a validity time limit is associated with the first identifier. In addition, the game device includes a confirmatory identifier acquirer for acquiring a confirmatory identifier that should correspond to the user, and an inquiry maker for making an inquiry asking the management apparatus to check whether or not the first identifier conforming to the confirmatory identifier is stored in the management apparatus. The inquiry inquires the management apparatus to check whether or not the validity time limit corresponding to the first identifier is a time after the present time when the first identifier conforming to the confirmatory identifier is stored in the management apparatus. A permitter of the management apparatus permits execution of a service associated with the first identifier used in the inquiry when results of checks by the manager in response to the inquiry are affirmative.

    摘要翻译: 游戏系统包括管理装置和游戏装置。 管理装置包括用于使用应该对应于用户的第一和第二标识符来获得认证结果的认证部分。 当认证结果为肯定时,有效期限与第一标识符相关联。 此外,游戏装置包括用于获取应该对应于用户的确认标识符的确认标识符获取器,以及询问制造商,询问管理装置来检查是否存储符合确认标识符的第一标识符 在管理装置中。 该查询询问管理装置,检查与第一标识符相对应的有效期限是当符合确认标识符的第一标识符是否存储在管理装置中的当前时间之后的时间。 当管理者响应于询问的检查的结果是肯定的时,管理装置的许可证允许执行与查询中使用的第一标识符相关联的服务。

    GAME SYSTEM
    64.
    发明申请
    GAME SYSTEM 有权
    游戏系统

    公开(公告)号:US20130137515A1

    公开(公告)日:2013-05-30

    申请号:US13814556

    申请日:2011-08-30

    IPC分类号: A63F13/00

    摘要: A game system has plural game devices and a storage device that stores attribute information and location information of a pet in association with a player ID. Each game device obtains a player ID of a player who plays at the game device, and obtains attribute information corresponding to location information identifying a game device identified by the obtained player ID, and controls a game to cause the game device to display a pet according to the obtained attribute information. In a case in which location information stored in association with a player ID of a first player who plays at a first game device is changed to that which identifies a second game device identified by a player ID of a second player, the first game device does not display a pet of the first player, but the second game device displays the pet of the first player.

    摘要翻译: 游戏系统具有多个游戏装置和与玩家ID相关联地存储宠物的属性信息和位置信息的存储装置。 每个游戏装置获得在游戏装置中玩的玩家的玩家ID,并且获得与识别由所获得的玩家ID识别的游戏装置的位置信息相对应的属性信息,并且控制游戏以使游戏装置显示宠物 获取属性信息。 在与在第一游戏装置中播放的第一玩家的玩家ID相关联地存储的位置信息改变为识别由第二玩家的玩家ID识别的第二游戏装置的位置信息的情况下,第一游戏装置 不显示第一玩家的宠物,但是第二游戏装置显示第一玩家的宠物。

    Game system, and jackpot drawing apparatus and game apparatus constituting the same
    65.
    发明授权
    Game system, and jackpot drawing apparatus and game apparatus constituting the same 有权
    游戏系统和构成相同的大奖绘图装置和游戏装置

    公开(公告)号:US08408995B2

    公开(公告)日:2013-04-02

    申请号:US12865443

    申请日:2009-02-03

    IPC分类号: A63F13/12

    摘要: Where a drawing machine for jackpot game is utilized in a game system in which a plurality of game apparatuses are divided into a plurality of groups for management, a payout ratio is easily managed for each group.The drawing machine for jackpot game performs a group drawing for selecting one winning group among a plurality of groups and performs a winner determining process for determining a winner among players who play game apparatuses belonging to the winning group, thereby performing a jackpot drawing. Then, the drawing machine for jackpot game performs the group drawing in a manner that, among the plurality of groups, a particular group in which a total amount of an own group-specific jackpot balance amount obtained by deducting from a group-specific accumulated pool amount obtained by summing up for each group pool amounts of game apparatuses belonging to each group from a predetermined point in time a total amount from the predetermined point in time covering amounts of payout object paid out when a player who played a game apparatus belonging to the group concerned wins a jackpot award and an own group-specific maximum loss amount set for each group is equal to or more than a jackpot retention amount is not determined as a winning group.

