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公开(公告)号:US09129430B2
公开(公告)日:2015-09-08
申请号:US13927056
申请日:2013-06-25
申请人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, Jr. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda , Zachary Quarles , Michael Scavezze , Ryan Hastings , Cameron Brown , Tony Ambrus , Jason Scott , John Bevis , Jamie B. Kirschenbaum , Nicholas Gervase Fajt , Michael Klucher , Relja Markovic , Stephen Latta , Daniel McCulloch
发明人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, Jr. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda , Zachary Quarles , Michael Scavezze , Ryan Hastings , Cameron Brown , Tony Ambrus , Jason Scott , John Bevis , Jamie B. Kirschenbaum , Nicholas Gervase Fajt , Michael Klucher , Relja Markovic , Stephen Latta , Daniel McCulloch
IPC分类号: G09G5/00 , G06T19/00 , G06T13/20 , G06F3/01 , G06F3/0481
CPC分类号: G06T19/006 , G02B27/0172 , G02B2027/0178 , G06F3/011 , G06F3/013 , G06F3/017 , G06F3/04815 , G06F3/167 , G06T13/20
摘要: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
摘要翻译: 公开了涉及在包括透视显示系统的增强现实计算设备上操作用户界面的实施例。 例如,一个公开的实施例包括识别位于用户的视场之外的一个或多个对象,并且对于一个或多个对象的每个对象,向用户提供与对象相关联的位置信息的指示。
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公开(公告)号:US20140375683A1
公开(公告)日:2014-12-25
申请号:US13927056
申请日:2013-06-25
申请人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, JR. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda , Zachary Quarles , Michael Scavezze , Ryan Hastings , Cameron Brown , Tony Ambrus , Jason Scott , John Bevis , Jamie B. Kirschenbaum , Nicholas Gervase Fajt , Michael Klucher , Relja Markovic , Stephen Latta , Daniel McCulloch
发明人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, JR. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda , Zachary Quarles , Michael Scavezze , Ryan Hastings , Cameron Brown , Tony Ambrus , Jason Scott , John Bevis , Jamie B. Kirschenbaum , Nicholas Gervase Fajt , Michael Klucher , Relja Markovic , Stephen Latta , Daniel McCulloch
CPC分类号: G06T19/006 , G02B27/0172 , G02B2027/0178 , G06F3/011 , G06F3/013 , G06F3/017 , G06F3/04815 , G06F3/167 , G06T13/20
摘要: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
摘要翻译: 公开了涉及在包括透视显示系统的增强现实计算设备上操作用户界面的实施例。 例如,一个公开的实施例包括识别位于用户的视场之外的一个或多个对象,并且对于一个或多个对象的每个对象,向用户提供与对象相关联的位置信息的指示。
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公开(公告)号:US20150035861A1
公开(公告)日:2015-02-05
申请号:US13956231
申请日:2013-07-31
申请人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, JR. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda
发明人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, JR. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda
CPC分类号: G06T19/006 , G02B27/0093 , G02B27/017 , G02B27/0172 , G02B27/0179 , G02B2027/0138 , G02B2027/014 , G02B2027/0178 , G06F3/011 , G06F3/0346 , G06F3/04815
摘要: Embodiments that relate to presenting a plurality of visual information density levels for a plurality of geo-located data items in a mixed reality environment are disclosed. For example, in one disclosed embodiment a graduated information delivery program receives information for a selected geo-located data item and provides a minimum visual information density level for the item to a head-mounted display device. The program receives via the head-mounted display device a user input corresponding to the selected geo-located data item. Based on the input, the program provides an increasing visual information density level for the selected item to the head-mounted display device for display within the mixed reality environment.
摘要翻译: 公开了在混合现实环境中呈现多个地理位置数据项的多个视觉信息密度级别的实施例。 例如,在一个公开的实施例中,分级信息传送程序接收所选择的地理定位数据项目的信息,并将该项目的最小视觉信息密度级别提供给头戴式显示设备。 程序通过头戴式显示装置接收与所选择的地理定位数据项相对应的用户输入。 基于输入,该程序为所选择的项目提供增加的视觉信息密度级别,用于头戴式显示装置,以在混合现实环境中显示。
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公开(公告)号:US20160027218A1
公开(公告)日:2016-01-28
申请号:US14723065
申请日:2015-05-27
申请人: Tom Salter , Ben Sugden , Laura Massey , Brian Keane
发明人: Tom Salter , Ben Sugden , Laura Massey , Brian Keane
摘要: A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a projection of the device user's gaze with a location in a mixed or virtual reality environment. When a projected gaze ray is visibly rendered on other HMD devices (where all the devices are operatively coupled), users of those devices can see what the user is looking at in the environment. In multi-user settings, each HMD device user can see each other's projected gaze rays which can facilitate collaboration in a commonly-shared and experienced mixed or virtual reality environment. The gaze projection can be used much like a finger to point at an object, or to indicate a location on a surface with precision and accuracy.
