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公开(公告)号:US20060046812A1
公开(公告)日:2006-03-02
申请号:US11213904
申请日:2005-08-30
申请人: Nobukatsu Hiranoya , Kentaro Hayashi , Koichiro Hashimoto , Akira Shimizu , Takashi Abe , Kenichi Fujimori , Hideaki Kishi
发明人: Nobukatsu Hiranoya , Kentaro Hayashi , Koichiro Hashimoto , Akira Shimizu , Takashi Abe , Kenichi Fujimori , Hideaki Kishi
IPC分类号: A63F9/24
CPC分类号: G07F17/32 , G07F17/3211 , G07F17/3218 , G07F17/3244
摘要: There is provided a gaming machine comprising: image display means for showing an image of an acting body to act in responsive to an operation by a player; game control means for advancing a game utilizing the image of the acting body; reading means for reading identification information of the acting body having been stored in an object to be read; detection means for outputting a detection signal indicating that the object to be read is put in a position where the reading means reads the identification information; and directive means for directing the reading means to read the identification information based on the detection signal.
摘要翻译: 提供了一种游戏机,包括:图像显示装置,用于显示响应于玩家的操作而作用的作用体的图像; 游戏控制装置,用于使用所述动作体的图像推进游戏; 用于读取已经存储在要读取的对象中的作用体的识别信息的读取装置; 检测装置,用于输出指示要读取的对象被放置在读取装置读取识别信息的位置的检测信号; 以及用于引导读取装置基于检测信号读取识别信息的指示装置。
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公开(公告)号:US20060066046A1
公开(公告)日:2006-03-30
申请号:US11236634
申请日:2005-09-28
申请人: Kazuo Okada , Nobukatsu Hiranoya , Kentaro Hayashi , Takashi Abe , Akira Shimizu
发明人: Kazuo Okada , Nobukatsu Hiranoya , Kentaro Hayashi , Takashi Abe , Akira Shimizu
CPC分类号: G07F17/3251 , G07F17/32
摘要: Game article supply apparatus and game system capable of sustaining players' will to collect game articles are offered. The supply system has an accommodation unit equipped with accommodation portions for accommodating plural game articles used in games. The system further includes a delivery unit for delivering the game articles accommodated in the accommodation unit. Plural kinds of game articles are accommodated in the accommodation portions. The system has a game article supply portion which supplies a game article delivered from the accommodation unit by the delivery unit, based on information about a game article
摘要翻译: 提供能够维持玩家意志收集游戏用品的游戏文章供应装置和游戏系统。 供应系统具有一个配备有容纳用于游戏中使用的多个游戏用品的住宿部分的住宿单元。 该系统还包括用于传送容纳在住宿单元中的游戏用品的传送单元。 多种游戏用品容纳在住宿部分中。 该系统具有游戏用品供给部,其基于关于游戏用品的信息,供给由搬送单元从搬运单元输送的游戏用品
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公开(公告)号:US20060068916A1
公开(公告)日:2006-03-30
申请号:US11229746
申请日:2005-09-20
IPC分类号: G06F17/00
CPC分类号: G07F17/3211 , G07F17/3223 , G07F17/3239 , G07F17/3262
摘要: A gaming server which is connected to a gaming machine on which a game is played which uses an image of a gaming object based on gaming object data showing a figure or other object appearing in a game. The gaming server loads, out of the gaming object data items indicating the characteristics of the gaming object, the gaming object data of another gaming object, which is a partner, onto the gaming object data of the main gaming object to generate other gaming object data, and for transmitting the generated gaming object data to the gaming machine. The gaming server also has communication processing unit for transmitting, to the gaming machine, at least one of the gaming object data items in which some or all of the characteristic elements are exchanged, of the two different gaming object data items of the gaming object data items configured with a plurality of characteristic elements indicating the characteristics of the gaming object.
摘要翻译: 一种游戏服务器,其连接到游戏机,其上播放游戏,其基于游戏对象数据,游戏对象数据使用游戏对象的图像,该游戏对象数据显示游戏中出现的图形或其他对象。 游戏服务器从指示游戏对象的特征的游戏对象数据项中加载作为对方的另一游戏对象的游戏对象数据到主游戏对象的游戏对象数据上,以产生其他游戏对象数据 并且用于将生成的游戏对象数据发送到游戏机。 游戏服务器还具有通信处理单元,用于向游戏机发送游戏对象数据的两个不同游戏对象数据项中的至少一个游戏对象数据项,其中交换了一些或全部特征元素 配置有指示游戏对象的特征的多个特征元素的物品。
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公开(公告)号:US20060003843A1
公开(公告)日:2006-01-05
申请号:US11152850
申请日:2005-06-15
IPC分类号: A63F13/00
CPC分类号: A63F13/95 , A63F13/10 , A63F13/12 , A63F13/26 , A63F13/335 , A63F13/352 , A63F13/60 , A63F13/79 , A63F13/822 , A63F2300/1068 , A63F2300/206 , A63F2300/402 , A63F2300/407 , A63F2300/50 , A63F2300/513 , A63F2300/5546 , A63F2300/69
摘要: The game system is capable of executing a game using read objects such as a card, an action figure, and the like. In the game system, the identifying information owned by a read object, for example, a card, a action figure, and the like, itself does not change, a game result of the game performed by using the read object is stored as specific data, for example, historical data showing the history of the game, and the like, and next, on the occasion of executing the game, based on the character specific data, character information is decided, and therefore, according as the game is proceeded, the character information corresponding to the read object changes.
