Flexible interchange of coded multimedia facilitating access and streaming
    1.
    发明授权
    Flexible interchange of coded multimedia facilitating access and streaming 有权
    编码多媒体的灵活交换便于访问和流媒体

    公开(公告)号:US06751623B1

    公开(公告)日:2004-06-15

    申请号:US09236548

    申请日:1999-01-26

    IPC分类号: G06F1700

    摘要: A fundamental limitation in the exchange of audiovisual information today is that its representation is extremely low level. It is composed of coded video or audio samples (often as blocks) arranged in a commercial format. In contrast, the new generation multimedia requires flexible formats to allow a quick adaptation to requirements in terms of access, bandwidth scalability, streaming as well as general data reorganization. The Flexible-Integrated Intermedia Format (Flexible-IIF or F-IIF) is an advanced extension to the Integrated Intermedia Format (IIF). The Flexible-Integrated Intermedia Format (Flexible-IIF) datastructures, file formats systems and methods provide a framework that integrates advanced concepts, such as objects based audio-visual representation, meta-data and object oriented programming, to achieve a flexible and generic representation of the audiovisual information and the associated methods to operate on the audiovisual information.

    摘要翻译: 今天视听资料交换的根本限制是,其代表性极低。 它由以商业格式排列的编码视频或音频样本(通常为块)组成。 相比之下,新一代多媒体需要灵活的格式,以便在访问,带宽可扩展性,流式传输以及一般数据重组方面快速适应需求。 灵活集成的中间格式(Flexible-IIF或F-IIF)是对集成式中间格式(IIF)的高级扩展。 灵活集成的中间格式(Flexible-IIF)数据结构,文件格式系统和方法提供了一个集成高级概念(例如基于对象的视听表示,元数据和面向对象编程)的框架,以实现灵活和通用的表示 的视听信息和相关方法对视听信息进行操作。

    System and method for processing object-based audiovisual information
    2.
    发明授权
    System and method for processing object-based audiovisual information 失效
    用于处理基于对象的视听信息的系统和方法

    公开(公告)号:US06292805B1

    公开(公告)日:2001-09-18

    申请号:US09067015

    申请日:1998-04-28

    IPC分类号: G06F1730

    摘要: Audiovisual data storage is enhanced using an expanded physical object table utilizing an ordered list of unique identifiers for a particular object for every object instance of an object contained in segments of a data file. Two object instances of the same object in the same segment have different object identifiers. Therefore, different instances of the same object use different identification and the different object instances may be differentiated from one another for access, editing and transmission. The necessary memory required for randomly accessing data contained in files using the expanded physical object table may be reduced by distributing necessary information within a header of a file to simplify the structure of the physical object table. In this way, a given object may be randomly accessed by means of an improved physical object table/segment object table mechanism.

    摘要翻译: 使用扩展的物理对象表来增强视听数据存储,该扩展的物理对象表使用包含在数据文件的段中的对象的每个对象实例的特定对象的唯一标识符的有序列表。 同一段中同一对象的两个对象实例具有不同的对象标识符。 因此,同一对象的不同实例使用不同的标识,并且不同的对象实例可以彼此区分用于访问,编辑和传输。 使用扩展的物理对象表来随机访问包含在文件中的数据所需的必要内存可以通过在文件的头部内分发必要的信息来简化物理对象表的结构来减少。 以这种方式,可以通过改进的物理对象表/段对象表机制来随机访问给定对象。

    System and method of organizing data to facilitate access and streaming
    4.
    发明授权
    System and method of organizing data to facilitate access and streaming 有权
    组织数据的系统和方法,以便于访问和流式传输

    公开(公告)号:US07428547B2

    公开(公告)日:2008-09-23

    申请号:US10785905

    申请日:2004-02-24

    IPC分类号: G06F7/00

    摘要: File formats systems and methods are disclosed that provide a framework that integrates concepts, such as objects based audio-visual representation, meta-data and object oriented programming, to achieve a flexible and generic representation of the audiovisual information and the associated methods to operate on the audiovisual information. A system and method are disclosed for storing data processed from presentation data. The data is stored according to a method comprising coding input presentation data by identifying objects from within the presentation data, coding each object individually and organizing the coded data into access layer data units. The access layer data units are stored throughout a plurality of segments, each segment comprising a segment table in a header portion thereof and those access layer data units that are members of the respective segment, there being one entry in the segment table for each access layer data unit therein. A plurality of extended segments are also stored, each of the extended segments further comprising one or more of the access layer data units that include protocol specific data, the extended segments each represented by a extended segment header. The data of an accessible object is also stored, including an accessible object header and identifiers of the plurality of extended segments, each of the extended segments being a member of the same object.

