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公开(公告)号:US20130114043A1
公开(公告)日:2013-05-09
申请号:US13289980
申请日:2011-11-04
申请人: Alexandru O. Balan , Ryan L. Hastings , Stephen G. Latta , Michael J. Scavezze , Daniel J. McCulloch , Derek L. Knee , Brian J. Mount , Kevin A. Geisner , Robert L. Crocco
发明人: Alexandru O. Balan , Ryan L. Hastings , Stephen G. Latta , Michael J. Scavezze , Daniel J. McCulloch , Derek L. Knee , Brian J. Mount , Kevin A. Geisner , Robert L. Crocco
IPC分类号: A61B3/113
CPC分类号: A61B3/113 , A61B3/112 , G02B27/017 , G02B2027/0118 , G02B2027/0138 , G02B2027/014 , G02B2027/0187 , G02C7/104 , G02C11/10 , H04N13/344 , H04N13/383
摘要: The technology provides various embodiments for controlling brightness of a see-through, near-eye mixed display device based on light intensity of what the user is gazing at. The opacity of the display can be altered, such that external light is reduced if the wearer is looking at a bright object. The wearer's pupil size may be determined and used to adjust the brightness used to display images, as well as the opacity of the display. A suitable balance between opacity and brightness used to display images may be determined that allows real and virtual objects to be seen clearly, while not causing damage or discomfort to the wearer's eyes.
摘要翻译: 该技术提供了用于基于用户正在注视的光强度来控制透明近眼混合显示设备的亮度的各种实施例。 可以改变显示器的不透明度,使得如果佩戴者正在看着明亮的物体,则外部光线会减少。 可以确定佩戴者的瞳孔大小并用于调整用于显示图像的亮度以及显示器的不透明度。 可以确定用于显示图像的不透明度和亮度之间的适当平衡,其允许清楚地看到真实和虚拟物体,同时不会对佩戴者的眼睛造成伤害或不适。
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公开(公告)号:US20130083008A1
公开(公告)日:2013-04-04
申请号:US13431129
申请日:2012-03-27
申请人: Kevin A. Geisner , Stephen G. Latta , Ben J. Sugden , Benjamin I. Vaught , Alex Aben-Athar Kipman , Kathryn Stone Perez , Ryan L. Hastings , Darren Bennett , Daniel J. McCulloch , John Clavin , Jennifer A. Karr , Adam G. Poulos , Brian J. Mount
发明人: Kevin A. Geisner , Stephen G. Latta , Ben J. Sugden , Benjamin I. Vaught , Alex Aben-Athar Kipman , Kathryn Stone Perez , Ryan L. Hastings , Darren Bennett , Daniel J. McCulloch , John Clavin , Jennifer A. Karr , Adam G. Poulos , Brian J. Mount
CPC分类号: G06T19/006 , A63F13/79 , A63F2300/203 , A63F2300/301 , A63F2300/303 , A63F2300/6676 , G02B27/017 , G02B2027/014 , G02B2027/0178 , G06F3/011 , G09G3/003 , G09G2380/00
摘要: A system for generating an augmented reality environment in association with one or more attractions or exhibits is described. In some cases, a see-through head-mounted display device (HMD) may acquire one or more virtual objects from a supplemental information provider associated with a particular attraction. The one or more virtual objects may be based on whether an end user of the HMD is waiting in line for the particular attraction or is on (or in) the particular attraction. The supplemental information provider may vary the one or more virtual objects based on the end user's previous experiences with the particular attraction. The HMD may adapt the one or more virtual objects based on physiological feedback from the end user (e.g., if a child is scared). The supplemental information provider may also provide and automatically update a task list associated with the particular attraction.