    摘要翻译: 在将多个游戏装置划分为多个组进行管理的游戏系统中使用累积奖池游戏的绘图机的情况下,可以容易地对每个组管理支付率。 用于累积奖池游戏的绘图机执行用于选择多个组中的一个获胜组的组图,并且执行赢得者确定处理,用于确定玩家属于获胜组的游戏装置的玩家之间的优胜者,从而进行累积奖励绘图。 然后,用于累积奖池游戏的绘图机以下述方式执行组绘图:在多个组中,通过从组特定累积池中扣除获得的自身组特定累积奖金余额的总量, 从属于每组的游戏装置的每组的游戏装置的总数量,从预定的时间点到达预定时间点的总量,从而覆盖当播放属于 集团有奖获胜奖金,为每组设定的自有组别最大损失金额等于或大于累积奖金保留金额未被确定为获胜组。

    Game system, and game apparatus and challenge notifying apparatus constituting the game system
    66.
    发明授权
    Game system, and game apparatus and challenge notifying apparatus constituting the game system 有权
    游戏系统,构成游戏系统的游戏装置和挑战通知装置

    公开(公告)号:US08317599B2

    公开(公告)日:2012-11-27

    申请号:US12677840

    申请日:2008-09-02

    摘要: A system comprises: a receiving unit for receiving information of a user; a first notifying unit for notifying the user of a first challenge in a first game apparatus a first output unit for outputting first clear information when a progress result of a game controlled by the first game apparatus becomes the first result relating to the first challenge; a second notifying unit for notifying the user of a second challenge in a second game apparatus; a second output unit for outputting second clear information when a progress result of a game controlled by the second game apparatus becomes the second result relating to the second challenge; and a processing unit for performing predetermined process for determining whether a predetermined process condition is satisfied, and for performing, when the predetermined process condition is satisfied, predetermined process that is not performed when the predetermined process condition is not satisfied.

    摘要翻译: 一种系统,包括:接收单元,用于接收用户的信息; 第一通知单元,用于在第一游戏装置中通知用户第一挑战的第一输出单元,用于当由第一游戏装置控制的游戏的进度结果成为与第一挑战相关的第一结果时输出第一清除信息; 第二通知单元,用于在第二游戏装置中通知用户第二挑战; 第二输出单元,用于当由第二游戏装置控制的游戏的进度结果成为与第二挑战相关的第二结果时,输出第二清除信息; 以及处理单元,用于执行用于确定是否满足预定处理条件的预定处理,并且当满足预定处理条件时,执行当不满足预定处理条件时不执行的预定处理。

    GAME SYSTEM, AND JACKPOT DRAWING APPARATUS AND PARTICIPATION PROCESSING APPARATUS CONSTITUTING THE GAME SYSTEM

    公开(公告)号:US20100216546A1

    公开(公告)日:2010-08-26

    申请号:US12681188

    申请日:2008-10-02

    IPC分类号: A63F9/24

    摘要: In order that a game apparatus is made to participate in a jackpot drawing that responds to a request made by a manager or the like, who manage the game apparatus, the present game system includes a participation processing apparatus for selecting, for each game apparatus, one or at least two jackpot drawing apparatuses for executing a jackpot drawing in which each game apparatus can be regarded as the drawing target, from among two or more jackpot drawing apparatuses, according to a predetermined participation application condition, and at the same time, for selecting, for each game apparatus, one or at least two jackpot drawing apparatuses for executing a jackpot drawing in which each game apparatus is not regarded as the drawing target, from among the two or more jackpot drawing apparatuses, according to a predetermined participation decline condition. When accepting the participation application request transmitted from the participation processing apparatus, the two or more jackpot drawing apparatuses store, as a jackpot drawing process target, identification information of a game apparatus relating to the participation application request, in the drawing target storage unit of each jackpot drawing apparatus; when accepting a participation decline request transmitted from the participation processing apparatus, excludes the identification information of the game apparatus relating to the participation decline request from the jackpot drawing process target; and regards a game apparatus played by a player as a drawing target, out of the game apparatuses corresponding to the identification information stored, as the jackpot drawing process target, in the drawing target storage unit of each jackpot drawing apparatus. In this way, a jackpot drawing process in which whether the game apparatus that is the drawing target wins the jackpot award or does not win the jackpot award is determined is carried out.

