摘要:
A method of formatting information for transmission over a peer-to-peer communication network is provided. The method comprises identifying a graphical nature of the information, and capturing the information based on the graphical nature. The method further comprises identifying a graphical content type associated with the information, and encoding the information based on the graphical content type.
摘要:
Allocating resources of a node in a cluster of nodes without requiring a central server. Resource metrics of the node are monitored at a service manager of the node. Resource usage of the node is disseminated to a plurality of neighboring nodes at the service manager of the node. Resource usage of the neighboring nodes is gathered at the service manager of the node. A request from an external client is received such that the request can be redirected to an appropriate node based on user directed constraints, the resource metrics of the node and the resource usage of the neighboring nodes.
摘要:
A method of sharing information associated with a selected application is provided. The method comprises identifying a media type associated with the information, and capturing the information based on the media type. The method further comprises identifying a content type associated with the information, the content type being related to the media type, encoding the information based on the content type, and providing access to the encoded information over a communication network.
摘要:
Peer-to-peer multicasting of streaming data in a node in a peer-to-peer computer environment. A transmission of packets is received at the node, wherein the packets are data packets pushed from a parent node and comprises data of a sub stream of the streaming data. A buffer map of the node is created at the node, wherein the buffer map lists the packets that have been received and an available bandwidth of the node. The node is connected with at least one neighboring node. The buffer map of the node is exchanged with a buffer map of the at least one neighboring node. Provided a determination is made that at least one packet in the sub stream of the streaming data was not received at the node, the at least one packet is pulled from the at least one neighboring.
摘要:
A variety of methods, systems, devices and configured storage devices are used in relation to peer-to-peer streaming system with a plurality of processing-circuit-peer nodes sharing streaming data by passing the streaming data from parent nodes to child nodes. According to one such system, computer-based nodes are configured and adapted to detect a departure of a first child peer node from the peer-to-peer streaming system. The first child peer node having been a child peer node of the parent peer node and the first child peer having provided data to one or more additional child peers. Responsive to the detected departure, a second child peer is selected to provide data to the one or more additional child peers. Data is provided to the second child peer to facilitate establishment of a connection between the selected child peer and the one or more additional child peers and the parent peer node.
摘要:
A touch-screen apparatus and method are described for controlling an online video game. For example, one embodiment of a touch-screen apparatus comprises: a touch-screen display for displaying images and receiving user input in response to a user touching the touch screen display; a network interface for establishing a network connection with a gaming server executing a video game in response to user input from the apparatus, the gaming server compressing video output from the video game to generate interactive compressed streaming video, and transmitting the interactive compressed streaming video generated by the video game over the network connection to the touch-screen apparatus; a memory for storing program code and a processor for processing the program code to generate a touch-screen graphical user interface (GUI) comprising: a plurality of user input elements providing user input in response to the user selecting the user input elements on the touch screen display; wherein the user input is transmitted from the touch-screen apparatus to the gaming server to control the execution of the video game.
摘要:
A touch-screen apparatus and method are described for controlling an online video game. For example, one embodiment of a touch-screen apparatus comprises: a touch-screen display for displaying images and receiving user input in response to a user touching the touch screen display; a network interface for establishing a network connection with a gaming server executing a video game in response to user input from the apparatus, the gaming server compressing video output from the video game to generate interactive compressed streaming video, and transmitting the interactive compressed streaming video generated by the video game over the network connection to the touch-screen apparatus; a memory for storing program code and a processor for processing the program code to generate a touch-screen graphical user interface (GUI) comprising: a plurality of user input elements providing user input in response to the user selecting the user input elements on the touch screen display; wherein the user input is transmitted from the touch-screen apparatus to the gaming server to control the execution of the video game.
摘要:
For display of, at a user device, a region of interest within video images and associated applications. In a particular example embodiment, a streaming video source provides streaming data to a user device, with the streaming data being representative of a sequence of images, and each image including a plurality of individually decodable slices. At the user device and for a particular image and a corresponding subset region of the image, less than all of the plurality of individually decodable slices are displayed in response to a current input indicative of the subset region. Future input indicative of a revised subset region is then predicted in response to images in the image sequence that have yet to be displayed and to previously received input. In other embodiments, multicasting methods, systems or arrangements provide streaming video to one or more user devices.