Electronic equipment, auxiliary information display device, and portable game machine
    2.
    发明授权
    Electronic equipment, auxiliary information display device, and portable game machine 失效
    电子设备,辅助信息显示设备和便携式游戏机

    公开(公告)号:US06428415B1

    公开(公告)日:2002-08-06

    申请号:US09409474

    申请日:1999-10-06

    IPC分类号: A63F1306

    摘要: A portable game machine 60 includes a detachable transparent film 62, a base film 63, and reels 64a, 64b, and a reflective liquid crystal panel 8 which is sandwiched in between, with the transparent film 62 in front of, and the base film 63 in back of the reflective liquid crystal panel, which is supported in a housing 4 to display images. In the portable game machine 60, menu options, icons, and other auxiliary information is depicted on the transparent film and the base film, etc. By manipulation of an operation unit, instructions are given by moving an arrow, etc. displayed on the reflective liquid crystal panel 6. Auxiliary information corresponding to multiple scenes is depicted on the transparent film 62 and the base film 63, and the auxiliary information that is displayed in a display unit 61 is changed by rotating the reels 64a, 64b to scroll the transparent film 61 and the base film 63.

    摘要翻译: 便携式游戏机60包括可拆卸透明膜62,基膜63和卷轴64a,64b以及夹在其之间的反射型液晶板8和基板膜63之间的透明膜62 在反射式液晶面板的背面,其被支撑在壳体4中以显示图像。 在便携式游戏机60中,在透明胶片和基底胶片等上示出了菜单选项,图标和其他辅助信息。通过操作操作单元,通过移动显示在反射镜上的箭头等来给出指令 液晶面板6.在透明薄膜62和基膜63上示出与多个场景相对应的辅助信息,并且通过旋转卷轴64a,64b来改变显示在显示单元61中的辅助信息以滚动透明薄膜 61和基膜63。

    Game system with graphics processor
    4.
    发明授权
    Game system with graphics processor 有权
    具有图形处理器的游戏系统

    公开(公告)号:US06891544B2

    公开(公告)日:2005-05-10

    申请号:US10694482

    申请日:2003-10-27

    IPC分类号: G06T15/00 G09G5/36

    CPC分类号: G06T15/005 A63F2300/203

    摘要: The present invention relates to the architecture and use of a computer system optimized for the efficient modeling of graphics. The computer system has a primary processor and a graphics processor. The primary processor has two vector processor units within it, one which is closely connected to central processor unit. Simultaneously performing complex modeling calculations on the first vector processor and CPU, and geometry transformation calculations on the second vector processor, allows for efficient modeling of graphics. Furthermore, the graphics processor is optimized to rapidly switch between data flows from the two vector processors. In addition, the graphics processor is able to render many pixels simultaneously, and has a local memory on the graphics processor chip that acts as a frame buffer, texture buffer, and z buffer. This allows a high fill rate to the frame buffer.

    摘要翻译: 本发明涉及针对图形的有效建模而优化的计算机系统的架构和用途。 计算机系统具有主处理器和图形处理器。 主处理器内有两个矢量处理器单元,一个与中央处理器单元紧密连接。 同时对第一个矢量处理器和CPU执行复杂建模计算,并在第二个矢量处理器上进行几何变换计算,可以对图形进行有效的建模。 此外,图形处理器被优化以在来自两个向量处理器的数据流之间快速切换。 此外,图形处理器能够同时渲染许多像素,并且在图形处理器芯片上具有作为帧缓冲器,纹理缓冲器和z缓冲器的本地存储器。 这允许帧缓冲器的高填充率。

    Game system with graphics processor
    5.
    发明授权
    Game system with graphics processor 有权
    具有图形处理器的游戏系统

    公开(公告)号:US06807620B1

    公开(公告)日:2004-10-19

    申请号:US09502671

    申请日:2000-02-11

    IPC分类号: G06F900

    CPC分类号: G06T15/005 A63F2300/203

    摘要: The present invention relates to the architecture and use of a computer system optimized for the efficient modeling of graphics. The computer system has a primary processor and a graphics processor. The primary processor has two vector processor units within it, one which is closely connected to central processor unit. Simultaneously performing complex modeling calculations on the first vector processor and CPU, and geometry transformation calculations on the second vector processor, allows for efficient modeling of graphics. Furthermore, the graphics processor is optimized to rapidly switch between data flow from the two vector processors. In addition, the graphics processor is able to render many pixels simultaneously, and has a local memory on the graphics processor chip that acts as a frame buffer, texture buffer, and z buffer. This allows a high fill rate to the frame buffer.

