摘要:
A system, method and computer program product are provided for packing graphics attributes. In use, a plurality of graphics attributes is identified. Such graphics attributes are packed, such that the packed graphics attributes are capable of being processed utilizing a pixel shader.
摘要:
A graphics system and method for storing pixel values into or reading pixel values from a sample buffer, wherein the sample buffer is configured to store a plurality of samples for each of a plurality of pixels. The graphics system comprises a sample buffer, a programmable register, and a graphics processor. The programmable register stores a value indicating a method for pixel to sample conversion, and is preferably software programmable (e.g., user programmable). The graphics processor accesses the memory to determine a method for pixel to sample conversion and stores the pixel values in the sample buffer according to the determined method. A first method for pixel to sample conversion may specify a pixel write to all of the pixel's supporting samples. A second method for pixel to sample conversion may specify a pixel write to a selected one of the pixel's supporting samples.
摘要:
A graphics system and method for panning from one portion of a stored image to another portion of the image includes a frame buffer, one or more display devices, one or more raster parameter registers, and one or more raster parameter updaters. The image is stored in the frame buffer and each display device is configured to display less than the entire image. A panning operation is initiated by requesting an update of one or more of the raster parameter registers during a next blanking period.
摘要:
A memory array management unit suitable for use in a computer graphics system is described. The unit is especially designed to facilitate the storage of tiles of graphics data. Alignment detection between the tiles and memory block boundaries is provided for, with misalignments resulting in the automatic decimation to produce sub-tiles and generation of multiple memory write sequences.
摘要:
A system for managing the control of a bi-directional data bus between a master unit and a slave unit. The master couples to the slave through a request opcode bus, a reply opcode bus and the data bus. If the master is in a bus driving state (with respect to the data bus) and receives a read request, the master relinquishes bus control and sends a read request through the request opcode bus. The slave unit assumes bus control and sends the requested data through the data bus. If the master is in a bus sensing state and receives a write request, the master sends a last read opcode to the slave via the request opcode bus, and waits for the slave to return a special token through the reply opcode bus. Upon receiving the special token the master unit assumes bus control and performs the write transaction.
摘要:
A system and method are disclosed for a rasterization pipeline with a parallel initialization path that may provide an increased rate of triangle processing. The edge walker, span walker, and sample generator modules of a rasterization pipeline may be modified to enable the next primitive in the sequence of primitives to be initialized, while the current primitive is processed. Consequently, these two processes that were done in series may now be done in parallel. Data transmitted between modules may be separated into initialization data (data the module needs to define a primitive) and primitive data (the processed output of each module). The second path is for additional initialization data, which allows each of these modules to receive the initialization data for the next primitive, while processing the primitive data for the current primitive.
摘要:
A graphics system includes a frame buffer that includes one or more memory devices and a frame buffer interface coupled to the frame buffer. Each memory device in the frame buffer includes N banks. Each of the N banks includes multiple pages, and each page is configured to store data corresponding to a portion of a screen region. The frame buffer interface is configured to generate address used to store data corresponding to a frame of data in the frame buffer. The frame includes multiple screen regions. The frame buffer interface is configured to generate addresses corresponding to the data and to provide the addresses to the frame buffer. The addresses are generated such that each of the N banks stores data corresponding to a portion of one out of every N screen regions within a horizontal group of screen regions.