Serial Peripheral Interface BIOS System and Method
    2.
    发明申请
    Serial Peripheral Interface BIOS System and Method 审中-公开
    串行外设接口BIOS系统和方法

    公开(公告)号:US20110119474A1

    公开(公告)日:2011-05-19

    申请号:US12619654

    申请日:2009-11-16

    CPC classification number: G06F8/65

    Abstract: Various embodiments disclosed herein are directed to a serial peripheral interface-based (SPI-based) BIOS system for improved upgrading of a BIOS software image in a gaming machine. The system includes a flash BIOS chip and a SPI BIOS chip. The flash BIOS chip is operable to be written to by an Intel chipset for storage of an onboard Ethernet controller's information, wherein the flash BIOS chip may contain a new BIOS software image. The SPI BIOS chip comprises a traditional BIOS including gaming extensions to the BIOS. The SPI BIOS chip can be disabled from write actions at a jumper/circuit level. When a SPI BIOS write enable jumper circuit is ON, a write protect pin of the serial peripheral interface BIOS is in the disabled state. In this regard, when the write protect pin is in the disabled state, the SPI BIOS content may be updated to the new BIOS software image from a BIOS install compact flash. When the BIOS write enable jumper circuit is OFF, the write protect pin of the serial peripheral interface BIOS is in enabled state. In this regard, when the write protect pin is in the enabled state the serial peripheral interface BIOS content cannot be updated

    Abstract translation: 本文公开的各种实施例涉及一种用于改进游戏机中的BIOS软件图像升级的基于串行外围接口(SPI)的BIOS系统。 该系统包括闪存BIOS芯片和SPI BIOS芯片。 闪存BIOS芯片可操作以由英特尔芯片组写入以存储板载以太网控制器的信息,其中闪存BIOS芯片可以包含新的BIOS软件映像。 SPI BIOS芯片包括传统的BIOS,包括BIOS的游戏扩展。 可以在跳线/电路级别对SPI BIOS芯片进行写操作。 当SPI BIOS写入使能跳线电路为ON时,串行外设接口BIOS的写保护引脚处于禁止状态。 在这方面,当写保护引脚处于禁止状态时,SPI BIOS内容可能会从BIOS安装Compact Flash更新到新的BIOS软件映像。 当BIOS写使能跳线电路为OFF时,串行外设接口BIOS的写保护引脚处于使能状态。 在这方面,当写保护引脚处于使能状态时,无法更新串行外设接口BIOS内容

    Multi-monitor support for gaming devices and related methods
    3.
    发明授权
    Multi-monitor support for gaming devices and related methods 有权
    多显示器支持游戏设备和相关方法

    公开(公告)号:US08613663B2

    公开(公告)日:2013-12-24

    申请号:US12619646

    申请日:2009-11-16

    CPC classification number: G07F17/34 G07F17/32 G07F17/3202 G07F17/3211

    Abstract: Various embodiments are directed to gaming machines having multi-monitor support for controlling up to four monitors on a gaming device. According to one embodiment, the gaming device includes a first display for presenting a primary game. The gaming device also includes a second display and a third display where the second display is positioned above the third display. The second and third displays are used in combination to present a secondary game. The gaming device further includes a multi-core processor in communication with a first video chipset and a second video chipset, wherein the first and second video chipsets support the first, second and third monitors.

    Abstract translation: 各种实施例涉及具有多监视器支持的游戏机,用于在游戏设备上控制多达四个监视器。 根据一个实施例,游戏设备包括用于呈现主游戏的第一显示器。 游戏装置还包括第二显示器和第三显示器,其中第二显示器位于第三显示器上方。 第二和第三显示器组合使用以呈现辅助游戏。 游戏装置还包括与第一视频芯片组和第二视频芯片组通信的多核处理器,其中第一和第二视频芯片组支持第一,第二和第三监视器。

    MULTI-MONITOR SUPPORT FOR GAMING DEVICES AND RELATED METHODS
    5.
    发明申请
    MULTI-MONITOR SUPPORT FOR GAMING DEVICES AND RELATED METHODS 有权
    用于游戏设备的多显示器支持及相关方法

    公开(公告)号:US20110117994A1

    公开(公告)日:2011-05-19

    申请号:US12619646

    申请日:2009-11-16

    CPC classification number: G07F17/34 G07F17/32 G07F17/3202 G07F17/3211

    Abstract: Various embodiments are directed to gaming machines having multi-monitor support for controlling up to four monitors on a gaming device. According to one embodiment, the gaming device includes a first display for presenting a primary game. The gaming device also includes a second display and a third display where the second display is positioned above the third display. The second and third displays are used in combination to present a secondary game. The gaming device further includes a multi-core processor in communication with a first video chipset and a second video chipset, wherein the first and second video chipsets support the first, second and third monitors.

    Abstract translation: 各种实施例涉及具有多监视器支持的游戏机,用于在游戏设备上控制多达四个监视器。 根据一个实施例,游戏设备包括用于呈现主游戏的第一显示器。 游戏装置还包括第二显示器和第三显示器,其中第二显示器位于第三显示器上方。 第二和第三显示器组合使用以呈现辅助游戏。 游戏装置还包括与第一视频芯片组和第二视频芯片组通信的多核处理器,其中第一和第二视频芯片组支持第一,第二和第三监视器。

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