摘要翻译: 描述了与一个或多个景点或展览相关联地生成增强现实环境的系统。 在某些情况下,透视式头戴显示设备(HMD)可以从与特定景点相关联的补充信息提供者获取一个或多个虚拟对象。 一个或多个虚拟对象可以基于HMD的最终用户是否等待特定的吸引力,或者是在特定的吸引力上(或者在)特定的吸引力。 补充信息提供者可以基于最终用户之前具有特定吸引力的体验改变一个或多个虚拟对象。 HMD可以基于来自最终用户的生理反馈(例如,如果孩子被吓到)来适配一个或多个虚拟对象。 补充信息提供者还可以提供并自动更新与该特定景点相关联的任务列表。
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公开(公告)号:US20100281437A1
公开(公告)日:2010-11-04
申请号:US12434584
申请日:2009-05-01
申请人: Kathryn Stone-Perez , Jeffrey Margolis , Mark J. Finocchio , Brian E. Keane , Rudy Jacobus Poot , Stephen G. Latta
发明人: Kathryn Stone-Perez , Jeffrey Margolis , Mark J. Finocchio , Brian E. Keane , Rudy Jacobus Poot , Stephen G. Latta
IPC分类号: G06F3/033
CPC分类号: A63F13/42 , A63F13/213 , A63F13/22 , A63F13/28 , A63F13/428 , A63F13/79 , A63F13/843 , G06F3/011 , G06F3/017 , G06F3/0304 , G06F3/04883 , G07F17/3206 , G07F17/3209
摘要: Techniques for managing virtual ports are disclosed herein. Each such virtual port may have different associated features such as, for example, privileges, rights or options. When one or more users are in a capture scene of a gesture based system, the system may associate virtual ports with the users and maintain the virtual ports. Also provided are techniques for disassociating virtual ports with users or swapping virtual ports between two or more users.
摘要翻译: 本文公开了用于管理虚拟端口的技术。 每个这样的虚拟端口可以具有不同的相关联的特征,例如特权,权限或选项。 当一个或多个用户在基于手势的系统的捕获场景中时,系统可以将虚拟端口与用户相关联并维护虚拟端口。 还提供了用于将虚拟端口与用户分离或在两个或多个用户之间交换虚拟端口的技术。
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公开(公告)号:US09606992B2
公开(公告)日:2017-03-28
申请号:US13535074
申请日:2012-06-27
申请人: Kevin A. Geisner , Kathryn Stone Perez , Stephen G. Latta , Ben J. Sugden , Benjamin I. Vaught , Alex Aben-Athar Kipman , Jeffrey A. Kohler , Daniel J. McCulloch
发明人: Kevin A. Geisner , Kathryn Stone Perez , Stephen G. Latta , Ben J. Sugden , Benjamin I. Vaught , Alex Aben-Athar Kipman , Jeffrey A. Kohler , Daniel J. McCulloch
CPC分类号: G06F17/30047 , G06F3/011 , G09G3/003 , G09G5/12 , G09G2340/12 , G09G2380/00
摘要: Technology is described for resource management based on data including image data of a resource captured by at least one capture device of at least one personal audiovisual (A/V) apparatus including a near-eye, augmented reality (AR) display. A resource is automatically identified from image data captured by at least one capture device of at least one personal A/V apparatus and object reference data. A location in which the resource is situated and a 3D space position or volume of the resource in the location is tracked. A property of the resource is also determined from the image data and tracked. A function of a resource may also be stored for determining whether the resource is usable for a task. Responsive to notification criteria for the resource being satisfied, image data related to the resource is displayed on the near-eye AR display.
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公开(公告)号:US09146398B2
公开(公告)日:2015-09-29
申请号:US13181156
申请日:2011-07-12
CPC分类号: G02B27/017 , G02B2027/014 , G02B2027/0178 , G06F3/011 , G06F3/013 , G06F3/017 , G06F3/0304 , G06F3/147
摘要: Techniques are provided for displaying electronic communications using a head mounted display (HMD). Each electronic communication may be displayed to represent a physical object that indentifies it as a specific type or nature of electronic communication. Therefore, the user is able to process the electronic communications more efficiently. In some aspects, computer vision allows a user to interact with the representation of the physical objects. One embodiment includes accessing electronic communications, and determining physical objects that are representative of at least a subset of the electronic communications. A head mounted display (HMD) is instructed how to display a representation of the physical objects in this embodiment.
