SYSTEM AND METHOD CONFIGURED TO UNLOCK CONTENT WITHIN A VIDEOGAME
    61.
    发明申请
    SYSTEM AND METHOD CONFIGURED TO UNLOCK CONTENT WITHIN A VIDEOGAME 有权
    系统和方法配置在视频内解锁内容

    公开(公告)号:US20130337911A1

    公开(公告)日:2013-12-19

    申请号:US13965106

    申请日:2013-08-12

    IPC分类号: A63F13/00

    摘要: A system and method are configured to provide a videogame to one or more players. The videogame may involve a series of different sets of content within which players perform activities. A group of players may be associated with the content sets. The players may include virtual players controlled by artificial intelligence and one or more real world players. Players may progress through the videogame by moving from content sets to content sets, performing objectives in the various content sets, and interacting with the players within those content sets.

    摘要翻译: 系统和方法被配置为向一个或多个玩家提供电视游戏。 视频游戏可能涉及玩家执行活动的一系列不同的内容。 一组玩家可能与内容集相关联。 玩家可以包括由人工智能控制的虚拟玩家和一个或多个现实世界玩家。 玩家可以通过从内容集移动到内容集,在各种内容集中执行目标,以及与这些内容集中的玩家进行交互,从而进行视频游戏。

    SEAFARING GAMES
    62.
    发明申请
    SEAFARING GAMES 审中-公开
    海上游戏

    公开(公告)号:US20130316823A1

    公开(公告)日:2013-11-28

    申请号:US13898494

    申请日:2013-05-21

    IPC分类号: A63F13/00

    摘要: A seafaring game comprising: a virtual environment comprising a sailing region coincident with a region of a body of water; at least one navigation rule for navigating a sailboat in the virtual environment; and at least one game rule that defines an interaction between a first sailboat navigating the virtual environment and a second sailboat navigating the virtual environment and how to gain advantage for winning the game responsive to the interaction.

    摘要翻译: 一种航海游戏,包括:虚拟环境,包括与水体的区域重合的航行区域; 用于在虚拟环境中导航帆船的至少一个导航规则; 以及至少一个游戏规则,其定义在虚拟环境导航的第一帆船和导航虚拟环境的第二帆船之间的交互以及响应于交互而获胜游戏的优点。

    POWER PLAY GAME MECHANICS
    65.
    发明申请
    POWER PLAY GAME MECHANICS 有权
    动力游戏机械

    公开(公告)号:US20130244741A1

    公开(公告)日:2013-09-19

    申请号:US13733283

    申请日:2013-01-03

    IPC分类号: A63F13/00

    摘要: Method, article and apparatus for executing computer games, and in particular, computer-based racing games. In a racing game, a player may be allowed to earn one or more game play options which may be exercised during the race. The game play options, when exercised, may modify the predefined race path to create an advantage for the player or a disadvantage to the competitors.

    摘要翻译: 用于执行电脑游戏的方法,文章和设备,特别是基于计算机的赛车游戏。 在赛车游戏中,可允许玩家获得一个或多个在比赛期间可以行使的游戏选项。 游戏选项在行使时可能会修改预定义的比赛路径,为玩家创造优势或竞争对手的劣势。

    Data management apparatus and data distribution system
    66.
    发明授权
    Data management apparatus and data distribution system 有权
    数据管理装置和数据分发系统

    公开(公告)号:US08527553B2

    公开(公告)日:2013-09-03

    申请号:US13316647

    申请日:2011-12-12

    IPC分类号: G06F17/30

    摘要: Ghost data used for reproducing a game process executed by user operations are transmitted from game apparatuses to a data management apparatus. The data management apparatus stores the received ghost data, according to a definition of a database in which score sections are defined based on a value represented by score data, and a maximum registration allowable number of users for which the ghost data are registered is defined for each of the score sections, or is defined so as to be the same among the score sections. The data management apparatus transmits, when a ghost data distribution request is received, the ghost data for at least one user for which the ghost data is registered so as to be associated with one of the score sections, the scores section being associated with the score data included in the ghost data distribution request, to the one of the game apparatuses.

    摘要翻译: 用于再现由用户操作执行的游戏处理的Ghost数据从游戏装置发送到数据管理装置。 数据管理装置根据由分数数据表示的值来定义分数部分的数据库的定义来存储所接收的重影数据,并且为其登记重影数据的用户的最大登记许可数量被定义为 每个分数部分,或被定义为在得分部分中相同。 当接收到重影数据分发请求时,数据管理装置发送重要数据被登记的至少一个用户的重影数据,以便与得分部分之一相关联,分数部分与得分相关联 包含在鬼数据分发请求中的数据发送给游戏装置。

    Method And System For Generating Augmented Reality With A Display Of A Motor Vehicle
    67.
    发明申请
    Method And System For Generating Augmented Reality With A Display Of A Motor Vehicle 有权
    用汽车显示器产生增强现实的方法和系统

    公开(公告)号:US20130162639A1

    公开(公告)日:2013-06-27

    申请号:US13722819

    申请日:2012-12-20

    IPC分类号: G06T19/00

    摘要: A method and system for generating augmented reality with a display of a vehicle is provided. The method comprises recording an image of an environment of the vehicle in the form of image data, determining a virtual space in three dimensions from the image data, and detecting a real object in the image data. The method further comprises determining a first coordinate range of the real object in the three dimensional virtual space, adding a virtual element to the three dimensional virtual space, and controlling the virtual element in the three dimensional virtual space based on a user input. The method further comprises outputting the environment and the controlled virtual element in combined form in an output image, modifying the output image when the first coordinate range of the real object and a second coordinate range of the controlled virtual element form an intersection area, and displaying the output image.

