NO-HANDED SMARTWATCH INTERACTION TECHNIQUES
    1.
    发明申请

    公开(公告)号:US20180024642A1

    公开(公告)日:2018-01-25

    申请号:US15650816

    申请日:2017-07-14

    Applicant: AUTODESK, INC.

    Abstract: Via no-handed inputs to a smartwatch, an end-user can initiate various smartwatch operations when either or both hands of the end-user are occupied. The smartwatch includes a suite of sensors for capturing inertial, acoustic, and optical data. The smartwatch also interfaces with a handheld mobile computing device and/or a shoe-mounted pedometry device to capture additional sensor data. A control engine executing on the smartwatch processes captured sensor data and identifies no-handed inputs performed by the end-user. The control engine maps these no-handed inputs to specific commands that can be executed on the smartwatch to initiate smartwatch operations.

    Real-time orchestration for software learning workshops

    公开(公告)号:US11823588B2

    公开(公告)日:2023-11-21

    申请号:US16240606

    申请日:2019-01-04

    Applicant: AUTODESK, INC.

    CPC classification number: G09B19/0053 G09B5/08

    Abstract: One embodiment of the present application sets forth a computer-implemented method for remotely monitoring performance of a task in real time, comprising receiving, in real time from a first student computing device, first student data that includes a first set of actions performed in a first student application instance executing on the first student device, comparing a first student action included in the first set of actions to a first target action, in response to comparing the first student action to the first target action, identifying a first issue indicator associated with the first student action, determining a first remedy associated with at least one of the first target action and the first issue indicator, and performing a first remediation action associated with the first remedy.

    Tutorial-based techniques for building computing systems

    公开(公告)号:US11423801B2

    公开(公告)日:2022-08-23

    申请号:US16051387

    申请日:2018-07-31

    Applicant: AUTODESK, INC.

    Abstract: A tutorial system presents a tutorial comprising a series of steps for building a computing system and testing successful completion of at least one of the steps. The computing system comprises a programmable controller and at least one hardware component. The tutorial system is coupled to the target computing system via a connection. The tutorial system may present one or more programming steps for the user to enter and load particular programming to the controller. The tutorial system may further present one or more physical steps for the user to physically configure a particular hardware component, such as physically configuring connections or wiring between the particular hardware component and the controller and/or another hardware component of the computing system. The tutorial system directly tests successful completion of a physical step or a programming step through values received from the computing system via the connection.

    No-handed smartwatch interaction techniques

    公开(公告)号:US11262850B2

    公开(公告)日:2022-03-01

    申请号:US15650816

    申请日:2017-07-14

    Applicant: AUTODESK, INC.

    Abstract: Via no-handed inputs to a smartwatch, an end-user can initiate various smartwatch operations when either or both hands of the end-user are occupied. The smartwatch includes a suite of sensors for capturing inertial, acoustic, and optical data. The smartwatch also interfaces with a handheld mobile computing device and/or a shoe-mounted pedometry device to capture additional sensor data. A control engine executing on the smartwatch processes captured sensor data and identifies no-handed inputs performed by the end-user. The control engine maps these no-handed inputs to specific commands that can be executed on the smartwatch to initiate smartwatch operations.

    Techniques for transitioning from a first navigation scheme to a second navigation scheme

    公开(公告)号:US11010014B2

    公开(公告)日:2021-05-18

    申请号:US15675647

    申请日:2017-08-11

    Applicant: AUTODESK, INC.

    Abstract: Techniques for gradually transitioning a user to a second navigation scheme while using a first navigation scheme in a 3D design application that generates and displays a 3D virtual environment. The design application initially implements the first navigation scheme and a set of function tools of the standard navigation scheme. The design application monitors for a set of patterns of navigation actions during use of the first-person navigation scheme, each pattern being performed more efficiently when using the standard navigation scheme. Upon detecting a pattern using the first-person navigation scheme, the design application may switch to the standard navigation scheme. Also, upon detecting selection of a function tool, the design application may switch to the standard navigation scheme during use of the function tool. When the function tool is closed, the design application may switch back to the first-person navigation scheme.

    Cross-application interface that facilitates software application training

    公开(公告)号:US11645942B2

    公开(公告)日:2023-05-09

    申请号:US16157006

    申请日:2018-10-10

    Applicant: AUTODESK, INC.

    CPC classification number: G09B19/0053 G06F3/0482 G06F3/04815

    Abstract: One embodiment of the present invention sets forth a technique for facilitating the learning of a new software application. The technique includes causing a first user interface to be displayed on a display, wherein the first user interface is based on a user interface associated with a first software application; receiving a user input via the first user interface from a user; determining a first function associated with a second software application that should be provided to the user based on the user input; and causing the first user interface and a portion of a second user interface associated with the second application and incorporated into the first user interface to be displayed on the display, wherein the portion of the second user interface provides the first function to the user to enable the user to perform one or more subsequent operations relative to the first function.

    Techniques for workflow analysis and design task optimization

    公开(公告)号:US11586464B2

    公开(公告)日:2023-02-21

    申请号:US16705133

    申请日:2019-12-05

    Applicant: AUTODESK, INC.

    Abstract: A W-graph system comprising a server connected with a plurality of clients via a network. Each client/user performs a design task via a design application while the server collects timestamped event data. The server generates a plurality of W-graphs for a plurality of tasks based on the collected event data. Each W-graph comprises one or more representative workflows, each representative workflow comprising at least one merged node representing nodes from different workflows for different users performing the same task. A W-graph for a task selected by the user may be viewed in a W-graph GUI. A user may also select a W-suggest function to have a current workflow for a task analyzed for optimization based on a W-graph generated for the same task. A modified current workflow is generated that highlights user techniques in the current workflow that are less efficient than user techniques in the W-graph.

    Computer-aided techniques for iteratively generating designs

    公开(公告)号:US11436384B2

    公开(公告)日:2022-09-06

    申请号:US16257008

    申请日:2019-01-24

    Applicant: AUTODESK, INC.

    Abstract: In various embodiments, a generative design application iteratively generates designs via a generative design process. In operation, the generative design application performs one or more layout operations on virtual objects based on a first set of design constraints to generate a first design. The generative design application then modifies the first set of design constraints based on feedback associated with a mid-air representation of the first design displayed in a virtual reality environment to generate a second set of design constraints. Subsequently, the generative design application performs one or more layout operations on the virtual objects based on the second set of design constraints to generate a second design that achieves design goal(s). Advantageously, enabling a designer to incrementally indicate design goal(s) as constraints via a virtual reality environment instead of as a predetermined objective function reduces both the time and effort required to generate designs.

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