MERGE REAL-WORLD AND VIRTUAL MARKERS
    1.
    发明申请
    MERGE REAL-WORLD AND VIRTUAL MARKERS 审中-公开
    合并真实世界和虚拟标志

    公开(公告)号:US20100250366A1

    公开(公告)日:2010-09-30

    申请号:US12415778

    申请日:2009-03-31

    IPC分类号: G09G5/00 G01C21/00 G06Q30/00

    摘要: Various entities might desire to leave markers at various locations in a mapping application for themselves and others. These markers can be provided by an entity physically located near the location associated with the marker and/or at a different location (e.g., entity is at a first location and the marker is associated with a second location). Further, different entities can provide markers associated with a similar geographic area. A user visiting the location (virtually or physically) can review the various markers left by others. In such a manner, the user visiting the location can have further details associated with the location. Different categories of markers can be combined and rendered to the user as a hybrid of markers.

    摘要翻译: 各种实体可能希望在自己和其他的映射应用程序中的不同位置处留下标记。 这些标记可以由物理上位于与标记相关联的位置附近的实体和/或在不同的位置(例如,实体在第一位置处,并且标记与第二位置相关联)来提供。 此外,不同的实体可以提供与相似地理区域相关联的标记。 访问该位置的用户(虚拟或物理)可以查看其他人留下的各种标记。 以这种方式,访问该位置的用户可以具有与该位置相关联的进一步的细节。 可以将不同类别的标记组合并呈现给用户作为标记的杂交。

    CONTEXT-BASED MANAGEMENT OF MARKERS
    3.
    发明申请
    CONTEXT-BASED MANAGEMENT OF MARKERS 审中-公开
    基于语境的标记管理

    公开(公告)号:US20100245361A1

    公开(公告)日:2010-09-30

    申请号:US12415953

    申请日:2009-03-31

    IPC分类号: G06T11/20 G06Q30/00

    摘要: Aspects relate to determining an appropriate time to render markers to a user. Markers includes any type of information, including messages, photos, advertisements, and so forth. The appropriate time can include internal factors that relate to the user (e.g., mood, preferences, and so on), personal external factors (e.g., scheduled events, location of the user), and/or non-personal external factors (general information about the surroundings, information about local entities). Non-personal external factors can also include the content of the marker. One or more of the contexts are evaluated to ascertain whether a particular marker should be rendered to the user or whether it would be more appropriate not the render the marker (e.g., user would not be receptive to the marker). If the user is not receptive to the marker, rendering of the marker is disabled and/or delayed until a more appropriate time.

    摘要翻译: 方面涉及确定向用户呈现标记的适当时间。 标记包括任何类型的信息,包括消息,照片,广告等。 适当的时间可以包括与用户相关的内部因素(例如,情绪,偏好等),个人外部因素(例如,计划的事件,用户的位置)和/或非个人外部因素(一般信息 关于周围环境,关于当地实体的信息)。 非个人外部因素也可以包括标记的内容。 评估一个或多个上下文以确定特定标记是否应该呈现给用户,或者是否更适合于不渲染标记(例如,用户将不会接受标记)。 如果用户不接受标记,标记的渲染被禁用和/或延迟直到更适当的时间。

    SECOND-PERSON AVATARS
    5.
    发明申请
    SECOND-PERSON AVATARS 有权
    第二人称

    公开(公告)号:US20100218094A1

    公开(公告)日:2010-08-26

    申请号:US12392538

    申请日:2009-02-25

    IPC分类号: G06F3/048

    摘要: The claimed subject matter relates to an architecture that can provide for a second-person avatar. The second-person avatar can rely upon a second-person-based perspective such that the avatar is displayed to appear to encompass all or portions of a target user. Accordingly, actions or a configuration of the avatar can serve as a model or demonstration for the user in order to aid the user in accomplishing a particular task. Updates to avatar activity or configuration can be provided by a dynamic virtual handbook. The virtual handbook can be constructed based upon a set of instruction associated with accomplishing the desired task and further based upon features or aspects of the user as well as those of the local environment.

    摘要翻译: 所要求保护的主题涉及可以提供第二人头像的架构。 第二人头像可以依赖于基于第二人的视角,使得化身被显示为看起来包围目标用户的全部或部分。 因此,化身的动作或配置可以用作用户的模型或演示,以帮助用户完成特定的任务。 动态虚拟手册可以提供对头像活动或配置的更新。 可以基于与完成所需任务相关联的一组指令来构建虚拟手册,并进一步基于用户的特征或方面以及本地环境的特征或方面。

    RELEVANCY OF VIRTUAL MARKERS
    6.
    发明申请
    RELEVANCY OF VIRTUAL MARKERS 审中-公开
    虚拟标志的相关性

    公开(公告)号:US20100250367A1

    公开(公告)日:2010-09-30

    申请号:US12415946

    申请日:2009-03-31

    IPC分类号: G01C21/00 G06Q30/00 G06F17/30

    摘要: Aspects relate to providing markers related to a mapping application, wherein the provided markers are selectively modified as a function of the relevancy of the markers to a person that has requested the markers. The relevancy is determined based on one or more indicators included in the marker. The indicators answer questions related to who, what, when, where, and why. Markers can be ranked based on the association between the person that requested the marker and the person that provided the marker. Further, a copy of an original marker can be modified to conform with the relevancy of the marker to the requestor.

