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公开(公告)号:US12208333B2
公开(公告)日:2025-01-28
申请号:US18381128
申请日:2023-10-17
Applicant: Warner Bros. Entertainment Inc.
Inventor: Gary Lake-Schaal , Lewis S. Ostrover , Matthew Huard , Adam Husein
Abstract: A game modification engine modifies configuration settings affecting game play and the user experience in computer games after initial publication of the game, based on device level and game play data associated with a user or cohort of users and on machine-learned relationships between input data and a use metric for the game. The modification is selected to improve performance of the game as measured by the use metric. The modification may be tailored for a user cohort. The game modification engine may define the cohort automatically based on correlations discovered in the input data relative to a defined use metric.
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公开(公告)号:US11681933B2
公开(公告)日:2023-06-20
申请号:US16824692
申请日:2020-03-19
Applicant: Warner Bros. Entertainment Inc.
Inventor: Justin Herz , Brian Kursar , Keith Camoosa , Gregory Gewickey , Lewis Ostrover , Adam Husein
IPC: G06N5/04 , G06F16/28 , G06N20/00 , G06Q20/20 , G06Q30/0201 , G06Q30/0203 , G06Q30/0242 , G06Q30/0251 , H04L51/046 , G06Q30/0202
CPC classification number: G06N5/04 , G06F16/284 , G06N20/00 , G06Q20/202 , G06Q30/0201 , G06Q30/0202 , G06Q30/0203 , G06Q30/0244 , G06Q30/0246 , G06Q30/0255 , H04L51/046
Abstract: Methods and apparatus for improving automatic selection and timing of messages by a machine or system of machines include an inductive computational process driven by log-level network data from mobile devices and other network-connected devices, optionally in addition to traditional application-level data from cookies or the like. The methods and apparatus may be used, for example, to improve or optimize effectiveness of automatically-generated electronic communications with consumers and potential consumers for achieving a specified target.
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公开(公告)号:US20200320410A1
公开(公告)日:2020-10-08
申请号:US16824692
申请日:2020-03-19
Applicant: Warner Bros. Entertainment Inc.
Inventor: Justin Herz , Brian Kursar , Keith Camoosa , Gregory Gewickey , Lewis Ostrover , Adam Husein
Abstract: Methods and apparatus for improving automatic selection and timing of messages by a machine or system of machines include an inductive computational process driven by log-level network data from mobile devices and other network-connected devices, optionally in addition to traditional application-level data from cookies or the like. The methods and apparatus may be used, for example, to improve or optimize effectiveness of automatically-generated electronic communications with consumers and potential consumers for achieving a specified target.
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公开(公告)号:US20250114710A1
公开(公告)日:2025-04-10
申请号:US18989663
申请日:2024-12-20
Applicant: Warner Bros. Entertainment Inc.
Inventor: Gary Lake-Schaal , Lewis S. Ostrover , Matthew Huard , Adam Husein
Abstract: A game modification engine modifies configuration settings affecting game play and the user experience in computer games after initial publication of the game, based on device level and game play data associated with a user or cohort of users and on machine-learned relationships between input data and a use metric for the game. The modification is selected to improve performance of the game as measured by the use metric. The modification may be tailored for a user cohort. The game modification engine may define the cohort automatically based on correlations discovered in the input data relative to a defined use metric.
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公开(公告)号:US20240216816A1
公开(公告)日:2024-07-04
申请号:US18381128
申请日:2023-10-17
Applicant: Warner Bros. Entertainment Inc.
Inventor: Gary Lake-Schaal , Lewis S. Ostrover , Matthew Huard , Adam Husein
CPC classification number: A63F13/67 , A63F13/77 , A63F13/79 , G06N5/04 , G06N20/00 , A63F2300/5533 , A63F2300/6027
Abstract: A game modification engine modifies configuration settings affecting game play and the user experience in computer games after initial publication of the game, based on device level and game play data associated with a user or cohort of users and on machine-learned relationships between input data and a use metric for the game. The modification is selected to improve performance of the game as measured by the use metric. The modification may be tailored for a user cohort. The game modification engine may define the cohort automatically based on correlations discovered in the input data relative to a defined use metric.
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公开(公告)号:US11826653B2
公开(公告)日:2023-11-28
申请号:US16846268
申请日:2020-04-10
Applicant: Warner Bros. Entertainment Inc.
Inventor: Gary Lake-Schaal , Lewis S. Ostrover , Matthew Huard , Adam Husein
CPC classification number: A63F13/67 , A63F13/77 , A63F13/79 , G06N5/04 , G06N20/00 , A63F2300/5533 , A63F2300/6027
Abstract: A game modification engine modifies configuration settings affecting game play and the user experience in computer games after initial publication of the game, based on device level and game play data associated with a user or cohort of users and on machine-learned relationships between input data and a use metric for the game. The modification is selected to improve performance of the game as measured by the use metric. The modification may be tailored for a user cohort. The game modification engine may define the cohort automatically based on correlations discovered in the input data relative to a defined use metric.
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