摘要翻译: 游戏系统能够使用诸如卡,动作图等的读取对象来执行游戏。 在游戏系统中,由读取对象所拥有的识别信息,例如卡,动作图等本身不改变,通过使用读取的对象执行的游戏的游戏结果被存储为特定数据 例如,表示游戏历史的历史数据等,接下来,在执行游戏的场合,基于字符特定数据,确定人物信息,因此,根据游戏进行, 对应于读取对象的字符信息发生变化。
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公开(公告)号:US20060046809A1
公开(公告)日:2006-03-02
申请号:US11208880
申请日:2005-08-23
IPC分类号: A63F9/24
CPC分类号: G07F17/3211 , G07F17/32 , G07F17/3218
摘要: A gaming machine has a main display, and an authentication unit which reads identification information from a figure in which the identification information is stored. The gaming machine proceeds with a game by means of a CPU in either a first mode in which figure information corresponding to the identification information of the figure is used or a second mode in which it is not used, whereby a predetermined bonus is provided to the game of the first mode.
摘要翻译: 游戏机具有主显示器,以及从其中存储有识别信息的图形读取识别信息的认证单元。 游戏机借助CPU进行游戏,该第一模式是使用与图形的识别信息相对应的图形信息或不使用图形的第二模式,由此向 游戏的第一种模式。
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公开(公告)号:US20060046808A1
公开(公告)日:2006-03-02
申请号:US11208767
申请日:2005-08-23
IPC分类号: A63F9/24
CPC分类号: G07F17/3269 , G07F17/32
摘要: A gaming machine has a main display and a touch panel. In the gaming machine, a CPU measures the time period elapsed from the time when a player can perform a progress operation input for proceeding with a game using the touch panel, to the time when the progress operation input is actually performed, determines whether or not the elapsed time period is within a predetermined set time, and, when determining that the elapsed time period is within the set time, provides a bonus, which is beneficial in proceeding with the game, to the player.
摘要翻译: 游戏机具有主显示器和触摸面板。 在游戏机中,CPU测量从玩家能够使用触摸面板进行游戏进行进行操作输入的时间到实际进行进行操作输入时的时间,判定是否进行进行操作输入 所经过的时间段在预定设定时间内,并且当确定经过时间段在设定时间内时,向玩家提供有利于游戏的奖金。
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公开(公告)号:US20060046811A1
公开(公告)日:2006-03-02
申请号:US11213796
申请日:2005-08-30
IPC分类号: A63F9/24
CPC分类号: G07F17/32 , G07F17/3276
摘要: A gaming machine, gaming machine control server and gaming system which can provide a more amusing game are disclosed. The gaming machine according to the invention displays a labyrinth image to be used in a labyrinth fighting game on a main display, and a main CPU operates as an operating unit which is used for performing an operation input required for proceeding a labyrinth fighting game using the labyrinth image and a game proceeding control unit for displaying a labyrinth image on an image display unit and proceeding a labyrinth fighting game. The gaming machine is communicably connected to another gaming machine. The main CPU further operates as an own-machine state detecting unit which detects a proceedable state of the machine and an other-machine state detecting unit which detects a proceedable state of the other machine. The main CPU operating as the game proceeding control unit proceeds a game in accordance with an operation unit by using the operating unit after the completion of the detection of proceedable states by the own-machine state detecting unit and other-machine state detecting unit.
