摘要:
In some embodiments, a method for processing an audio signal in an audio processing apparatus is disclosed. The method includes receiving an audio signal and a parameter, the parameter indicating a location of an auditory event boundary. An audio portion between consecutive auditory event boundaries constitutes an auditory event. The method further includes applying a modification to the audio signal based in part on an occurrence of the auditory event. The parameter may be generated by monitoring a characteristic of the audio signal and identifying a change in the characteristic.
摘要:
Embodiments are directed to a method of rendering adaptive audio by receiving input audio comprising channel-based audio, audio objects, and dynamic objects, wherein the dynamic objects are classified as sets of low-priority dynamic objects and high-priority dynamic objects, rendering the channel-based audio, the audio objects, and the low-priority dynamic objects in a first rendering processor of an audio processing system, and rendering the high-priority dynamic objects in a second rendering processor of the audio processing system. The rendered audio is then subject to virtualization and post-processing steps for playback through soundbars and other similar limited height capable speakers.
摘要:
An apparatus and method of rendering audio. The method includes deriving filters by defining a binaural error, defining an activation penalty, and minimizing a cost function that is a combination of the binaural error and the activation penalty. In this manner, the listening experience is improved by reducing the signal level output by loudspeakers further from an audio objects desired position.
摘要:
Embodiments are directed to a speaker system that contains an array of multiple dispersion drivers that creates an expansive acoustic pattern to playback multi-channel audio content through a standalone speaker. The speaker system comprises an interface receiving stereo audio; an upmixer generating surround sound formatted audio from the stereo audio including one or more height channels; a virtualizer/downmixer component coupled to the upmixer and generating speaker feeds for two or more loudspeaker output sections, configured to play back the stereo audio, wherein each output section is further configured to play its own dedicated stereo audio signals; and a set of drivers each coupled to a respective output section and configured to project sound in at least two different dispersion patterns.
摘要:
An audio processing system and method which calculates, based on spatial metadata of the audio object, a panning coefficient for each of the audio objects in relation to each of a plurality of predefined channel coverage zones. Converts the audio signal into submixes in relation to the predefined channel coverage zones based on the calculated panning coefficients and the audio objects. Each of the submixes indicating a sum of components of the plurality of the audio objects in relation to one of the predefined channel coverage zones. Generating a submix gain by applying an audio processing to each of the submix and controls an object gain applied to each of the audio objects. The object gain being as a function of the panning coefficients for each of the audio objects and the submix gains in relation to each of the predefined channel coverage zones.
摘要:
Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.
摘要:
Embodiments are described for calibrating a speaker in a device having a microphone by inputting an original audio signal to a processing component and an output stage of the device for playback through the speakers, receiving playback sound output from the speakers through the microphone to generate a microphone signal, and inputting the microphone signal into the processing component to calibrate the speakers for optimal playback of the original audio signal, wherein the processing component is configured to compare the original audio signal to the microphone signal and correct the microphone signal by one or more audio processing functions in accordance with a refresh schedule.
摘要:
Embodiments are directed to speakers and circuits that reflect sound off a wall surface (114) to a listening location at a distance from a speaker. The reflected sound (103) provides direct audio cues to reproduce audio objects that have direct audio components without the need for direct firing speakers. The speaker comprises sideward firing drivers (108) to reflect sound off of the wall surface (114) and represents a virtual direct speaker (116). A virtual direct filter is applied to the sideward-firing driver signal to improve the perception of direct audio transmitted by the sideward firing speaker (108) to provide optimum reproduction of the reflected sound. The virtual direct filter may be incorporated as part of a crossover circuit that separates the full band and sends high frequency sound to the sideward-firing driver (108).
摘要:
Embodiments are directed a method of rendering object-based audio comprising determining an initial spatial position of objects having object audio data and associated metadata, determining a perceptual importance of the objects, and grouping the audio objects into a number of clusters based on the determined perceptual importance of the objects, such that a spatial error caused by moving an object from an initial spatial position to a second spatial position in a cluster is minimized for objects with a relatively high perceptual importance. The perceptual importance is based at least in part by a partial loudness of an object and content semantics of the object.
摘要:
In some embodiments, a method for processing an audio signal in an audio processing apparatus is disclosed. The method includes receiving an audio signal and a parameter, the parameter indicating a location of an auditory event boundary. An audio portion between consecutive auditory event boundaries constitutes an auditory event. The method further includes applying a modification to the audio signal based in part on an occurrence of the auditory event. The parameter may be generated by monitoring a characteristic of the audio signal and identifying a change in the characteristic.