USER-CONTROLLED SWEEPSTAKES ENTRIES
    2.
    发明申请
    USER-CONTROLLED SWEEPSTAKES ENTRIES 有权
    用户控制的记录

    公开(公告)号:US20110092267A1

    公开(公告)日:2011-04-21

    申请号:US12836813

    申请日:2010-07-15

    IPC分类号: A63F13/00

    摘要: Provided are systems and methods for conducting sweepstakes, which can include a user controlled gaming award, wherein the user controlled gaming award includes entries in another game is provided. Entries into a sweepstakes game are associating with a unique identifier, which can be used to enter a plurality of sweepstakes games. A graphical user interface is configured to permit a player to assign awarded sweepstakes entries to at least one sweepstakes game, and further can be configured to permit the player to accumulate entries. The awarded entries can be configured as a form of currency redeemable for entry into at least one sweepstakes game. The methods and systems can permit the player to exchange any entry to into a sweepstakes game. According to another embodiment of the invention, the method further comprises an act of permitting the player to exchange the custom currency. According to another embodiment, the method and systems are further configured to provide an exchange interface for trading of the custom currency.

    摘要翻译: 提供了用于进行抽奖的系统和方法,其可以包括用户控制的游戏奖励,其中提供了用户控制的游戏奖励包括在另一游戏中的条目。 进入抽奖游戏的条目与唯一的标识符相关联,可以用于输入多个抽奖游戏。 图形用户界面被配置为允许玩家将授权的抽奖条目分配给至少一个抽奖游戏,并且还可以被配置为允许玩家累积条目。 授予的条目可以配置为可兑换的货币形式,以进入至少一个抽奖游戏。 方法和系统可以允许玩家将任何条目交换到抽奖游戏中。 根据本发明的另一实施例,该方法还包括允许玩家交换定制货币的动作。 根据另一个实施例,该方法和系统还被配置为提供用于交易定制货币的交换界面。

    System and method for conducting a game of chance
    5.
    发明授权
    System and method for conducting a game of chance 有权
    进行游戏机会的系统和方法

    公开(公告)号:US08398479B2

    公开(公告)日:2013-03-19

    申请号:US12846946

    申请日:2010-07-30

    IPC分类号: A63F9/24

    摘要: Provided are systems and methods configured to retain game state information during the course of game play of multiple individual games to deliver a gaming experience in addition to the game play and/or any outcome associated with the individual games and/or game sessions. Player interest can be enhanced through the requirement that multiple games be played to get to a final outcome of the game experience. Each ticket/entry can represent one step along the way (or some other ratio) of the game experience. Combining online experiences with a progression through the gaming experience with stored state information across sessions allows a game management system to track and manage the player until the game experience is complete and can include, for example, requiring a predetermined number of plays. Further the game management system can permit dynamically establishing criteria for players during any game experience.

    摘要翻译: 提供了被配置为在多个单独游戏的游戏过程中保留游戏状态信息的系统和方法,以便除了游戏玩法和/或与各个游戏和/或游戏会话相关联的任何结果之外提供游戏体验。 玩家的兴趣可以通过多玩游戏来达到游戏体验的最终结果。 每个票/条目可以代表游戏体验的一个步骤(或其他比例)。 通过游戏体验将游戏体验与存储的状态信息结合在一起,可以让游戏管理系统跟踪和管理玩家,直到游戏体验完成,并且可以包括例如要求预定数量的游戏。 此外,游戏管理系统可以允许在任何游戏体​​验期间为玩家动态建立标准。

    SYSTEM AND METHOD FOR CONDUCTING A GAME OF CHANCE
    6.
    发明申请
    SYSTEM AND METHOD FOR CONDUCTING A GAME OF CHANCE 有权
    执行游戏的系统和方法

