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公开(公告)号:US08997024B2
公开(公告)日:2015-03-31
申请号:US12963634
申请日:2010-12-09
申请人: Stuart John Harding Kent , Blair Stuart McGlashan , Jens Kåre Jacobsen , Tyler Edward Gibson , Andrew Jude Byrne , Sadi Sufi Khan
发明人: Stuart John Harding Kent , Blair Stuart McGlashan , Jens Kåre Jacobsen , Tyler Edward Gibson , Andrew Jude Byrne , Sadi Sufi Khan
CPC分类号: G06F8/75
摘要: A method includes transmitting an interface to a display device, where the interface represents a view of at least a portion of a graph. The graph is based on a model of a system and includes a plurality of nodes connected by a plurality of links, where at least one node of the graph includes another node. The method includes receiving a command to store a placemarker corresponding to the view and storing the placemarker. The placemarker is selectable to restore the view at the interface.
摘要翻译: 一种方法包括将接口发送到显示设备,其中该接口表示图形的至少一部分的视图。 该图基于系统的模型并且包括通过多个链接连接的多个节点,其中该图的至少一个节点包括另一个节点。 所述方法包括:接收用于存储对应于所述视图的地名标记并存储所述地标标记的命令。 可选择的地方标记可以在界面恢复视图。
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公开(公告)号:US20120151419A1
公开(公告)日:2012-06-14
申请号:US12963634
申请日:2010-12-09
申请人: Stuart John Harding Kent , Blair Stuart McGlashan , Jens Kåre Jacobsen , Tyler Edward Gibson , Andrew Jude Byrne , Sadi Sufi Khan
发明人: Stuart John Harding Kent , Blair Stuart McGlashan , Jens Kåre Jacobsen , Tyler Edward Gibson , Andrew Jude Byrne , Sadi Sufi Khan
IPC分类号: G06F3/048
CPC分类号: G06F8/75
摘要: A method includes transmitting an interface to a display device, where the interface represents a view of at least a portion of a graph. The graph is based on a model of a system and includes a plurality of nodes connected by a plurality of links, where at least one node of the graph includes another node. The method includes receiving a command to store a placemarker corresponding to the view and storing the placemarker. The placemarker is selectable to restore the view at the interface.
摘要翻译: 一种方法包括将接口发送到显示设备,其中该接口表示图形的至少一部分的视图。 该图基于系统的模型并且包括通过多个链接连接的多个节点,其中该图的至少一个节点包括另一个节点。 所述方法包括:接收用于存储对应于所述视图的地名标记并存储所述地标标记的命令。 可选择的地方标记可以在界面恢复视图。
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公开(公告)号:US20120154283A1
公开(公告)日:2012-06-21
申请号:US12972060
申请日:2010-12-17
申请人: Jens K. Jacobsen , Sadi Khan , Gareth Alun Jones , Tyler Edward Gibson , Steven Douglas De Mar , Andrew Jude Byrne
发明人: Jens K. Jacobsen , Sadi Khan , Gareth Alun Jones , Tyler Edward Gibson , Steven Douglas De Mar , Andrew Jude Byrne
摘要: Organizing data where the data has spatial significance. A method includes, at a user interface, displaying to a user a representation of spatially structured data. User input is received at a computer implemented user interface through one or more hardware user interface devices. The user input is domain agnostic, but has a spatial connotation. Based on pre-existing structured data displayed at the user interface, a domain is determined for the user input. Based on the determined domain, the user input is interpreted into a domain specific response. The domain specific response is consistent with the spatial connotation across a plurality of domains.
摘要翻译: 组织数据具有空间意义的数据。 一种方法包括在用户界面向用户显示空间结构化数据的表示。 用户输入通过一个或多个硬件用户界面设备在计算机实现的用户接口处被接收。 用户输入是域不可知的,但具有空间内涵。 基于在用户界面显示的预先存在的结构化数据,确定用户输入的域。 基于确定的域,用户输入被解释为域特定响应。 域特定响应与跨多个域的空间内涵一致。
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公开(公告)号:US09436437B2
公开(公告)日:2016-09-06
申请号:US12972060
申请日:2010-12-17
申请人: Jens K. Jacobsen , Sadi Khan , Gareth Alun Jones , Tyler Edward Gibson , Steven Douglas De Mar , Andrew Jude Byrne
发明人: Jens K. Jacobsen , Sadi Khan , Gareth Alun Jones , Tyler Edward Gibson , Steven Douglas De Mar , Andrew Jude Byrne
摘要: Organizing data where the data has spatial significance. A method includes, at a user interface, displaying to a user a representation of spatially structured data. User input is received at a computer implemented user interface through one or more hardware user interface devices. The user input is domain agnostic, but has a spatial connotation. Based on pre-existing structured data displayed at the user interface, a domain is determined for the user input. Based on the determined domain, the user input is interpreted into a domain specific response. The domain specific response is consistent with the spatial connotation across a plurality of domains.
