CONTROL MECHANISM FOR MODEL AIRPLANES
    111.
    发明申请
    CONTROL MECHANISM FOR MODEL AIRPLANES 审中-公开
    模型飞机的控制机制

    公开(公告)号:WO02026337A1

    公开(公告)日:2002-04-04

    申请号:PCT/GB2001/004289

    申请日:2001-09-26

    CPC classification number: A63H30/04 A63H27/02

    Abstract: Radio control model aircraft achieve trim by an offset to the transmitted signal. The offset is generally set by a slider control. Aremote control transmitter, is disclosed having a first input device for providing an input signal to which the transmitter is responsive to provide a control signal to control proportionally an operating parameter of a controlled apparatus. The input device has a neutral state, in which the input signal has a value of zero, corresponding to a desired neutral value of the operating parameter. Operation of a second input device causes the transmitter to provide an offset to the control signal in the same sense as any input to the first input device. The offset increases in value until the first input device is in its neutral state when the operating parameter has the neutral value. In the exemplary application, when the aircraft is flying straight and level, the second input device, which may be a push button, is operated. The pilot continues to fly the aircraft straight and level. In doing so the stick input required reduces until the stick is in the neutral position. The increase in the value of the offset preferably takes place at a rate commensurate with the pilot remaining in control throughout.

    Abstract translation: 无线电控制模型飞机通过对发射信号的偏移实现修整。 偏移量通常由滑块控件设置。 公开了一种具有第一输入装置的第一输入装置,其中发射器响应于输入信号提供控制信号以成比例地控制受控装置的操作参数。 输入装置具有中性状态,其中输入信号具有零值,对应于操作参数的期望中性值。 第二输入设备的操作使得发射机以与对第一输入设备的任何输入相同的意义来向控制信号提供偏移。 当操作参数具有中性值时,偏移量增加,直到第一输入装置处于其中性状态。 在示例性应用中,当飞行器飞行直线和水平时,可以操作可以是按钮的第二输入设备。 飞行员继续直飞飞机。 在这样做时,需要的棒输入减少直到棒处于中立位置。 偏移值的增加优先以与飞行员保持一致的速度相当的速度进行。

    REMOTE CONTROLLED TOY ROBOT WITH ANIMATED ARMS
    112.
    发明申请
    REMOTE CONTROLLED TOY ROBOT WITH ANIMATED ARMS 审中-公开
    远程控制玩具机器人与动画

    公开(公告)号:WO02007843A1

    公开(公告)日:2002-01-31

    申请号:PCT/US2001/022988

    申请日:2001-07-19

    Abstract: A remote controlled toy robot having animated arms is disclosed. The preferred embodiment of the present invention incorporates a four wheel chassis with combined rear steering and drive mechanism. Both the right arm and the left arm associated with main body chassis of the present invention animate via signals sent by remote control. This animation includes a swinging arm motion, a punching arm motion, and locking arm motion. When a target area is hit a designated number of times, this triggers an event that temporarily disables one or more of a number of functions described. All of a number of push button switches trigger sound events described. The motion of said right arm animates in a manner that emulates a chopping and/or sword swinging motion whereby said right arm swings forward, outward and away from said main body chassis. The motion of left arm raises and lowers about the shoulder axis in a manner that emulates a blocking motion. The present invention allows for left and right steering and forward and backward, propulsion. When the animated arms are operated in conjunction with said combined rear steering and drive mechanism, the present invention can maneuver in a variety of ways, each of which depend on the users specific combination of remotely controlled animated events. The resulting said maneuverability of the present invention coupled with the function of said target area allows for a game of skill and strategy unparalleled in the toy industry.

    Abstract translation: 公开了具有动画臂的遥控玩具机器人。 本发明的优选实施例包括具有组合的后转向和驱动机构的四轮底盘。 与本发明的主体机箱相关联的右臂和左臂都通过远程控制发送的信号动画。 该动画包括摇臂运动,冲压臂运动和锁定臂运动。 当目标区域被击中指定次数时,这将触发暂时禁用所描述的多个功能中的一个或多个的事件。 所有的多个按钮开关触发所描述的声音事件。 所述右臂的运动以模拟切割和/或剑摆动的方式动画,由此所述右臂向前,向外和远离所述主体底架摆动。 左臂的运动以模拟阻塞运动的方式升高并降低肩轴。 本发明允许左右转向和前后推进。 当动画臂与所述组合的后转向和驱动机构一起操作时,本发明可以以各种方式进行操纵,每种方式取决于用户特定的遥控动画事件的组合。 所产生的本发明的机动性与所述目标区域的功能相结合,可以实现玩具行业中无与伦比的技巧和策略。

    METHODS AND APPARATUS FOR INTEGRATION OF INTERACTIVE TOYS WITH INTERACTIVE TELEVISION AND CELLULAR COMMUNICATION SYSTEMS
    115.
    发明申请
    METHODS AND APPARATUS FOR INTEGRATION OF INTERACTIVE TOYS WITH INTERACTIVE TELEVISION AND CELLULAR COMMUNICATION SYSTEMS 审中-公开
    交互式电动车与交互式电视与细胞通讯系统的整合方法与装置