    摘要翻译: 公开了文件格式的系统和方法,其提供集成诸如基于对象的视听表示,元数据和面向对象程序之类的概念的框架,以实现视听信息的灵活和通用表示以及相关的操作方法 视听信息。 公开了一种用于存储从演示数据处理的数据的系统和方法。 根据包括通过从呈现数据内识别对象来编码输入呈现数据的方法来存储数据,分别编码每个对象并将编码数据组织成接入层数据单元。 接入层数据单元被存储在多个段中,每个段包括在其头部分中的段表,作为各个段的成员的那些接入层数据单元,在每个接入层的段表中有一个条目 数据单元。 还存储多个扩展段,每个扩展段还包括包括协议特定数据的接入层数据单元中的一个或多个,扩展段由扩展段标题表示。 还存储可访问对象的数据,包括可访问对象标题和多个扩展段的标识符,每个扩展段是同一对象的成员。

    System and method of organizing data to facilitate access and streaming
    5.
    发明授权
    System and method of organizing data to facilitate access and streaming 有权
    组织数据的系统和方法,以便于访问和流式传输

    公开(公告)号:US08046338B2

    公开(公告)日:2011-10-25

    申请号:US12129157

    申请日:2008-05-29

    IPC分类号: G06F17/30

    摘要: File formats systems and methods are disclosed that provide a framework that integrates concepts, such as objects based audio-visual representation, meta-data and object oriented programming, to achieve a flexible and generic representation of the audiovisual information and the associated methods to operate on the audiovisual information. A system and method are disclosed for storing data processed from presentation data. The data is stored according to a method comprising coding input presentation data by identifying objects from within the presentation data, coding each object individually and organizing the coded data into access layer data units. The access layer data units are stored throughout a plurality of segments, each segment comprising a segment table in a header portion thereof and those access layer data units that are members of the respective segment, there being one entry in the segment table for each access layer data unit therein. A plurality of extended segments are also stored, each of the extended segments further comprising one or more of the access layer data units that include protocol specific data, the extended segments each represented by a extended segment header. The data of an accessible object is also stored, including an accessible object header and identifiers of the plurality of extended segments, each of the extended segments being a member of the same object.

    摘要翻译: 公开了文件格式的系统和方法,其提供集成诸如基于对象的视听表示,元数据和面向对象程序之类的概念的框架,以实现视听信息的灵活和通用表示以及相关的操作方法 视听信息。 公开了一种用于存储从演示数据处理的数据的系统和方法。 根据包括通过从呈现数据内识别对象来编码输入呈现数据的方法来存储数据,分别编码每个对象并将编码数据组织成接入层数据单元。 接入层数据单元被存储在多个段中,每个段包括在其头部分中的段表,作为各个段的成员的那些接入层数据单元,在每个接入层的段表中有一个条目 数据单元。 还存储多个扩展段,每个扩展段还包括包括协议特定数据的接入层数据单元中的一个或多个,扩展段由扩展段标题表示。 还存储可访问对象的数据,包括可访问对象标题和多个扩展段的标识符,每个扩展段是同一对象的成员。

    SYSTEM AND METHOD OF ORGANIZING DATA TO FACILITATE ACCESS AND STREAMING
    6.
    发明申请
    SYSTEM AND METHOD OF ORGANIZING DATA TO FACILITATE ACCESS AND STREAMING 有权
    组织数据的系统和方法来促进访问和流动

    公开(公告)号:US20080228825A1

    公开(公告)日:2008-09-18

    申请号:US12129157

    申请日:2008-05-29

    IPC分类号: G06F17/30

    摘要: File formats systems and methods are disclosed that provide a framework that integrates concepts, such as objects based audio-visual representation, meta-data and object oriented programming, to achieve a flexible and generic representation of the audiovisual information and the associated methods to operate on the audiovisual information. A system and method are disclosed for storing data processed from presentation data. The data is stored according to a method comprising coding input presentation data by identifying objects from within the presentation data, coding each object individually and organizing the coded data into access layer data units. The access layer data units are stored throughout a plurality of segments, each segment comprising a segment table in a header portion thereof and those access layer data units that are members of the respective segment, there being one entry in the segment table for each access layer data unit therein. A plurality of extended segments are also stored, each of the extended segments further comprising one or more of the access layer data units that include protocol specific data, the extended segments each represented by a extended segment header. The data of an accessible object is also stored, including an accessible object header and identifiers of the plurality of extended segments, each of the extended segments being a member of the same object.

