摘要:
An electronic device may comprise audio processing circuitry, pace tracking circuitry, and positioning circuitry. The pace tracking circuitry may be operable to selects a tempo of songs for playback, by the audio processing circuitry based on position data generated by the positioning circuitry, a desired tempo, and whether the songs are stored locally or network-accessible. The position data may indicate the pace of a runner during a preceding, determined time interval. The pace tracking circuitry may control the song selection and/or time stretching based on a runner profile data stored in memory of the music device. The profile data may include runner's distance-per-stride data. The electronic device may include sensors operable to function as a pedometer. The pace tracking circuitry may update the distance-per-stride data based on the position data and based on data output by the one or more sensors.
摘要:
A wearable sensor system is disclosed that provides a measurable magnetic field that changes horizontally within the range of motion of human limbs. The wearable sensor system includes a magnetic sensing device, and one or more magnet devices that provide the measurable magnetic field with a strength exceeding the Earth's magnetic field. To this end, the magnetic sensing system provides a “personal” magnetic field about a user, with that magnetic field traveling with the user and overpowering adjacent interfering fields. The wearable sensor system may include a sensor arrangement that measures a strength of the personal magnetic field and field direction to perform horizontal localization, and may send a representation of a same to a remote computing device to cause an action to occur. Some such actions include output of pre-recorded or synthesized musical notes, for example.
摘要:
A controller to control an electronic musical instrument includes: first to third input units for a user to input play data and a frame having the first to third input units arranged therein. The frame has a wall surrounding an internal space, the wall has a three dimensional surface, the first to third input units configure one set, and the first to third input units configuring one such set are arranged adjacent in a circumferential direction of the three dimensional surface and the plurality of sets are arranged adjacent in a longitudinal direction of the three dimensional surface.
摘要:
Systems, methods, and devices for providing interactive striking objects (e.g., drumsticks) and performing actions in response to striking motions of the striking objects are disclosed. In some embodiments, the systems and methods provide an interactive drumstick, which includes a lighting display located at a tip portion of the interactive drumstick, a motion detector contained at least partially within the drumstick, a processor and memory contained at least partially within the drumstick, and an interactive system stored within the memory of the drumstick. The interactive system includes a striking motion module that determines striking motions of the drumstick with respect to a virtual percussion instrument based on accessing information measured by the motion detector, and a display module that causes the lighting display to present a certain type of illumination based on the striking motions determined by the striking motion module.
摘要:
An electronic device is provided. The electronic device includes a display; a memory for storing at least one audio signal; a communication circuit configured to establish wireless communication with an external device; and a processor electrically connected with the display, the memory, and the communication circuit, wherein the memory stores instructions for, when executed, causing the processor to: produce the at least one audio signal, receive data associated with a gesture through the communication circuit from the external device apply a sound effect, selected based at least in part on the data associated with the gesture, to the produced at least one audio source, and output or store a resulting audio signal, wherein the resulting audio signal represents application of the sound effect to the produced at least one audio signal.
摘要:
A wireless sensor network for musical instruments is provided that will allow a musician to communicate natural performance gestures (orientation, pressure, tilt, etc) to a computer. User interfaces and computing modules are also provided that enable a user to utilize the data communicated by the wireless sensor network to supplement and/or augment the artistic expression.
摘要:
A symphony playing method using an electronic device includes calculating a distance value between a first GPS device of a first detecting device and a distal terminal of a baton. An angle between a first straight line and a second straight line is calculated. A capturing device is controlled to capture images of hand gestures of a user. Once a music instrument is determined to be currently pointed to by the distal terminal of the baton, according to the first distance value and the calculated angle, and a beat is determined according to the captured images, notes on the symphony is played using a tone of the determined music instrument according to the determined beat.
摘要:
Systems, methods, and devices for providing interactive striking objects (e.g., drumsticks) and performing actions in response to striking motions of the striking objects are disclosed. In some embodiments, the systems and methods provide an interactive drumstick, which includes a lighting display located at a tip portion of the interactive drumstick, a motion detector contained at least partially within the drumstick, a processor and memory contained at least partially within the drumstick, and an interactive system stored within the memory of the drumstick. The interactive system includes a striking motion module that determines striking motions of the drumstick with respect to a virtual percussion instrument based on accessing information measured by the motion detector, and a display module that causes the lighting display to present a certain type of illumination based on the striking motions determined by the striking motion module.
摘要:
Systems, methods, and devices for providing interactive striking objects (e.g., drumsticks) and performing actions in response to striking motions of the striking objects are disclosed. In some embodiments, the systems and methods provide an interactive drumstick, which includes a lighting display located at a tip portion of the interactive drumstick, a motion detector contained at least partially within the drumstick, a processor and memory contained at least partially within the drumstick, and an interactive system stored within the memory of the drumstick. The interactive system includes a striking motion module that determines striking motions of the drumstick with respect to a virtual percussion instrument based on accessing information measured by the motion detector, and a display module that causes the lighting display to present a certain type of illumination based on the striking motions determined by the striking motion module.
摘要:
An electronic device may comprise audio processing circuitry, pace tracking circuitry, and positioning circuitry. The pace tracking circuitry may be operable to selects songs to be processed for playback, and/or control time stretching applied to such songs, by the audio processing circuitry based on position data generated by the positioning circuitry. The position data may indicate the pace of a runner during a preceding, determined time interval. The pace tracking circuitry may be operable to control the song selection and/or time stretching based on a runner profile data stored in memory of the music device. The profile data may comprise runner's distance-per-stride data. The electronic device may comprise one or more sensors operable to function as a pedometer. The pace tracking circuitry may be operable to update the distance-per-stride data based on the position data and based on data output by the one or more sensors.