Structuring verbal commands to allow concatenation in a voice interface in a mobile device
    3.
    发明授权
    Structuring verbal commands to allow concatenation in a voice interface in a mobile device 有权
    构造语言命令以允许在移动设备中的语音接口中连接

    公开(公告)号:US08452602B1

    公开(公告)日:2013-05-28

    申请号:US13621018

    申请日:2012-09-15

    IPC分类号: G10L21/00 G10L15/04

    摘要: A spoken utterance includes at least a first level of a multi-level command format, in which the first level identifies an application. The spoken utterance may also include a second level of the multi-level command format, in which the second level identifies an action. In response to receiving the spoken utterance at a computing device, a representation of the application identified by the first level is displayed on a display of the computing device. If the spoken utterance includes the second level of the multi-level command format, the action identified by the second level is initiated. If the spoken utterance does not include the second level of the multi-level command format, the computing device waits for a predetermined period of time and provides at least one of an audible or visual action prompt if the second level is not received within the predetermined period of time.

    摘要翻译: 讲话话语包括至少第一级的多级命令格式,其中第一级识别应用。 讲话话语还可以包括多级命令格式的第二级,其中第二级标识动作。 响应于在计算设备处接收到说出的话语,在计算设备的显示器上显示由第一级标识的应用的表示。 如果说出的话语包括多级命令格式的第二级,则启动由第二级标识的动作。 如果说话话语不包括多级命令格式的第二级,则计算设备等待预定的时间段,并且如果在预定的时间段内没有接收到第二级别,则提供听觉或视觉动作提示中的至少一个 一段的时间。

    Systems and methods for continual speech recognition and detection in mobile computing devices
    4.
    发明授权
    Systems and methods for continual speech recognition and detection in mobile computing devices 有权
    用于移动计算设备中连续语音识别和检测的系统和方法

    公开(公告)号:US08452597B2

    公开(公告)日:2013-05-28

    申请号:US13621068

    申请日:2012-09-15

    IPC分类号: G10L15/04 G10L15/00 G10L21/00

    摘要: The present application describes systems, articles of manufacture, and methods for continuous speech recognition for mobile computing devices. One embodiment includes determining whether a mobile computing device is receiving operating power from an external power source or a battery power source, and activating a trigger word detection subroutine in response to determining that the mobile computing device is receiving power from the external power source. In some embodiments, the trigger word detection subroutine operates continually while the mobile computing device is receiving power from the external power source. The trigger word detection subroutine includes determining whether a plurality of spoken words received via a microphone includes one or more trigger words, and in response to determining that the plurality of spoken words includes at least one trigger word, launching an application corresponding to the at least one trigger word included in the plurality of spoken words.

    摘要翻译: 本申请描述了用于移动计算设备的连续语音识别的系统,制品和方法。 一个实施例包括确定移动计算设备是否从外部电源或电池电源接收工作电力,以及响应于确定移动计算设备正在从外部电源接收电力而激活触发字检测子程序。 在一些实施例中,触发字检测子程序在移动计算设备正在从外部电源接收电力的同时工作。 触发词检测子程序包括确定通过麦克风接收的多个口语单词是否包括一个或多个触发词,并且响应于确定所述多个口语单词包括至少一个触发词,启动与至少一个对应的应用程序 一个触发词包括在多个口语中。

    Systems And Methods For Continual Speech Recognition And Detection In Mobile Computing Devices
    5.
    发明申请
    Systems And Methods For Continual Speech Recognition And Detection In Mobile Computing Devices 有权
    用于移动计算设备中连续语音识别和检测的系统和方法

    公开(公告)号:US20130085755A1

    公开(公告)日:2013-04-04

    申请号:US13621068

    申请日:2012-09-15

    IPC分类号: G10L15/26

    摘要: The present application describes systems, articles of manufacture, and methods for continuous speech recognition for mobile computing devices. One embodiment includes determining whether a mobile computing device is receiving operating power from an external power source or a battery power source, and activating a trigger word detection subroutine in response to determining that the mobile computing device is receiving power from the external power source. In some embodiments, the trigger word detection subroutine operates continually while the mobile computing device is receiving power from the external power source. The trigger word detection subroutine includes determining whether a plurality of spoken words received via a microphone includes one or more trigger words, and in response to determining that the plurality of spoken words includes at least one trigger word, launching an application corresponding to the at least one trigger word included in the plurality of spoken words.

    摘要翻译: 本申请描述了用于移动计算设备的连续语音识别的系统,制品和方法。 一个实施例包括确定移动计算设备是否从外部电源或电池电源接收工作电力,以及响应于确定移动计算设备正在从外部电源接收电力而激活触发字检测子程序。 在一些实施例中,触发字检测子程序在移动计算设备正在从外部电源接收电力的同时工作。 触发词检测子程序包括确定通过麦克风接收的多个口语单词是否包括一个或多个触发词,并且响应于确定所述多个口语单词包括至少一个触发词,启动与至少一个对应的应用程序 一个触发词包括在多个口语中。

    Layered mobile application user interfaces
    6.
    发明授权
    Layered mobile application user interfaces 有权
    分层移动应用用户界面

    公开(公告)号:US09135914B1

    公开(公告)日:2015-09-15

    申请号:US13621094

    申请日:2012-09-15

    摘要: Disclosed are systems, methods, and devices for providing a layered user interface for one or more applications. A user-interface layer for a voice user interface is generated. The user-interface layer can be based on a markup-language-structured user-interface description for an application configured to execute on a computing device. The user-interface layer can include a command display of one or more voice-accessible commands for the application. The computing device can display at least the user-interface layer of the voice user interface. The computing device can receive an input utterance, obtain input text based upon speech recognition performed upon the input utterance, and determine that the input text corresponds to a voice-accessible command displayed as part of the command display. The computing device can execute the application to perform the command.

