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公开(公告)号:US20140156134A1
公开(公告)日:2014-06-05
申请号:US14095226
申请日:2013-12-03
Applicant: Google Inc.
Inventor: Brian Cullinane , Philip Nemec , Manuel Christian Clement , Robertus Christianus Elisabeth Mariet , Lilli Ing-Marie Jonsson
IPC: G05D1/00
CPC classification number: B60W50/082 , B60K35/00 , B60K2350/1076 , B60R1/00 , B60R16/023 , B60R22/48 , B60R2022/4866 , B60R2300/105 , B60W30/00 , B60W2050/0002 , B60W2050/0077 , B60W2050/146 , B60W2540/04 , B60W2540/16 , B60W2550/12 , B60W2550/14 , B60W2550/143 , B60W2550/146 , B60W2550/308 , B60W2550/402 , B60W2600/00 , G05D1/0061 , G05D1/0212 , G05D1/0223 , G05D2201/0213
Abstract: Aspects of the present disclosure relate switching between autonomous and manual driving modes. In order to do so, the vehicle's computer may conduct a series of environmental, system, and driver checks to identify certain conditions. The computer may correct some of these conditions and also provide a driver with a checklist of tasks for completion. Once the tasks have been completed and the conditions are changed, the computer may allow the driver to switch from the manual to the autonomous driving mode. The computer may also make a determination, under certain conditions, that it would be detrimental to the driver's safety or comfort to make a switch from the autonomous driving mode to the manual driving mode.
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公开(公告)号:US10250720B2
公开(公告)日:2019-04-02
申请号:US15386614
申请日:2016-12-21
Applicant: Google Inc.
Inventor: Manuel Christian Clement , Stefan Welker
IPC: H04L29/06 , G06F3/01 , G06F3/0484 , G06F3/048 , A63F13/428 , A63F13/573
Abstract: In a system and method for sharing items in an augmented and/or virtual reality environment, selected virtual items may be virtually propelled using, for example, a tossing or throwing motion, to a target recipient, so that the selected item may be shared with the target recipient without direct physical and/or virtual contact with the target recipient. Movement of a user's hand may be detected and tracked, so that the intended target recipient for the shared item may be identified based on a projected trajectory of a throwing motion of the user's hand. Associations between the user and different target recipients may cause different possible target recipients to exhibit different attractive forces, or different levels of magnetism, for particular items being tossed or thrown by a user for sharing, to further differentiate between the possible target recipients, and resolve recipient ambiguity.
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78.
公开(公告)号:US20190087019A1
公开(公告)日:2019-03-21
申请号:US15708040
申请日:2017-09-18
Applicant: Google Inc.
Inventor: Samantha Raja , Manuel Christian Clement , Shanee Nishry , Daniel Sternfeld , Stefan Welker , Kevin Horowitz , Corentin Fatus
IPC: G06F3/0346 , G06F3/01 , G06T19/00
CPC classification number: G06F3/0346 , G06F3/011 , G06F3/012 , G06F3/038 , G06F3/0383 , G06T19/006
Abstract: In at least one aspect, a method can include determining a location of a head mounted display (HMD) of a user, defining a location of a joint based on the location of the HMD, defining a segment from the joint to an end of the segment, defining an initial virtual location of a virtual controller within a virtual reality (VR) environment based on a location of the end of the segment, and defining a virtual location and a virtual orientation of the virtual controller within the VR environment, based on the segment and the joint, in response to an orientation movement of a physical controller.
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公开(公告)号:US10101803B2
公开(公告)日:2018-10-16
申请号:US14836311
申请日:2015-08-26
Applicant: GOOGLE INC.
Inventor: Alexander James Faaborg , Manuel Christian Clement , Chris McKenzie
IPC: G06F3/01 , G06F3/0484 , G06F3/041 , G06F3/0481 , G06T19/00 , G02B27/01 , H04L29/08 , G06F3/0488
Abstract: In a system for dynamic switching and merging of head, gesture and touch input in virtual reality, a virtual object may be selected by a user in response to a first input implementing one of a number of different input modes. Once selected, with focus established on the first object by the first input, the first object may be manipulated in the virtual world in response to a second input implementing another of the different input modes. In response to a third input, another object may be selected, and focus may be shifted from the first object to the second object in response to a third input if, for example, a priority value of the third input is higher than a priority value of the first input that established focus on the first object. If the priority value of the third input is less than the priority value of the first input that established focus on the first object, focus may remain on the first object. In response to certain trigger inputs, a display of virtual objects may be shifted between a far field display and a near field display to accommodate a particular mode of interaction with and manipulation of the virtual objects.
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公开(公告)号:US20180025534A1
公开(公告)日:2018-01-25
申请号:US15655491
申请日:2017-07-20
Applicant: Google Inc.
Inventor: Manuel Christian Clement , Thor Lewis , Stefan Welker
IPC: G06T15/50
CPC classification number: G06T15/506 , G06F3/011 , G06F3/012 , G06F3/013 , G06F3/04815 , G06T2215/16
Abstract: Techniques of displaying a virtual environment in a HMD involve generating a lighting scheme within a virtual environment configured to reveal a real object in a room in the virtual environment in response to a distance between a user in the room and the real object decreasing while the user is immersed in the virtual environment. Such a lighting scheme protects a user from injury resulting from collision with real objects in a room while immersed in a virtual environment.
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