摘要翻译: 提供了使用头戴显示器(HMD)显示电子通信的技术。 可以显示每个电子通信以表示将其识别为电子通信的特定类型或性质的物理对象。 因此,用户能够更有效地处理电子通信。 在某些方面,计算机视觉允许用户与物理对象的表示进行交互。 一个实施例包括访问电子通信,以及确定表示电子通信的至少一个子集的物理对象。 在本实施例中,头戴显示器(HMD)被指示如何显示物理对象的表示。
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公开(公告)号:US20150193658A1
公开(公告)日:2015-07-09
申请号:US14151492
申请日:2014-01-09
CPC分类号: G06K9/00604 , H04N5/23216 , H04N5/23293 , H04N5/23296
摘要: When a user takes a photograph or video of a scene with an image capture device, such as computing device having a camera, a point of interest in the scene is determined. The computing device includes an eye tracker to output a gaze vector of a user's eye viewing the scene through a view finder that indicates a point of interest in the scene. Selected operation may then be performed based on the determined point of interest in the scene. An amount of exposure used to capture the image may be selected based on the point of interest. Zooming or adjusting the field of view through a view finder may be anchored at the point of interest, and the image through the view finder may be zoomed about the point of interest, before the image is captured. Image enhancing effects may be performed about the point of interest.
摘要翻译: 当用户使用诸如具有相机的计算设备的图像捕获设备拍摄场景的照片或视频时,确定场景中的兴趣点。 计算装置包括眼睛跟踪器,用于通过指示场景中的兴趣点的视力检视器输出观看场景的用户眼睛的凝视矢量。 然后可以基于场景中确定的兴趣点执行所选择的操作。 可以基于兴趣点来选择用于捕获图像的曝光量。 通过取景器缩放或调整视野可以锚定在感兴趣的位置,并且通过取景器的图像可以在拍摄图像之前关于感兴趣点缩放。 可以对感兴趣的点进行图像增强效果。
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公开(公告)号:US20150049114A1
公开(公告)日:2015-02-19
申请号:US14472267
申请日:2014-08-28
申请人: Kevin A. Geisner , Kathryn Stone Perez , Stephen G. Latta , Ben J. Sugden , Benjamin I. Vaught , Alex Aben-Athar Kipman
发明人: Kevin A. Geisner , Kathryn Stone Perez , Stephen G. Latta , Ben J. Sugden , Benjamin I. Vaught , Alex Aben-Athar Kipman
IPC分类号: G09G3/00 , A63F13/816 , A63B71/00 , G02B27/01 , G06T19/00
CPC分类号: G09G3/003 , A63B71/00 , A63F13/02 , A63F13/216 , A63F13/816 , A63F2300/301 , A63F2300/308 , A63F2300/8082 , G02B27/0101 , G02B27/017 , G02B27/0172 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G06T19/006 , G09G2320/068 , G09G2320/0693 , G09G2380/00
摘要: The technology described herein includes a see-through, near-eye, mixed reality display device for providing customized experiences for a user. The personal A/V apparatus serves as an exercise program that is always with the user, provides motivation for the user, visually tells the user how to exercise, and lets the user exercise with other people who are not present.
摘要翻译: 本文描述的技术包括用于为用户提供定制体验的透视,近眼,混合现实显示设备。 个人A / V设备作为一个总是与用户一起锻炼的锻炼计划,为用户提供动机,视觉上告诉用户锻炼身体,并让用户锻炼身体不在场的其他人。
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公开(公告)号:US08810600B2
公开(公告)日:2014-08-19
申请号:US13356545
申请日:2012-01-23
IPC分类号: G09G5/00
CPC分类号: G02B27/0093 , G02B27/0172 , G02B27/64 , G02B2027/0132 , H04N13/327 , H04N13/344
摘要: In embodiments of wearable display device calibration, a first display lens system forms an image of an environment viewed through the first display lens system. A second display lens system also forms the image of the environment viewed through the second display lens system. The first display lens system emits a first reference beam and the second display lens system emits a second reference beam. The first display lens system then captures a reflection image of the first and second reference beams. The second display lens system also captures a reflection image of the first and second reference beams. An imaging application is implemented to compare the reflection images to determine a misalignment between the first and second display lens systems, and then apply an alignment adjustment to align the image of the environment formed by each of the first and second display lens systems.