    公开(公告)号:US20130225283A1

    公开(公告)日:2013-08-29

    申请号:US13847089

    申请日:2013-03-19

    IPC分类号: G07F17/32

    摘要: Provided are systems and methods configured to retain game state information during the course of game play of multiple individual games to deliver a gaming experience in addition to the game play and/or any outcome associated with the individual games and/or game sessions. Player interest can be enhanced through the requirement that multiple games be played to get to a final outcome of the game experience. Each ticket/entry can represent one step along the way (or some other ratio) of the game experience. Combining online experiences with a progression through the gaming experience with stored state information across sessions allows a game management system to track and manage the player until the game experience is complete and can include, for example, requiring a predetermined number of plays. Further the game management system can permit dynamically establishing criteria for players during any game experience.

    摘要翻译: 提供了被配置为在多个单独游戏的游戏过程中保留游戏状态信息的系统和方法,以便除了游戏玩法和/或与各个游戏和/或游戏会话相关联的任何结果之外提供游戏体验。 玩家的兴趣可以通过多玩游戏来达到游戏体验的最终结果。 每个票/条目可以代表游戏体验的一个步骤(或其他比例)。 通过游戏体验将游戏体验与存储的状态信息结合在一起,可以让游戏管理系统跟踪和管理玩家,直到游戏体验完成,并且可以包括例如要求预定数量的游戏。 此外,游戏管理系统可以允许在任何游戏体​​验期间为玩家动态建立标准。

    SYSTEM AND METHOD FOR CONDUCTING A GAME OF CHANCE
    7.
    发明申请
    SYSTEM AND METHOD FOR CONDUCTING A GAME OF CHANCE 有权
    执行游戏的系统和方法

    公开(公告)号:US20110053673A1

    公开(公告)日:2011-03-03

    申请号:US12846946

    申请日:2010-07-30

    IPC分类号: A63F13/00

    摘要: Provided are systems and methods configured to retain game state information during the course of game play of multiple individual games to deliver a gaming experience in addition to the game play and/or any outcome associated with the individual games and/or game sessions. Player interest can be enhanced through the requirement that multiple games be played to get to a final outcome of the game experience. Each ticket/entry can represent one step along the way (or some other ratio) of the game experience. Combining online experiences with a progression through the gaming experience with stored state information across sessions allows a game management system to track and manage the player until the game experience is complete and can include, for example, requiring a predetermined number of plays. Further the game management system can permit dynamically establishing criteria for players during any game experience.

    摘要翻译: 提供了被配置为在多个单独游戏的游戏过程中保留游戏状态信息的系统和方法,以便除了游戏玩法和/或与各个游戏和/或游戏会话相关联的任何结果之外提供游戏体验。 玩家的兴趣可以通过多玩游戏来达到游戏体验的最终结果。 每个票/条目可以代表游戏体验的一个步骤(或其他比例)。 通过游戏体验将游戏体验与存储的状态信息结合在一起,可以让游戏管理系统跟踪和管理玩家,直到游戏体验完成,并且可以包括例如要求预定数量的游戏。 此外,游戏管理系统可以允许在任何游戏体​​验期间为玩家动态建立标准。

    System and method for collecting and using player information
    9.
    发明授权
    System and method for collecting and using player information 有权
    用于收集和使用玩家信息的系统和方法

    公开(公告)号:US09084931B2

    公开(公告)日:2015-07-21

    申请号:US13601030

    申请日:2012-08-31

    摘要: A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player.

    摘要翻译: 提供分布式计算机系统来收集玩家信息。 此外,提供了一种评分系统,其基于收集的信息的一个或多个元素对玩家进行评分。 玩家可能会根据一些特征进行评级。 响应于确定的评分或分数,分配系统可以针对玩家采取行动。 例如,可以向玩家提供免费优惠,提供奖励,邀请来到赌博场所,呈现广告,或者可以涉及玩家的其他动作。 此外,分布式计算机系统可以允许玩家根据玩家指定的一套标准来管理他们的频繁的玩家帐户并接收免费优惠。