    摘要翻译: 公开了文件格式的系统和方法,其提供集成诸如基于对象的视听表示,元数据和面向对象程序之类的概念的框架,以实现视听信息的灵活和通用表示以及相关的操作方法 视听信息。 公开了一种用于存储从演示数据处理的数据的系统和方法。 根据包括通过从呈现数据内识别对象来编码输入呈现数据的方法来存储数据,分别编码每个对象并将编码数据组织成接入层数据单元。 接入层数据单元被存储在多个段中,每个段包括在其头部分中的段表,作为各个段的成员的那些接入层数据单元,在每个接入层的段表中有一个条目 数据单元。 还存储多个扩展段,每个扩展段还包括包括协议特定数据的接入层数据单元中的一个或多个,扩展段由扩展段标题表示。 还存储可访问对象的数据,包括可访问对象标题和多个扩展段的标识符,每个扩展段是同一对象的成员。

    Object-based audio-visual terminal and bitstream structure
    8.
    发明授权
    Object-based audio-visual terminal and bitstream structure 失效
    基于对象的视听终端和比特流结构

    公开(公告)号:US07199836B1

    公开(公告)日:2007-04-03

    申请号:US09367433

    申请日:1998-02-13

    IPC分类号: H04N5/262

    摘要: As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. The system includes a de-multiplexer (1), a controller (2) which controls the operation of the AV terminal, input buffers (3), AV objects decoders (4), buffers (4′) for decoded data, a composer (5), a display (6), and an object cache (7).

    摘要翻译: 作为要在基于对象的视频或视听(AV)终端处理的信息,面向对象的比特流包括对象,合成信息和场景分界信息。 这样的比特流结构允许在线编辑,例如 剪切和粘贴,插入/删除,分组和特殊效果。 为了便于编辑,AV对象及其合成信息在单独的逻辑信道(LC)上传输或访问。 在解码器中具有超过其初始呈现时间的寿命的对象被缓存以供重用,直到选定的到期时间为止。 该系统包括解复用器(1),控制AV终端的操作的控制器(2),输入缓冲器(3),AV对象解码器(4),解码数据的缓冲器(4'),作曲者 5),显示器(6)和对象缓存(7)。

    Object-Based Audio-Visual Terminal And Bitstream Structure
    9.
    发明申请
    Object-Based Audio-Visual Terminal And Bitstream Structure 有权
    基于对象的视听终端和比特流结构

    公开(公告)号:US20070165139A1

    公开(公告)日:2007-07-19

    申请号:US11688368

    申请日:2007-03-20

    IPC分类号: H04N5/45

    摘要: As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. The system includes a de-multiplexer, a controller which controls the operation of the AV terminal, input buffers, AV objects decoders, buffers for decoded data, a composer, a display, and an object cache.

    摘要翻译: 作为要在基于对象的视频或视听(AV)终端处理的信息,面向对象的比特流包括对象,合成信息和场景分界信息。 这样的比特流结构允许在线编辑,例如 剪切和粘贴,插入/删除,分组和特殊效果。 为了便于编辑,AV对象及其合成信息在单独的逻辑信道(LC)上传输或访问。 在解码器中具有超过其初始呈现时间的寿命的对象被缓存以供重用,直到选定的到期时间为止。 该系统包括解复用器,控制AV终端的操作的控制器,输入缓冲器,AV对象解码器,解码数据的缓冲器,作曲者,显示器和对象缓存。

    Method and system for client-server interaction in interactive communications using server routes
    10.
    发明授权
    Method and system for client-server interaction in interactive communications using server routes 有权
    使用服务器路由的交互式通信中客户端 - 服务器交互的方法和系统

    公开(公告)号:US07149770B1

    公开(公告)日:2006-12-12

    申请号:US09240509

    申请日:1999-01-29

    IPC分类号: G06F15/16

    摘要: In an interactive communication system based on MPEG-4, Command descriptors along with Command Route nodes or Server Routes in the scene description can be used to support application-specific interactivity. Content selection can be supported by specifying the presentation in command parameters, with the command ID indicating that the command is a content selection command. An initial scene can be created with several images and with text that describes a presentation associated with an image. Associated with each image and the corresponding text is a content selection descriptor. When a user clicks on an image, the client transmits the command containing the selected presentation and the server starts a new presentation. The technique can be used in any application context, as generally as HTTP and CGI can be used to implement any server-based application functionality.

    摘要翻译: 在基于MPEG-4的交互式通信系统中,命令描述符以及场景描述中的命令路由节点或服务器路由可用于支持应用特定的交互。 可以通过在命令参数中指定呈现来支持内容选择,其中命令ID指示该命令是内容选择命令。 可以使用多个图像和描述与图像相关联的演示文稿来创建初始场景。 与每个图像相关联并且相应的文本是内容选择描述符。 当用户点击图像时,客户端发送包含所选演示文稿的命令,并且服务器启动新的演示文稿。 该技术可以在任何应用程序上下文中使用,通常可以使用HTTP和CGI来实现任何基于服务器的应用程序功能。