摘要翻译: 组织数据具有空间意义的数据。 一种方法包括在用户界面向用户显示空间结构化数据的表示。 用户输入通过一个或多个硬件用户界面设备在计算机实现的用户接口处被接收。 用户输入是域不可知的,但具有空间内涵。 基于在用户界面显示的预先存在的结构化数据,确定用户输入的域。 基于确定的域,用户输入被解释为域特定响应。 域特定响应与跨多个域的空间内涵一致。
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公开(公告)号:US09658687B2
公开(公告)日:2017-05-23
申请号:US13249239
申请日:2011-09-30
CPC分类号: G06F3/1423 , G06F3/012 , G06F3/013 , G06F3/0416 , G06F3/1438 , G06F3/1454 , G09G2354/00 , G09G2370/06 , G09G2370/24
摘要: Various technologies described herein pertain to controlling functionality of a display based on visual focus of a user in a multiple display or multiple computational device environment. A particular display from a set of displays on which a user is visually focused is identified. The set of displays includes at least a first display and a second display. Moreover, a type of input receivable from the user via the first display and/or content rendered on the first display is controlled based on the visual focus of the user.
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公开(公告)号:US20130083025A1
公开(公告)日:2013-04-04
申请号:US13249239
申请日:2011-09-30
CPC分类号: G06F3/1423 , G06F3/012 , G06F3/013 , G06F3/0416 , G06F3/1438 , G06F3/1454 , G09G2354/00 , G09G2370/06 , G09G2370/24
摘要: Various technologies described herein pertain to controlling functionality of a display based on visual focus of a user in a multiple display or multiple computational device environment. A particular display from a set of displays on which a user is visually focused is identified. The set of displays includes at least a first display and a second display. Moreover, a type of input receivable from the user via the first display and/or content rendered on the first display is controlled based on the visual focus of the user.
摘要翻译: 本文描述的各种技术涉及基于用户在多显示器或多个计算设备环境中的视觉焦点来控制显示器的功能。 识别来自用户在其上视觉聚焦的一组显示器的特定显示。 该组显示器至少包括第一显示器和第二显示器。 此外,基于用户的视觉焦点来控制从用户经由第一显示器和/或在第一显示器上呈现的内容可接收的类型的输入。
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公开(公告)号:US08678927B2
公开(公告)日:2014-03-25
申请号:US13252207
申请日:2011-10-04
IPC分类号: A63F13/00
CPC分类号: A63F13/42 , A63F13/06 , A63F13/211 , A63F13/213 , A63F13/2145 , A63F13/285 , A63F13/426 , A63F13/428 , A63F13/533 , A63F13/92 , A63F2300/1075 , A63F2300/308 , A63F2300/6045 , G06F3/017 , G06F3/0488
摘要: Various technologies described herein pertain to controlling a game with a mobile touch-enabled device. A thumbstick and a mode selection button can be rendered on a display of the mobile touch-enabled device. The thumbstick can be rendered on a reassignable area of the display and the mode selection button can be rendered on a mode selection area of the display. A touch (e.g., drag) from the mode selection area to the reassignable area can be detected, and an operation in the game can be controlled with the thumbstick represented as being at a depressed height in response to the touch in the reassignable area while the touch is detected without discontinuity of contact from starting the drag. Further, upon detecting discontinuation of the touch, a different operation in the game can be controlled with the thumbstick represented as being at a default height in response to a subsequent touch.
摘要翻译: 本文描述的各种技术涉及利用支持移动触摸功能的设备来控制游戏。 可以在支持移动触摸的设备的显示器上呈现拇指和模式选择按钮。 可以在显示器的可重新指定区域上呈现拇指,并且可以在显示器的模式选择区域上呈现模式选择按钮。 可以检测到从模式选择区域到可重新分配区域的触摸(例如,拖动),并且可以通过响应于可重新分配区域中的触摸而以表示为处于沮丧高度的拇指来控制游戏中的操作,而 检测到触摸不发生不连续的触点开始拖动。 此外,在检测到不连续的触摸之后,可以通过以随后的触摸表示为默认高度的拇指来控制游戏中的不同操作。
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公开(公告)号:US20130084980A1
公开(公告)日:2013-04-04
申请号:US13252207
申请日:2011-10-04
IPC分类号: A63F9/24
CPC分类号: A63F13/42 , A63F13/06 , A63F13/211 , A63F13/213 , A63F13/2145 , A63F13/285 , A63F13/426 , A63F13/428 , A63F13/533 , A63F13/92 , A63F2300/1075 , A63F2300/308 , A63F2300/6045 , G06F3/017 , G06F3/0488
摘要: Various technologies described herein pertain to controlling a game with a mobile touch-enabled device. A thumbstick and a mode selection button can be rendered on a display of the mobile touch-enabled device. The thumbstick can be rendered on a reassignable area of the display and the mode selection button can be rendered on a mode selection area of the display. A touch (e.g., drag) from the mode selection area to the reassignable area can be detected, and an operation in the game can be controlled with the thumbstick represented as being at a depressed height in response to the touch in the reassignable area while the touch is detected without discontinuity of contact from starting the drag. Further, upon detecting discontinuation of the touch, a different operation in the game can be controlled with the thumbstick represented as being at a default height in response to a subsequent touch.
摘要翻译: 本文描述的各种技术涉及利用支持移动触摸功能的设备来控制游戏。 可以在支持移动触摸的设备的显示器上呈现拇指和模式选择按钮。 可以在显示器的可重新指定区域上呈现拇指,并且可以在显示器的模式选择区域上呈现模式选择按钮。 可以检测到从模式选择区域到可重新分配区域的触摸(例如,拖动),并且可以通过响应于可重新分配区域中的触摸而将拇指表示为处于沮丧的高度来控制游戏中的操作,而 检测到触摸不发生不连续的触点开始拖动。 此外,在检测到不连续的触摸之后,可以通过以随后的触摸表示为默认高度的拇指来控制游戏中的不同操作。
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