摘要:
First and second division patterns are defined so that main areas A and A′ are similar to each other in shape, having the same horizontal-to-vertical ratio. Even if an image output apparatus is connected to a display unit having both first and second display screens, the image output apparatus generates an identical image for the main area A or A′ regardless of the aspect ratio of the display screen. The main areas A and A′ display important information and the like. Sub areas B and B′ display auxiliary information. The first and second division patterns may be determined so that the sub areas B and B′ are similar to each other in shape like the main areas.
摘要:
First and second division patterns are defined so that main areas A and A′ are similar to each other in shape, having the same horizontal-to-vertical ratio. Even if an image output apparatus is connected to a display unit having both first and second display screens, the image output apparatus generates an identical image for the main area A or A′ regardless of the aspect ratio of the display screen. The main areas A and A′ display important information and the like. Sub areas B and B′ display auxiliary information. The first and second division patterns may be determined so that the sub areas B and B′ are similar to each other in shape like the main areas.
摘要:
First and second division patterns are defined so that main areas A and A′ are similar to each other in shape, having the same horizontal-to-vertical ratio. Even if an image output apparatus is connected to a display unit having both first and second display screens, the image output apparatus generates an identical image for the main area A or A′ regardless of the aspect ratio of the display screen. The main areas A and A′ display important information and the like. Sub areas B and B′ display auxiliary information. The first and second division patterns may be determined so that the sub areas B and B′ are similar to each other in shape like the main areas.
摘要:
An arithmetic processing unit in a graphics processor alternately executes a process of a first image processing which generates a main image of an application, i.e., a base image and a process of a second image processing which generates a display image eventually displayed by performing a desired processing of the base image. Processing time for the process of the first image processing is designated by a first process executing unit in a main processor which requests execution of the process of the first image processing. Processing time for the process of the second image processing is predetermined. The first process executing unit further determines an address of storage area in a frame buffer storing the base image and, upon determination, transmits to the second process executing unit which requests execution of the process of the second image processing.
摘要:
A method of quickly creating a texture which shows a continuous pattern when mapped repeatedly is provided. A space having three-dimensional objects arranged therein is rendered into a two-dimensional plane, or a rendering area. The rendering area is virtually divided into a plurality of congruent areas. Corresponding pixels of the areas are overlapped with each other to obtain a desired texture. At the time of overlapping, Z values in Z buffers are compared to update color information and Z values of a target area so that the data on pixels closer to a viewpoint shows all the time.
摘要:
Provided is an image processing device for outputting a graphic image drawn into a frame memory after saving the image in a display memory. The image processing device is provided with a save processing section for saving frame data representing a predetermined image from a graphic memory in which the frame data is stored to a display memory, and an output interface for outputting the frame data saved in the display memory by transforming the frame data into a video output signal. The save processing section saves the frame data from the graphic memory to the display memory in equally divided units (partial data units). The partial data units of the frame data are outputted from the display memory.
摘要:
A graphic memory is space-divided into a first area and a second area. In the first area, a task corresponding to a predetermined application is executed regardless of which task is processed by a main processor. A switchable area is divided in time so that data related to tasks corresponding to a plurality of applications is sequentially stored in the switchable area in accordance with task switching in the main processor.
摘要:
A rendering process for rendering an image frame and a postprocess for adapting the image frame to a display are separated. A rendering processing unit 42 generates an image frame sequence by performing rendering at a predetermined frame rate regardless of a condition that the image frame should meet for output to the display. A postprocessing unit 50 subjects the image frame sequence generated by the rendering processing unit to a merge process so as to generate and output an updated image frame sequence that meets the condition. Since the rendering process and the postprocess are separated, the image frame sequence can be generated regardless of the specification of the display such as resolution and frame rate of the display.
摘要:
This invention provides a digital filter which permits input data to be little canceled. Based on an input signal, a coefficient is calculated through delay units 10, 11, coefficient multiplier units 20, 21, 22, adder units 30, 31, 32 and an offset constant unit 40, and the thus obtained coefficient is multiplied by the input signal through coefficient multiplier unit 23.
摘要:
Provided is an image processing device for outputting a graphic image drawn into a frame memory after saving the image in a display memory. The image processing device is provided with a save processing section for saving frame data representing a predetermined image from a graphic memory in which the frame data is stored to a display memory, and an output interface for outputting the frame data saved in the display memory by transforming the frame data into a video output signal. The save processing section saves the frame data from the graphic memory to the display memory in equally divided units (partial data units). The partial data units of the frame data are outputted from the display memory.