摘要翻译: 在可穿戴显示装置校准的实施例中,第一显示透镜系统形成通过第一显示镜头系统观看的环境的图像。 第二显示透镜系统还形成通过第二显示透镜系统观看的环境的图像。 第一显示透镜系统发射第一参考光束,第二显示透镜系统发射第二参考光束。 第一显示透镜系统然后捕获第一和第二参考光束的反射图像。 第二显示透镜系统还捕获第一和第二参考光束的反射图像。 实现成像应用以比较反射图像以确定第一和第二显示镜头系统之间的未对准,然后施加对准调整以对准由第一和第二显示镜头系统中的每一个形成的环境的图像。
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公开(公告)号:US20130328763A1
公开(公告)日:2013-12-12
申请号:US13689524
申请日:2012-11-29
申请人: Stephen G. Latta , Brian J. Mount , Adam G. Poulos , Jeffrey A. Kohler , Arthur C. Tomlin , Jonathan T. Steed
发明人: Stephen G. Latta , Brian J. Mount , Adam G. Poulos , Jeffrey A. Kohler , Arthur C. Tomlin , Jonathan T. Steed
IPC分类号: G06F3/01
CPC分类号: G06F3/017
摘要: Methods for recognizing gestures using adaptive multi-sensor gesture recognition are described. In some embodiments, a gesture recognition system receives a plurality of sensor inputs from a plurality of sensor devices and a plurality of confidence thresholds associated with the plurality of sensor inputs. A confidence threshold specifies a minimum confidence value for which it is deemed that a particular gesture has occurred. Upon detection of a compensating event, such as excessive motion involving one of the plurality of sensor devices, the gesture recognition system may modify the plurality of confidence thresholds based on the compensating event. Subsequently, the gesture recognition system generates a multi-sensor confidence value based on whether at least a subset of the plurality of confidence thresholds has been satisfied. The gesture recognition system may also modify the plurality of confidence thresholds based on the plugging and unplugging of sensor inputs from the gesture recognition system.
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公开(公告)号:US20130095924A1
公开(公告)日:2013-04-18
申请号:US13631511
申请日:2012-09-28
申请人: Kevin A. Geisner , Kathryn Stone Perez , Stephen G. Latta , Ben J. Sugden , Benjamin I. Vaught , Alex Aben-Athar Kipman , John Clavin
发明人: Kevin A. Geisner , Kathryn Stone Perez , Stephen G. Latta , Ben J. Sugden , Benjamin I. Vaught , Alex Aben-Athar Kipman , John Clavin
IPC分类号: A63F13/00
CPC分类号: A63F13/213 , A63F2300/1093 , A63F2300/204 , A63F2300/301 , A63F2300/6676 , A63F2300/69 , G02B27/017 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G06F3/012 , G06F3/013 , G06T19/006 , G09B19/0038 , H04N13/344 , H04N13/366 , H04N13/383
摘要: Technology is described for providing a personalized sport performance experience with three dimensional (3D) virtual data displayed by a near-eye, augmented reality display of a personal audiovisual (A/V) apparatus. A physical movement recommendation is determined for the user performing a sport based on skills data for the user for the sport, physical characteristics of the user, and 3D space positions for at least one or more sport objects. 3D virtual data depicting one or more visual guides for assisting the user in performing the physical movement recommendation may be displayed from a user perspective associated with a display field of view of the near-eye AR display. An avatar may also be displayed by the near-eye AR display performing a sport. The avatar may perform the sport interactively with the user or be displayed performing a prior performance of an individual represented by the avatar.
摘要翻译: 描述了技术,用于通过个人视听(A / V)设备的近眼,增强现实显示显示的三维(3D)虚拟数据来提供个性化的运动表现体验。 基于运动用户的技能数据,用户的身体特征以及用于至少一个或多个运动对象的3D空间位置,为执行运动的用户确定身体运动推荐。 可以从与近眼AR显示器的显示视野相关联的用户视角来显示描绘用于辅助用户执行物理移动推荐的一个或多个视觉指南的3D虚拟数据。 化身也可以由执行运动的近眼AR显示器显示。 化身可以与用户交互地执行运动,或者显示执行由化身表示的个人的先前的表现。
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