    摘要翻译: 公开了用于为一个或多个应用提供分层用户界面的系统,方法和设备。 生成用于语音用户界面的用户界面层。 用户界面层可以基于配置为在计算设备上执行的应用的标记语言结构的用户界面描述。 用户界面层可以包括用于应用的一个或多个语音可访问命令的命令显示。 计算设备至少可以显示语音用户界面的用户界面层。 计算设备可以接收输入话语,基于在输入话语上执行的语音识别获得输入文本,并且确定输入文本对应于作为命令显示的一部分显示的语音可访问命令。 计算设备可以执行应用程序来执行命令。

    Data stream processing
    8.
    发明授权
    Data stream processing 有权
    数据流处理

    公开(公告)号:US08152644B2

    公开(公告)日:2012-04-10

    申请号:US12455446

    申请日:2009-06-02

    IPC分类号: A63F9/24

    摘要: A method for outputting data streams in a communication system, the method comprising the steps of: executing an electronic game application at a user terminal, the game application being programmed to allow two or more users of the communication system to participate in the game; receiving two or more data streams at the user terminal, each data stream being generated by a user of the communications system participating in the game; applying game logic to determine the current state of the game application; and selecting one or more of the received data streams to be output from an output device of the user terminal, wherein the selection depends on the current state of the game application.

    摘要翻译: 一种用于在通信系统中输出数据流的方法,所述方法包括以下步骤:在用户终端处执行电子游戏应用程序,所述游戏应用程序被编程为允许通信系统的两个或多个用户参与游戏; 在用户终端接收两个或多个数据流,每个数据流由参与游戏的通信系统的用户生成; 应用游戏逻辑来确定游戏应用的当前状态; 以及从所述用户终端的输出设备中选择一个或多个所接收的数据流,其中所述选择取决于所述游戏应用的当前状态。

    Data stream processing
    9.
    发明申请
    Data stream processing 有权
    数据流处理

    公开(公告)号:US20100062857A1

    公开(公告)日:2010-03-11

    申请号:US12455446

    申请日:2009-06-02

    IPC分类号: A63F9/24

    摘要: A method for outputting data streams in a communication system, the method comprising the steps of: executing an electronic game application at a user terminal, the game application being programmed to allow two or more users of the communication system to participate in the game; receiving two or more data streams at the user terminal, each data stream being generated by a user of the communications system participating in the game; applying game logic to determine the current state of the game application; and selecting one or more of the received data streams to be output from an output device of the user terminal, wherein the selection depends on the current state of the game application.

    摘要翻译: 一种用于在通信系统中输出数据流的方法,所述方法包括以下步骤:在用户终端处执行电子游戏应用程序,所述游戏应用程序被编程为允许通信系统的两个或多个用户参与游戏; 在用户终端接收两个或多个数据流,每个数据流由参与游戏的通信系统的用户生成; 应用游戏逻辑来确定游戏应用的当前状态; 以及从所述用户终端的输出设备中选择一个或多个所接收的数据流,其中所述选择取决于所述游戏应用的当前状态。

    User interface
    10.
    发明申请
    User interface 有权
    用户界面

    公开(公告)号:US20100062856A1

    公开(公告)日:2010-03-11

    申请号:US12455651

    申请日:2009-06-04

    IPC分类号: A63F9/24

    摘要: A method of establishing a communication event between a first user and a second user of a communication system; wherein the first user operates a user terminal executing an electronic game application; the method comprising the steps of: storing contact information for at least the second user of the communication system; associating the contact information of the second contact with one or more game objects in the electronic game application; receiving an input signal from the first user to interact with a game object displayed during execution of the electronic game application; and responsive to receiving the signal to interact with the game object, establishing a communication event between the first user of the game application and the second user of the communication system using the contact information associated with the game object.

    摘要翻译: 一种在通信系统的第一用户和第二用户之间建立通信事件的方法; 其中所述第一用户操作执行电子游戏应用的用户终端; 所述方法包括以下步骤:存储至少所述通信系统的第二用户的联系人信息; 将第二联系人的联系人信息与电子游戏应用中的一个或多个游戏对象相关联; 从所述第一用户接收输入信号以与在所述电子游戏应用的执行期间显示的游戏对象进行交互; 并且响应于接收到与游戏对象交互的信号,使用与游戏对象相关联的联系人信息,在游戏应用的第一用户和通信系统的第二用户之间建立通信事件。