System and method for interactive multiplayer broadcast game
    1.
    发明授权
    System and method for interactive multiplayer broadcast game 有权
    交互式多人播放游戏的系统和方法

    公开(公告)号:US09511293B2

    公开(公告)日:2016-12-06

    申请号:US14351300

    申请日:2012-10-12

    摘要: There is provided a system and method for interactive multi-player broadcast game, the system comprising a plurality of controllers; each controller capable of providing a set of game inputs to a game server in response to the broadcast; wherein the game server is operable to control game play and scoring; the game server further operable to either calculate or receive the latency data associated with each game controller depending on the type of controller and offset the latency during a time-sensitive game play. The above system allows different controllers to be used without biasing against relatively ‘dumb’ controllers such as the Plain Old Telephone (POT). Further, the above system allows massively multiplayer game to be played in the context of an interactive TV broadcast game with POT as controllers.

    摘要翻译: 提供了一种用于交互式多玩家广播游戏的系统和方法,该系统包括多个控制器; 每个控制器能够响应于广播向游戏服务器提供一组游戏输入; 其中所述游戏服务器可操作以控制游戏和评分; 游戏服务器还可操作以根据控制器的类型来计算或接收与每个游戏控制器相关联的延时数据,并抵消在时间敏感的游戏过程中的等待时间。 上述系统允许使用不同的控制器,而不会偏离相对“哑”控制器(如普通旧电话(POT))。 此外,上述系统允许在具有POT作为控制器的交互式电视广播游戏的上下文中播放大型多人游戏。

    SYSTEM AND METHOD FOR INTERACTIVE MULTIPLAYER BROADCAST GAME
    2.
    发明申请
    SYSTEM AND METHOD FOR INTERACTIVE MULTIPLAYER BROADCAST GAME 有权
    用于交互式多播放器广播游戏的系统和方法

    公开(公告)号:US20140274415A1

    公开(公告)日:2014-09-18

    申请号:US14351300

    申请日:2012-10-12

    IPC分类号: A63F13/30

    摘要: There is provided a system and method for interactive multi-player broadcast game, the system comprising a plurality of controllers; each controller capable of providing a set of game inputs to a game server in response to the broadcast; wherein the game server is operable to control game play and scoring; the game server further operable to either calculate or receive the latency data associated with each game controller depending on the type of controller and offset the latency during a time-sensitive game play. The above system allows different controllers to be used without biasing against relatively ‘dumb’ controllers such as the Plain Old Telephone (POT). Further, the above system allows massively multiplayer game to be played in the context of an interactive TV broadcast game with POT as controllers.

    摘要翻译: 提供了一种用于交互式多玩家广播游戏的系统和方法,该系统包括多个控制器; 每个控制器能够响应于广播向游戏服务器提供一组游戏输入; 其中所述游戏服务器可操作以控制游戏和评分; 游戏服务器还可操作以根据控制器的类型来计算或接收与每个游戏控制器相关联的延时数据,并抵消在时间敏感的游戏过程中的等待时间。 上述系统允许使用不同的控制器,而不会偏离相对“哑”控制器(如普通旧电话(POT))。 此外,上述系统允许在具有POT作为控制器的交互式电视广播游戏的上下文中播放大型多人游戏。