Abstract:
An accelerator for unpowered toy vehicles traveling along a roadway wherein a pair of oppositely turning motor-driven vehicle-engaging rollers are each rotatably mounted on pivoted levers, the levers being biased to swing toward each other and mounted opposite each other adjacent opposite sides of the roadway in order that the rollers temporarily but equally engage opposite sides of the vehicles an thereby stably accelerate the vehicles in a predetermined direction.
Abstract:
A TOY VEHICLE WHICH CAN BE PROGRAMMED TO MOVE IN A DESIRED COURSE, BY INSERTING PLUGS INTO APPROPRIATE HOLES IN A PROGRAMMING WHEEL. THE PROGRAMMING WHEEL HAS THREE CONCENTRIC GROUPS OF HOLES, TO RECEIVE PLUGS TO DESIGNATE A LEFT TURN, RIGHT TURN, OR STRAIGHT-AHEAD MOVEMENT. THE PROGRAMMING WHEEL IS SLOWELY TURNED SO THAT IT MAKES ONE REVOLUTION WHILE THE VEHICLE MAKES ONE COMPLETE RUN ALONG ITS ROUTE, THE WHEEL BRINGING THE PLUGS SUCCESSIVELY INTO POSITION TO DIRECT THE COURSE OF THE VEHICLE. TWO SETS OF CAMS POSITIONED BELOW THE PROGRAMMING WHEEL ARE MOVED BY THE PLUGS TO TURN THE VEHICLE WHEELS, EACH SET OF CAMS INCLUDING A TURNING CAM WHICH CAN STEER THE VEHICLE AT A PREDETERMINED ANGLE, AND A RETURN CAM WHICH IS STRUCK BY A PLUG A PREDETERMINED TIME AFTER THE TURNING CAM IS STRUCK, TO RETURN THE VEHICLE TO ITS STRAIGHT-AHEAD POSITION AFTER THE VEHICLE HAS TURNED APPROXIMATELY 90* FROM ITS PREVIOUS DIRECTION.
Abstract:
A toy racing vehicle and track system wherein the toy vehicle is self-powered and has wheels with interrupted running surfaces which induce vibrations of the vehicle and/or the track system over which the vehicle moves so as to simulate the sound of a real racing vehicle.
Abstract:
A toy sound system, including a reel-sound amplification mechanism apparatus, a toy airplane, a hanger and a soundinducing filament. Movement of the airplane suspended by the hanger from the filament causes a motion to be induced in the filament which in turn induces a movement of a diaphragm thereby amplifying the sound made. The reel apparatus allows the filament to be paid out to any desired length. The reel may then be locked to prevent further payout. Controlling the reel apparatus allows control of the descending airplane since the far end of the filament is connected to an anchor with a flexible connector which allows movement and yet is easy to attach, while providing a bumper against impact of the airplane and the anchor.
Abstract:
APPARATUS FOR INDICATING THE SPEED OF TOY VEHICLES MOVING ALONG A TRACK COMPRISING AN IMPULSE VANE WHICH IS BIASED BY A SPRING TO A POSITION OVER THE TRACK, SO THAT THE SPEED OF A TOY VEHICLE HITTING THE VANE DETERMINES HOW FAR IT WILL BE PIVOTED AGAINST THE SPRING FORCE. THE VANE TURNS AN INDICATOR WHEEL WITH A POINTER EXTENDING FROM WHICH MOVES OVER A SCALE TO INDICATE THE SPEED OF THE VEHICLE. A PAWL WHICH ENGAGES RATCHETS ON THE INDICATOR WHEEL RETAINS IT AT THE FIRST POSITION TO WHICH IT HAS BEEN MOVED BY THE VANE. A RESETTING LEVER IS POSITIONED UPTRACK FROM THE VANE SO IT IS HIT BY A VEHICLE PRIOR TO THE VEHICLE HITTING THE VANE, THE RESETTING LEVER
RELEASING THE INDICATING WHEEL FOR THE PAWL, SO THE POINTER RETURNS TO A ZERO POSITION. A TRACK SECTION OVER WHICH THE VANE EXTENDS IS BANKED TOWARD THE VANE TO MAKE SURE THAT BOTH WIDE AND NARROW VEHICLES HIT APPROXIMATELY THE SAME PORTION OF THE VANE, TO INCREASE ACCURACY.
Abstract:
A novel control mechanism for a captive flying toy wherein the toy is attached to the outer end of a boom and rotates around a centrally located pylon. The pylon includes battery, a motor, a turntable and suitable gearing, and a control mechanism that is mechanically actuated by controls that are located outside of the orbit of the flying toy. The flying toy orbits in one direction right side up and in the other direction upside down. The control mechanism allows the direction of flight of the flying toy to be instantaneously changed so that the flying toy may perform various simulated flying stunts.
Abstract:
A system whereby a powered toy vehicle is attached to one end of a hand-held control line that slidably passes through a hub member rotatably mounted on a stationary base, the length of the line between the vehicle and the hub being controlled by manual movement of the remainder of the line toward and away from the hub. The system may also include one or more fixed pylons disposed on the playing surface between the vehicle and the hub to temporarily engage the line and thereby shorten the length of the line about which the vehicle pivots.
Abstract:
A garage for toy vehicles including a housing having a lower platform coupled to a track layout for receiving vehicles from the layout, an upper platform coupled to the layout for delivering the vehicles back to the layout, and an elevator for carrying toy vehicles from the lower platform to the upper platform. A drift and drag meter is located on the upper platform, the meter including a motor driven belt on which cars are supported. The drag portion of the meter includes a member for abutting one end of the vehicle as it lies on the moving belt, to indicate the force applied to it by the vehicle. The drift portion of the meter includes a pair of rails on either side of the vehicle, which can be moved to either side if the vehicle tends to drift to one side on the moving belt, and a dial for indicating the force and direction of force applied to the rails.
Abstract:
A game for testing spatial relations comprising a transparent cube composed of two three-sided members which can be fitted together in either of three rotational positions to form a cube. Each member has three-dimensional objects mounted on its inside so that different patterns are seen when the cube is viewed from each of its six different sides, there being a total of 18 different patterns formed for the three rotational positions of the members. A testing machine is provided which receives the cube, and any one of a plurality of cards, each card displaying one possible two-dimensional cube pattern which can be seen at one orientation of the cube on the machine. The cube has indicia along its edges and the cards have corresponding indicia, and the testing machine compares the indicia. The machine either turns on a light or sounds a buzzer, to indicate whether the arrangements seen on the cube and card match or do not match, respectively.