    公开(公告)号:WO01069799A2

    公开(公告)日:2001-09-20

    申请号:PCT/IL2001/000246

    申请日:2001-03-14

    CPC classification number: A63H3/28 A63H30/04 A63H2200/00 G06Q30/02

    Abstract: Methods and apparatus for integrating interactive toys with interactive television and cellular communication systems are described. Interactive toys have real time conversations with users, preferably employing speech recognition. Interactive toys are preferably connected to at least one interactive toy server which is preferably connected to entertainment, education, sales promotion and other content providers possibly via Internet communication systems. Such a connection may utilize, for example, telephone lines, cellular communication systems, coaxial cables, satellite, DSL or other broadband systems. Interactive toys may be connected, via a wireless link, to a computing device such as a home computer, an Interactive Television set-top box or a base unit which provides Internet connectivity for the toy. Interactive toys may support mobile cellular or satellite communication. These toys are able to provide entertainment, education, sales promotion and other content to a user. Content is provided to users for their toys which enables toys to form relationships with users. Interactive Toys further utilize user knowledge bases to match entertainment, education and sales promotion content to user histories, behaviors and habits. Content is thus personalized to an individual user as well as to a user's environment including the user's location and the time at which the toy is used. Integration of content, such as entertainment, education and sales promotion is provided by merging Interactive Television techniques with Interactive Toys.

    Abstract translation: 描述了将交互式玩具与交互式电视和蜂窝通信系统集成的方法和装置。 互动玩具与用户进行实时对话,最好采用语音识别。 互动玩具优选地连接到至少一个交互式玩具服务器,其优选地可以通过互联网通信系统连接到娱乐,教育,促销和其他内容提供商。 这样的连接可以利用例如电话线,蜂窝通信系统,同轴电缆,卫星​​,DSL或其他宽带系统。 互动玩具可以经由无线链路连接到诸如家庭计算机,交互式电视机顶盒或为玩具提供因特网连接的基本单元之类的计算设备。 互动玩具可以支持移动蜂窝或卫星通信。 这些玩具能够向用户提供娱乐,教育,促销和其他内容。 内容提供给用户的玩具,使玩具能够与用户形成关系。 互动玩具进一步利用用户知识库,将娱乐,教育和促销内容与用户历史,行为和习惯相匹配。 因此,内容对于个人用户以及包括用户的位置和使用玩具的时间的用户环境进行个性化。 通过将互动电视技术与互动玩具相结合,提供娱乐,教育和促销等内容的整合。

    METHODS AND APPARATUS FOR COMMERCIAL TRANSACTIONS IN AN INTERACTIVE TOY ENVIRONMENT
    116.
    发明申请
    METHODS AND APPARATUS FOR COMMERCIAL TRANSACTIONS IN AN INTERACTIVE TOY ENVIRONMENT 审中-公开
    交互式玩具环境下商业交易的方法与装置

    公开(公告)号:WO01069572A1

    公开(公告)日:2001-09-20

    申请号:PCT/IL2001/000245

    申请日:2001-03-15

    CPC classification number: A63H3/28 A63F9/183 A63H30/04 A63H2200/00 G06Q30/02

    Abstract: Method (fig. 2 and 11) and apparatus (fig. 10A) for marketing which employ networked interactive toys (1200). Interactive toys (1200) have real time conversations with users using speech recognition. Interactive toys (1200) are connected to at least one interactive toy server (1208) which is connected to entertainment, education, marketing and sales promotion servers possibly via Internet communication systems (1206) utilizing telephone lines, coaxial cables, satellite or other broadband systems. Interactive toys (1200) are connected to a computing device (1204) such as a home computer, an Interactive Television set-top box or an electronic game station via a wireless link. The interactive toys may support mobile cellular or satellite communication. The interactive toys (1200) provide numerous methodologies for marketing products and services to a user. Interactive toys (1200) may be customized to user requirements by employing a modular design. Content is provided to users for their toys which enables toys to form relationships with users which further enhances entertainment, education, and marketing. Interactive toys (1200) utilize user knowledge bases to match marketing strategies to user histories, behaviors and purchase habits. Content including entertainment, educational and sale promotional content is thus personalized to an individual user. Use of a population or plurality of interactive toys (1200) in methods of marketing to a community of users is employed.