摘要翻译: 在现实世界物理环境中操作的头戴式显示器(HMD)设备配置有传感器封装,其能够确定设备用户的注视的投影与混合或虚拟现实环境中的位置的交集。 当在其他HMD设备(其中所有设备可操作地耦合)上可见地呈现投影的注视射线时,这些设备的用户可以看到用户在环境中看到什么。 在多用户设置中,每个HMD设备用户可以看到彼此的投射凝视射线,这可以促进共享和经验的混合或虚拟现实环境中的协作。 注视投影可以非常像手指来指向物体,或者以精确和准确的方式指示表面上的位置。
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公开(公告)号:US20160027213A1
公开(公告)日:2016-01-28
申请号:US14611447
申请日:2015-02-02
申请人: Aaron Burns , Ben Sugden , Laura Massey , Alexandre Da Veiga , Tom Salter , Greg Alt
发明人: Aaron Burns , Ben Sugden , Laura Massey , Alexandre Da Veiga , Tom Salter , Greg Alt
CPC分类号: G02B27/0172 , G02B27/017 , G02B2027/0138 , G02B2027/0167 , G02B2027/0178 , G02B2027/0187 , G06F3/011 , G06F3/012 , G06F3/04815 , G06T7/73 , G06T2207/10016 , G06T2207/10028 , H04N13/204 , H04N13/279 , H04N2013/0081
摘要: An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor.
摘要翻译: HMD设备被配置为垂直地调整具有不同高度的渲染的虚拟现实环境的接地平面以匹配平坦的现实世界楼层,使得设备用户可以移动以导航和探索环境并且始终正确地位于虚拟 地面并不在其上或其下方。 HMD设备不是连续地调整虚拟现实接地平面,当使用者没有从事某种形式的运动(例如,行走)时,这可以引起用户的认知不和谐的不适,虚拟的虚拟现实平面在用户周围建立一个阈值半径 不进行接地面调整。 用户可以在阈值半径内进行移动,而HMD设备不会移动虚拟地形。 当用户移动超过阈值半径时,设备将根据需要进行调整,以将虚拟现实环境的接地平面与真实世界的底层相匹配。
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公开(公告)号:US20160027212A1
公开(公告)日:2016-01-28
申请号:US14600774
申请日:2015-01-20
申请人: Alexandre Da Veiga , Ben Sugden , Laura Massey
发明人: Alexandre Da Veiga , Ben Sugden , Laura Massey
CPC分类号: G06T19/006 , G02B27/0093 , G02B27/017 , G02B27/0172 , G02B2027/0138 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G06F3/011 , G06F3/012 , G06F3/013 , G06F3/04815 , G06F3/0487 , G06T15/08 , G06T19/20 , H04N13/239 , H04N13/332 , H04N13/344 , H04N2013/0081
摘要: An HMD device with a see-through display and depth sensing capability is configured to selectively dim or fade out a display of a virtual reality environment to enable a user to see the real world without obstruction by the virtual world when a distance between the user and a real world object is determined to be less than a threshold distance. The current height of the user's head (i.e., the distance from head to ground) may be utilized when performing the dimming/fading so that different threshold distances can be used depending on whether the user is standing or seated.
摘要翻译: 具有透视显示和深度感测功能的HMD设备被配置为选择性地调暗或淡出虚拟现实环境的显示器,以使用户能够在虚拟世界中看到真实世界,当用户和 确定真实世界对象小于阈值距离。 当执行调光/衰落时,可以利用用户头部的当前高度(即从头到地的距离),使得可以根据用户是站立还是坐着来使用不同的阈值距离。
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7.
公开(公告)号:US20160026242A1
公开(公告)日:2016-01-28
申请号:US14697109
申请日:2015-04-27
申请人: Aaron Burns , Ben Sugden , Laura Massey , Tom Salter
发明人: Aaron Burns , Ben Sugden , Laura Massey , Tom Salter
CPC分类号: G06F3/013 , G02B27/0093 , G02B27/017 , G02B27/0172 , G02B2027/0178 , G02B2027/0187 , G06F3/011 , G06F3/012 , G06F3/0482 , G06T19/00 , G06T19/006 , H04N9/31
摘要: A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a device user's projected gaze with a location in a virtual reality environment so that virtual objects can be placed into the environment with high precision. Surface reconstruction of the physical environment can be applied using data from the sensor package to determine the user's view position in the virtual world. A gaze ray originating from the view position is projected outward and a cursor or similar indicator is rendered on the HMD display at the ray's closest intersection with the virtual world such as a virtual object, floor/ground, etc. In response to user input, such as a gesture, voice interaction, or control manipulation, a virtual object is placed at the point of intersection between the projected gaze ray and the virtual reality environment.
摘要翻译: 在现实世界物理环境中操作的头戴显示器(HMD)设备配置有传感器封装,其能够确定设备用户的投射凝视与虚拟现实环境中的位置的交集,使得虚拟对象可以被放置在 环境精度高。 可以使用来自传感器包的数据来应用物理环境的表面重建,以确定用户在虚拟世界中的视图位置。 来自观察位置的注视射线向外突出,并且在与虚拟世界(例如虚拟物体,地面/地面等)的射线最近的交叉点处在HMD显示器上呈现光标或类似的指示符。响应于用户输入, 例如手势,语音交互或控制操作,虚拟对象被放置在投影的注视射线与虚拟现实环境之间的交点处。
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