摘要翻译: 公开了一种可以提供更有趣的游戏的游戏机,游戏机控制服务器和游戏系统。 根据本发明的游戏机在主显示器上显示用于迷宫格斗游戏中的迷宫图像,并且主CPU作为操作单元操作,该操作单元用于执行使用该操作的迷宫格斗游戏所需的操作输入 迷宫图像和游戏进行控制单元,用于在图像显示单元上显示迷宫图像并进行迷宫格斗游戏。 游戏机可通信地连接到另一游戏机。 主CPU进一步作为检测机器可行状态的自身状态检测单元和检测另一机器的可行状态的其他机器状态检测单元进行操作。 作为游戏进行控制单元操作的主CPU在自身机状态检测单元和其他机器状态检测单元完成检测可行状态之后,通过使用操作单元进行游戏操作。
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公开(公告)号:US09421989B2
公开(公告)日:2016-08-23
申请号:US14374560
申请日:2012-01-27
申请人: Kengo Oohashi , Kentaro Hayashi
发明人: Kengo Oohashi , Kentaro Hayashi
摘要: A rolling stock includes: a pair of left and right post members provided upright on inner sides of left and right end portions of an end beam of an underframe, the end beam joined to a lower portion of a cab end structure; a recess portion open frontward, the recess portion formed in a front portion of the end beam between the pair of post members; and an impact absorbing member disposed between a bottom face of the recess portion and an inner face of the outside plate. The recess portion has such a size that the impact absorbing member is accommodated within the recess portion after being compressively deformed. Since the impact absorbing member is disposed on an inner side of the outside plate, the impact absorbing member is not exposed to the outside of the car body, and thus does not impair the design of the car body.
摘要翻译: 机车车辆包括:一对左右立柱构件,其竖直地设置在底架的端梁的左右端部的内侧,该端梁连接到驾驶室端部结构的下部; 一个向前敞开的凹口部分,该凹部形成在一对柱件之间的端部梁的前部中; 以及设置在所述凹部的底面与所述外板的内面之间的冲击吸收部件。 凹部具有这样的尺寸,即冲击吸收部件被压缩变形后容纳在凹部内。 由于冲击吸收构件设置在外板的内侧,冲击吸收构件不暴露于车体外部,因此不会影响车体的设计。
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公开(公告)号:US09322388B2
公开(公告)日:2016-04-26
申请号:US14002189
申请日:2012-03-15
申请人: Kentaro Hayashi , Takeshi Yasunaga , Shunichi Ikesue , Makoto Ohta , Masami Miura , Yasuyoshi Takamoto , Yoshinori Kobayashi , Hideaki Hashimoto , Shozo Kaneko , Akira Hashimoto
发明人: Kentaro Hayashi , Takeshi Yasunaga , Shunichi Ikesue , Makoto Ohta , Masami Miura , Yasuyoshi Takamoto , Yoshinori Kobayashi , Hideaki Hashimoto , Shozo Kaneko , Akira Hashimoto
CPC分类号: F03B13/20 , F03B13/14 , F03B13/16 , F03B15/00 , F05B2260/403 , F05B2260/4031 , F05B2270/18 , Y02E10/38
摘要: Provided is a wave-power generator capable of adjusting a natural period (natural frequency) in response to a changing wave period. The wave-power generator includes a weight that is installed in a floating body via a spring and that linearly reciprocates in response to a fluctuation of a water surface and a generator that generates power by being driven based on the linear reciprocating motion of the weight. An additional-mass body for adding a mass to the mass of the weight is further included.
摘要翻译: 提供了能够响应于波形周期变化来调整自然周期(固有频率)的波发生器。 波浪发电机包括通过弹簧安装在浮体中并且响应于水面的波动而线性地往复移动的重物和通过基于重量的线性往复运动而被驱动而产生动力的发电机。 还包括用于向质量块中添加质量的附加质量体。
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公开(公告)号:US20110018282A1
公开(公告)日:2011-01-27
申请号:US12934152
申请日:2008-08-06
申请人: Kentaro Hayashi , Hiroshi Nishino
发明人: Kentaro Hayashi , Hiroshi Nishino
CPC分类号: F03D11/00 , F03D1/0608 , F03D9/25 , F03D80/00 , F03D80/30 , F05B2240/122 , F05B2250/11 , F05B2250/183 , F05B2260/96 , Y02E10/721 , Y02E10/722
摘要: An object is to provide a wind turbine blade having a serrated plate that can be formed irrespective of the overall structure of the blade, that is attached in the optimum shape, and that can effectively suppress noise occurring at a trailing edge thereof, and also to provide a wind power generator using such a wind turbine blade. Provided is a wind turbine blade (9) formed by bonding a back skin (19) and a front skin (21) and having a serrated plate (35) attached to a trailing edge (33) thereof, and the serrated plate (35) is formed so as to be attached by bonding the back skin (19) and the front skin (21).
摘要翻译: 本发明的目的是提供一种具有锯齿状板的风力涡轮机叶片,该锯齿形板可以与叶片的整体结构无关地形成,该叶片的整体结构以最佳形状附接,并且可以有效地抑制在其后缘发生的噪声,并且还可以 提供使用这种风力涡轮机叶片的风力发电机。 提供了一种风力涡轮机叶片(9),其通过粘合背部皮肤(19)和前表皮(21)并且具有附接到其后缘(33)的锯齿状板(35)和锯齿状板(35)而形成, 形成为通过粘合后皮(19)和前皮(21)而附着。
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