    摘要翻译: 本发明涉及针对图形的有效建模而优化的计算机系统的架构和用途。 计算机系统具有主处理器和图形处理器。 主处理器内有两个矢量处理器单元,一个与中央处理器单元紧密连接。 同时对第一个矢量处理器和CPU执行复杂建模计算,并在第二个矢量处理器上进行几何变换计算,可以对图形进行有效的建模。 此外,图形处理器被优化以在来自两个向量处理器的数据流之间快速切换。 此外,图形处理器能够同时渲染许多像素,并且在图形处理器芯片上具有作为帧缓冲器,纹理缓冲器和z缓冲器的本地存储器。 这允许帧缓冲器的高填充率。

    Multiprocessor computer system
    9.
    发明申请
    Multiprocessor computer system 审中-公开
    多处理器计算机系统

    公开(公告)号:US20050184994A1

    公开(公告)日:2005-08-25

    申请号:US11089177

    申请日:2005-03-24

    IPC分类号: G06T15/00 G06F15/16 G06T1/00

    CPC分类号: G06T15/005 A63F2300/203

    摘要: The present invention relates to the architecture and use of a computer processor optimized for instruction and data processing. The computer processor includes a main processor element in operative communication with a main memory for storing data, and sub-processor elements in operative communication with the main processor element for processing the data. Each of the sub-processor elements including a dedicated local memory for storing instructions and data. The main processor desirably comprises a primary processor core, and the sub-processor elements desirably include a set of coprocessors. One of the coprocessors may be an embedded coprocessor that performs error checking in the primary processor core. Another one of the coprocessors may be a vector processing unit. A program can directly control the vector processing unit or may indirectly control it via the primary processor core.

    摘要翻译: 本发明涉及针对指令和数据处理优化的计算机处理器的架构和用途。 计算机处理器包括与用于存储数据的主存储器进行操作通信的主处理器元件,以及与主处理器元件进行操作通信的子处理器元件,用于处理数据。 每个子处理器元件包括用于存储指令和数据的专用本地存储器。 主处理器期望地包括主处理器核,并且子处理器元件期望地包括一组协处理器。 协处理器之一可以是在主处理器核中执行错误检查的嵌入式协处理器。 协处理器中的另一个可以是向量处理单元。 程序可以直接控制向量处理单元,或者可以通过主处理器内核间接控制它。

    Image processing method, image processing apparatus, computer program, and semiconductor device
    10.
    发明授权
    Image processing method, image processing apparatus, computer program, and semiconductor device 有权
    图像处理方法,图像处理装置,计算机程序和半导体装置

    公开(公告)号:US06756979B2

    公开(公告)日:2004-06-29

    申请号:US10002312

    申请日:2001-10-24

    IPC分类号: B06T1550

    CPC分类号: G06T15/04

    摘要: An image processing apparatus includes a normal vector mapping section for dividing a surface of an object into a plurality of divided surfaces and generating a first normal vector pointing to the vertical direction of each of the divided surfaces, a luminance value mapping section for replacing the first normal vector of each divided surface with a luminance value associated with one of a predetermined number of second normal vectors, each associated with a different luminance value, which is most analogous in characteristic to the first normal vector, and a graphic processor for shading each divided surface according to the replaced luminance value.

    摘要翻译: 一种图像处理装置,包括:法线矢量映射部,用于将物体的表面划分为多个分割面,并生成指向每个分割面的垂直方向的第一法线;亮度值映射部, 每个划分的表面的法线矢量具有与预定数量的第二法线矢量中的一个相关联的亮度值,每个第二法线矢量与与第一法线矢量的特征最相似的不同亮度值相关联;以及图形处理器, 表面根据替换的亮度值。