    摘要翻译: 方面涉及提供与映射应用相关的标记,其中所提供的标记被选择性地修改为标记对已经请求标记的人的相关性的函数。 基于包括在标记中的一个或多个指示符来确定相关性。 指标回答了与谁,什么,何时,在哪里和为什么相关的问题。 标记可以根据请求标记的人与提供标记的人之间的关联进行排名。 此外,可以修改原始标记的副本以符合标记与请求者的相关性。

    Automatic generation of markers based on social interaction
    7.
    发明授权
    Automatic generation of markers based on social interaction 有权
    基于社会互动自动生成标记

    公开(公告)号:US08560515B2

    公开(公告)日:2013-10-15

    申请号:US12414849

    申请日:2009-03-31

    IPC分类号: G06F7/00 G06F17/30

    CPC分类号: G06F17/30861 G06Q10/10

    摘要: Aspects relate to observing various activities, interactions, behaviors, and other factors associated with a data exchange and creating one or more markers based on significant details associated with the observance. The one or more markers are retained and selectively rendered as a function of one or more conditions that should be satisfied before the marker is presented to the user. Some markers can contain parameters that should be satisfied in order for the marker to be considered complete. If a parameter is not satisfied, subsequent markers can be created as a function of the rendered marker. The subsequent markers can be rendered when a condition associated with the subsequent marker is satisfied.

    摘要翻译: 方面涉及观察与数据交换相关的各种活动,相互作用,行为和其他因素,并且基于与观察相关联的重要细节创建一个或多个标记。 作为一个或多个条件的一个或多个标记被保留并选择性地呈现,在将标记呈现给用户之前应该满足的一个或多个条件。 一些标记可以包含应该满足的参数,以使标记被认为是完整的。 如果参数不满足,则可以根据渲染标记创建后续标记。 当与后续标记相关联的条件被满足时,可以呈现随后的标记。

    AUTOMATIC GENERATION OF MARKERS BASED ON SOCIAL INTERACTION
    8.
    发明申请
    AUTOMATIC GENERATION OF MARKERS BASED ON SOCIAL INTERACTION 有权
    基于社会互动的标记自动生成

    公开(公告)号:US20100251169A1

    公开(公告)日:2010-09-30

    申请号:US12414849

    申请日:2009-03-31

    IPC分类号: G06F3/048 G06N5/02

    CPC分类号: G06F17/30861 G06Q10/10

    摘要: Aspects relate to observing various activities, interactions, behaviors, and other factors associated with a data exchange and creating one or more markers based on significant details associated with the observance. The one or more markers are retained and selectively rendered as a function of one or more conditions that should be satisfied before the marker is presented to the user. Some markers can contain parameters that should be satisfied in order for the marker to be considered complete. If a parameter is not satisfied, subsequent markers can be created as a function of the rendered marker. The subsequent markers can be rendered when a condition associated with the subsequent marker is satisfied.

    摘要翻译: 方面涉及观察与数据交换相关的各种活动,相互作用,行为和其他因素,并且基于与遵守相关联的重要细节来创建一个或多个标记。 作为一个或多个条件的一个或多个标记被保留并选择性地呈现,在将标记呈现给用户之前应该满足的一个或多个条件。 一些标记可以包含应该满足的参数,以使标记被认为是完整的。 如果参数不满足,则可以根据渲染标记创建后续标记。 当与后续标记相关联的条件被满足时,可以呈现随后的标记。

    COGNITIVE AGENT
    9.
    发明申请
    COGNITIVE AGENT 有权
    认可代理人

    公开(公告)号:US20100250196A1

    公开(公告)日:2010-09-30

    申请号:US12415860

    申请日:2009-03-31

    IPC分类号: G06N5/02 G06F3/048 G06F15/00

    摘要: Aspects relate to a cognitive agent that performs functions associated with a desired result. The functions performed by cognitive agent supplement other activities performed at a same time. In such a manner, the cognitive agent can function as a surrogate for a user. A performed activity can trigger implementation of another activity that is an extension of the performed activity. Cognitive agent can perform functions that can be represented as an avatar. Further, cognitive agent can be associated with a diagnostics component that evaluates an operating condition. Based on the operating condition cognitive agent can implement automatic actions associated with mitigating failures and/or prolonging the life of machinery.

    摘要翻译: 方面涉及执行与期望结果相关联的功能的认知代理。 认知机构执行的功能补充了同时进行的其他活动。 以这种方式,认知代理可以用作用户的代理。 执行的活动可以触发作为执行活动的扩展的另一个活动的实现。 认知代理可以执行可以表示为头像的功能。 此外,认知代理可以与评估操作条件的诊断部件相关联。 基于操作条件,认知代理可以实现与减轻故障和/或延长机器寿命相关的自动动作。

    Cognitive agent
    10.
    发明授权
    Cognitive agent 有权
    认知代理

    公开(公告)号:US08195430B2

    公开(公告)日:2012-06-05

    申请号:US12415860

    申请日:2009-03-31

    IPC分类号: G06F11/30 G21C17/00

    摘要: Aspects relate to a cognitive agent that performs functions associated with a desired result. The functions performed by cognitive agent supplement other activities performed at a same time. In such a manner, the cognitive agent can function as a surrogate for a user. A performed activity can trigger implementation of another activity that is an extension of the performed activity. Cognitive agent can perform functions that can be represented as an avatar. Further, cognitive agent can be associated with a diagnostics component that evaluates an operating condition. Based on the operating condition cognitive agent can implement automatic actions associated with mitigating failures and/or prolonging the life of machinery.

    摘要翻译: 方面涉及执行与期望结果相关联的功能的认知代理。 认知机构执行的功能补充了同时进行的其他活动。 以这种方式,认知代理可以用作用户的代理。 执行的活动可以触发作为执行活动的扩展的另一个活动的实现。 认知代理可以执行可以表示为头像的功能。 此外,认知代理可以与评估操作条件的诊断部件相关联。 基于操作条件,认知代理可以实现与减轻故障和/或延长机器寿命相关的自动动作。