    Random number selector, and bingo game machine incorporating the same
    68.
    发明授权
    Random number selector, and bingo game machine incorporating the same 失效
    随机数选择器,以及包含相同的宾果游戏机

    公开(公告)号:US07410169B2

    公开(公告)日:2008-08-12

    申请号:US10526774

    申请日:2003-08-29

    IPC分类号: A63B71/00

    CPC分类号: G07F17/3297 G07C15/001

    摘要: In a random number selector using a selection ball, a first selector is provided with a passage and a plurality first pockets each associated with a symbol and operable to receive the selection ball. A second selector is provided with a plurality of second pockets each associated with a jackpot and operable to receive the selection ball. A guide member guides the selection ball which has been passed through the passage in the first selector to the second selector. In a bingo game machine, a first bingo game using only the first selector and a second bingo game using both of the first selector and the second selector are performed.

    摘要翻译: 在使用选择球的随机数选择器中,第一选择器设置有通道和多个与符号相关联并可操作以接收选择球的第一口袋。 第二选择器设置有多个第二凹穴,每个第二凹穴与中奖点相关联并且可操作以接收选择球。 引导构件引导已经通过第一选择器中的通道的选择球到第二选择器。 在宾果游戏机中,执行仅使用第一选择器的第一宾果游戏和使用第一选择器和第二选择器两者的第二宾果游戏。

    Liquid crystal display system
    69.
    发明授权
    Liquid crystal display system 失效
    液晶显示系统

    公开(公告)号:US4516835A

    公开(公告)日:1985-05-14

    申请号:US5763

    申请日:1979-01-23

    IPC分类号: G02F1/1343 G03B17/20 G02F1/13

    CPC分类号: G02F1/134309 G03B17/20

    摘要: In the disclosed liquid crystal display system, one of two opposing base plates that sandwich an electrooptic liquid crystal between them is divided into separate electrodes or constitutes a homogeneous transparent resistance. A source of power energizes this electrode so as to produce a gradient or stepped voltages between the divisions, and a data voltage is applied to the other electrode so that one section of the sandwiched electrodes can effect light differently than the other sections and thereby display information.

    摘要翻译: 在所公开的液晶显示系统中,在它们之间夹着电光液晶的两个相对的基板中的一个被分成单独的电极或构成均匀的透明电阻。 功率源激励该电极,以便在分割之间产生梯度或阶梯电压,并且将数据电压施加到另一电极,使得夹层电极的一个部分可以实现与其它部分不同的光,从而显示信息 。

    Liquid crystal display device for camera
    70.
    发明授权
    Liquid crystal display device for camera 失效
    相机用液晶显示装置

    公开(公告)号:US4457612A

    公开(公告)日:1984-07-03

    申请号:US499807

    申请日:1983-06-01

    摘要: The present invention relates to a liquid crystal cell having a plural number of electrode pairs arranged on both sides of the liquid crystal matter so as to be opposed to each other, being characterized in that a pulse wave generating device for generating the first pulse wave with smaller amplitude than the threshold valve for lighting the liquid crystal and the second pulse wave with larger amplitude than the threshold value for lighting the liquid crystal in reversed phase to each other and a gate device for selectively applying the outputs of the pulse wave generating device to each electrode of the liquid crystal cell in accordance with the input signal are provided. Thus only the voltage between the selecting electrodes is highter than the threshold value. An input change over device is provided so as to change over the input signal group in a time dividing way in such a manner that a plural number of dots can be displayed visually at the same time, as a result, the wiring is simplified.

    摘要翻译: 本发明涉及一种具有多个电极对的液晶单元,液晶单元布置在液晶物质的两侧以彼此相对,其特征在于:脉波产生装置,用于产生具有 比用于点亮液晶的阈值阀的振幅小,并且具有比阈值大的振幅的第二脉冲波,用于将液晶彼此反相点亮;以及门装置,用于选择性地将脉波发生装置的输出施加到 提供根据输入信号的液晶单元的每个电极。 因此,只有选择电极之间的电压高于阈值。 提供了一种输入切换装置,以便以时间分割的方式改变输入信号组,使得可以同时可视地显示多个点,结果简化了布线。