Image processing program and image processing device for moving display area

    公开(公告)号:US10653958B2

    公开(公告)日:2020-05-19

    申请号:US15420859

    申请日:2017-01-31

    摘要: A video game device calculates a difference vector extending from a predetermined reference position on the screen to an input position. Moreover, the video game device calculates movement parameter data used for moving, with respect to a fixed point in the virtual space uniquely determined based on a position of the controlled object, the point of sight to a position that is determined by a direction in the virtual space based on a direction of the difference vector and a distance in the virtual space based on a magnitude of the difference vector. The point of sight is moved based on the movement parameter data. The video game device produces an image based on a virtual camera, which has been moved according to the movement of the point of sight, and displays the image on the screen of a display device.

    Game engine application direct to video encoder rendering

    公开(公告)号:US10594901B2

    公开(公告)日:2020-03-17

    申请号:US15816765

    申请日:2017-11-17

    摘要: Systems, apparatuses, and methods for rendering images directly to a video encoder are disclosed. A game engine includes an embedded rendering unit configured to render images in different color spaces depending on the mode. The rendering unit renders images for a first color space only to be driven directly to a display while operating in a first mode. The rendering unit renders images for a second color space only which are provided directly to a video encoder while operating in a second mode. In a third mode, the rendering unit renders images for both color spaces. In one embodiment, the first color space is RGB and the second color space is YUV. The game engine also generates a plurality of attributes associated with each rendered image and the video encoder encodes each rendered image into an encoded bitstream based on the attributes associated with the rendered image.

    TRANSITIONING GAMEPLAY ON A HEAD-MOUNTED DISPLAY

    公开(公告)号:US20190314719A1

    公开(公告)日:2019-10-17

    申请号:US16412377

    申请日:2019-05-14

    摘要: A method is provided, including the following: presenting gameplay of a video game through a head-mounted display, the head-mounted display being disposed in a local environment; capturing audio from the local environment, and analyzing the captured audio to detect a person speaking in the local environment; responsive to detecting the person speaking in the local environment, presenting a notification through the head-mounted display, the notification providing an option which pauses the gameplay of the video game; responsive to receiving a command indicating selection of the option, pausing the gameplay of the video game.

    PERSPECTIVE MODE SWITCHING METHOD AND TERMINAL

    公开(公告)号:US20190192968A1

    公开(公告)日:2019-06-27

    申请号:US16293373

    申请日:2019-03-05

    IPC分类号: A63F13/5258 A63F13/426

    摘要: A method and a terminal device for switching perspective are provided. The terminal device receives a perspective switching instruction when the terminal device is in a first perspective mode in which the terminal device displays a scenario from a first perspective. The terminal device determines a second perspective mode to display the scenario from a second perspective. Next, the terminal devices adjusts a first display parameter of a first model of the scenario from the first perspective and a second display parameter of a second model of the scenario from the second perspective according to a preset rule for a transition from the first perspective mode to the second perspective mode. Further, the terminal device displays the first model according to the first display parameter and the second model according to the second display parameter during the transition from the first perspective mode to the second perspective mode.

    IMAGE PROCESSING APPARATUS AND STORAGE MEDIUM FOR DEFORMING OR MOVING DISPLAYED OBJECTS

    公开(公告)号:US20190174121A1

    公开(公告)日:2019-06-06

    申请号:US16255896

    申请日:2019-01-24

    发明人: Atsushi ASAKURA

    摘要: A non-limiting example game system includes a game apparatus, and a terminal device and a television are connected to the game apparatus. A game image that is displayed on the television is an image that various kinds of objects arranged in a virtual space are imaged by a virtual camera. The virtual camera follows a player object so as to keep a predetermined distance with the player object, and when the player object enters a grassland object with comparatively long length, for example, each grass object is deformed or moved so as to go away from the virtual camera. For example, a height of the grass object near the virtual camera is made comparatively low, and the height is gradually made high as it separates from the virtual camera.

    Information processing method and system for executing the information method

    公开(公告)号:US10313481B2

    公开(公告)日:2019-06-04

    申请号:US15881503

    申请日:2018-01-26

    申请人: COLOPL, Inc.

    发明人: Takeshi Kada

    摘要: A method includes defining a virtual space, wherein the virtual space comprises a second avatar object and a first avatar of object, the first avatar object is associated with a first user, and the first user is associated with a first head-mounted device (HMD). The method further includes identifying a position of the first avatar object in the virtual space. The method further includes defining a visual field from the position in the virtual space. The method further includes generating a visual-field image corresponding to the visual field. The method further includes displaying the visual-field image on the first HMD. The method further includes identifying a relative positional relationship between the first avatar object and the second avatar object. The method further includes displaying an enlarged image of at least a part of the second avatar object in response to the relative positional relationship satisfying a predetermined condition.