    摘要翻译: 提供了一种用于产生具有车辆显示的增强现实的方法和系统。 该方法包括以图像数据的形式记录车辆的环境的图像,从图像数据确定三维的虚拟空间,以及检测图像数据中的真实对象。 该方法还包括确定三维虚拟空间中的真实对象的第一坐标范围,将虚拟元素添加到三维虚拟空间,以及基于用户输入来控制三维虚拟空间中的虚拟元素。 该方法还包括以输出图像的形式输出环境和受控虚拟元素,当实际对象的第一坐标范围和受控虚拟元素的第二坐标范围形成交叉区域时,修改输出图像,并显示 输出图像。

    RACING CAR WHEEL AND CONTROLS FOR USE IN A MULTIMEDIA INTERACTIVE ENVIRONMENT
    68.
    发明申请
    RACING CAR WHEEL AND CONTROLS FOR USE IN A MULTIMEDIA INTERACTIVE ENVIRONMENT 有权
    在多媒体互动环境中使用的赛车车轮和控制

    公开(公告)号:US20130130801A1

    公开(公告)日:2013-05-23

    申请号:US13742193

    申请日:2013-01-15

    IPC分类号: A63B24/00

    摘要: A racing car steering wheel assembly provides an input/output interface for a participant in a multimedia interactive electronic game. Two primary paddles on the underside of the wheel control throttle and braking functions, respectively. Secondary paddles or buttons may be included on either the side of the wheel for optionally controlling gear selection. Integral accelerometers are included for determining wheel rotation. Steering inputs are caused either by rotation about a fixed point to which the wheel may be affixed or by rotation in free air. A wired or wireless interface to a PC or game console provides communication with game software and optional wired or wireless communication between the user and other individuals. Switches and buttons may be included to emulate controls on real race cars and for inputting game information. A panel display and/or a decorative logo plate may be included on the wheel.

    摘要翻译: 赛车方向盘组件为多媒体交互式电子游戏中的参与者提供输入/输出接口。 车轮下侧的两个主桨分别控制油门和制动功能。 辅助桨叶或按钮可以包括在轮的侧面上,用于可选地控制齿轮选择。 包括积分加速度计用于确定车轮旋转。 转向输入是通过围绕车轮固定的固定点旋转或通过在自由空气中旋转引起的。 PC或游戏机的有线或无线接口提供与游戏软件的通信以及用户和其他个人之间的可选的有线或无线通信。 可以包括开关和按钮来模拟真实赛车的控制和输入游戏信息。 车轮上可以包括面板显示器和/或装饰标志牌。

    ERGONOMIC GAME CONTROLLER
    69.
    发明申请
    ERGONOMIC GAME CONTROLLER 有权
    人体游戏控制器

    公开(公告)号:US20130053146A1

    公开(公告)日:2013-02-28

    申请号:US13221731

    申请日:2011-08-30

    IPC分类号: A63F9/24

    摘要: A controller for a video game is disclosed. The controller may be a generally U-shaped steering wheel including a pair of hand grips attached to and extending from a base connector. The ends of the hand grips may be angled downward. The design of the hand grips together with the downwardly extending ends provides for an ergonomic design of the controller with easy access to controls on the hand grips whether the controller is grasped with a pronated or supinated hand positions.

    摘要翻译: 公开了一种用于视频游戏的控制器。 控制器可以是大致U形方向盘,其包括附接到基座连接器并从基座连接器延伸的一对手柄。 手柄的端部可以向下倾斜。 手的设计与向下延伸的端部一起提供了控制器的符合人体工程学的设计,其容易地访问手握控制器上的控制器,无论控制器是用向前还是仰卧的手位。

    Racing car wheel and controls for use in a multimedia interactive environment
    70.
    发明授权
    Racing car wheel and controls for use in a multimedia interactive environment 有权
    用于多媒体交互环境的赛车车轮和控制器

    公开(公告)号:US08366547B2

    公开(公告)日:2013-02-05

    申请号:US12961341

    申请日:2010-12-06

    IPC分类号: A63F13/02

    摘要: A racing car steering wheel assembly provides an input/output interface for a participant in a multimedia interactive electronic game. Two primary paddles on the underside of the wheel control throttle and braking functions, respectively. Secondary paddles or buttons may be included on either the side of the wheel for optionally controlling gear selection. Integral accelerometers are included for determining wheel rotation. Steering inputs are caused either by rotation about a fixed point to which the wheel may be affixed or by rotation in free air. A wired or wireless interface to a PC or game console provides communication with game software and optional wired or wireless communication between the user and other individuals. Switches and buttons may be included to emulate controls on real race cars and for inputting game information. A panel display and/or a decorative logo plate may be included on the wheel.

    摘要翻译: 赛车方向盘组件为多媒体交互式电子游戏中的参与者提供输入/输出接口。 车轮下侧的两个主桨分别控制油门和制动功能。 辅助桨叶或按钮可以包括在轮的侧面上,用于可选地控制齿轮选择。 包括积分加速度计用于确定车轮旋转。 转向输入是通过围绕车轮固定的固定点旋转或通过在自由空气中旋转引起的。 PC或游戏机的有线或无线接口提供与游戏软件的通信以及用户和其他个人之间的可选的有线或无线通信。 可以包括开关和按钮来模拟真实赛车的控制和输入游戏信息。 车轮上可以包括面板显示器和/或装饰标志牌。