    Abstract translation: 方法(图2和11)和装置(图10A)用于营销网络互动玩具(1200)。 互动玩具(1200)与使用语音识别的用户进行实时对话。 互动玩具(1200)连接至至少一个交互式玩具服务器(1208),该至少一个交互式玩具服务器可以通过使用电话线,同轴电缆,卫星​​或其他宽带系统的因特网通信系统(1206)连接到娱乐,教育,营销和销售推广服务器 。 交互式玩具(1200)通过无线链路连接到计算设备(1204),例如家庭计算机,互动电视机顶盒或电子游戏站。 互动玩具可以支持移动蜂窝或卫星通信。 互动玩具(1200)为用户提供了许多用于营销产品和服务的方法。 互动玩具(1200)可以通过采用模块化设计来定制用户要求。 内容被提供给用户的玩具,使玩具与用户形成关系,进一步增强娱乐,教育和营销。 互动玩具(1200)利用用户知识库将营销策略与用户历史,行为和购买习惯相匹配。 因此,包括娱乐,教育和销售促销内容的内容因此被个性化为个人用户。 采用人群或多种交互式玩具(1200)在向用户社区进行营销的方法中。

    PASSIVE SOUND TELEMETRY SYSTEM AND METHOD AND OPERATING TOY USING THE SAME
    117.
    发明申请
    PASSIVE SOUND TELEMETRY SYSTEM AND METHOD AND OPERATING TOY USING THE SAME 审中-公开
    被动声音远程系统和使用它的方法和操作玩具

    公开(公告)号:WO01057550A1

    公开(公告)日:2001-08-09

    申请号:PCT/KR2000/000085

    申请日:2000-02-03

    CPC classification number: G01S5/22 A63H30/04 G01S3/808

    Abstract: A passive sound telemetry system and method is provided, in which phase differences are calculated for every pulse from acoustic signals received via three or six acoustic receivers, to measure a distance and angle with respect to a sound source. The system is applied to an operating toy giving chase to a user while following the user command. The telemetry system includes first to fourth acoustic receivers (111-114) contained in the housing for receiving first to fourth acoustic signals from a user, first to fourth zero crossing detectors for generating first to fourth pulse signals based on the first to fourth acoustic signals, earliest reception signal detector for detecting a pulse signal having the earliest phase among the first to fourth pulse signals, first to fourth arrival time difference calculator (70) for calculating arrival time differences between the pulse signal of the earliest phase and the first to fourth pulse signals, respectively, thereby obtaining an angle and a distance between the center of acoustic receivers and the user, based on a time difference between the second and third minimum arrival time difference values.

    Abstract translation: 提供了一种被动声音遥测系统和方法,其中通过三个或六个声学接收器从接收的声学信号中计算每个脉冲的相位差,以测量相对于声源的距离和角度。 该系统应用于在追随用户命令时向用户追逐的操作玩具。 遥测系统包括容纳在壳体中的第一至第四声接收器(111-114),用于从用户接收第一至第四声信号,第一至第四过零检测器,用于基于第一至第四声信号产生第一至第四脉冲信号 用于检测第一至第四脉冲信号中具有最早相位的脉冲信号的最早接收信号检测器,用于计算最早相脉冲信号与第一至第四脉冲信号之间的到达时间差的第一至第四到达时间差计算器(70) 脉冲信号,从而基于第二和第三最小到达时间差值之间的时间差来获得声学接收器的中心与用户之间的角度和距离。

    AUDIO-VISUAL EDUCATION SYSTEM USING MOVABLE TOYS
    119.
    发明申请
    AUDIO-VISUAL EDUCATION SYSTEM USING MOVABLE TOYS 审中-公开
    使用可移动玩具的视听教育系统

    公开(公告)号:WO00036576A1

    公开(公告)日:2000-06-22

    申请号:PCT/KR1999/000080

    申请日:1999-02-20

    CPC classification number: G09B19/00 A63H30/04

    Abstract: This audio-visual education system using movable toys (4) comprises a multichannel radio transmitter (2) which is mounted on a stereo output terminal of a sound signal regenerative apparatus (1), the radio transmitter (2) separating sound signals, and call signals and movement control signals on specific movable toys (4), and emitting each of the signals in the air; a plurality of movable toys (4) manufactured to move their mouth, hands, feet, or all body by power; a plurality of radio receivers (3) respectively mounted in each of the movable toys (4), the radio receiver (3) for receiving the signals emitted from the radio transmitter (2) and for controlling the relevant movable toy (4) according to the received signals to output sound signals and/or move at least one or more portions of the toy's body when the relevant movable toy (4) is called by the call signal from the radio transmitter; and a plurality of speakers respectively mounted in each of the movable toys, and for outputting the sound signal received from the radio receiver. According to this system, when various sound signals are output complexly, only relevant movable toys (4), called by the call signal output corresponding sound signal and move at least one or more portions of the toy's body during output of the sound signal or independently of the sound signal, thus steeply improving educational effect and audio-visual effect.

    Abstract translation: 这种使用可移动玩具(4)的视听教育系统包括安装在声音信号再生设备(1)的立体声输出端上的多声道无线电发射机(2),无线电发射机(2)分离声音信号,并且呼叫 特定可动玩具(4)上的信号和运动控制信号,并且发射空中的每个信号; 多个可移动玩具(4)制造成通过动力移动他们的嘴,手,脚或所有身体; 分别安装在每个可移动玩具(4)中的多个无线电接收器(3),用于接收从无线电发射器(2)发射的信号并根据相应的可移动玩具(4)控制的无线电接收器(3) 当通过来自无线电发射机的呼叫信号呼叫相关的可动玩具(4)时,所接收的信号输出声音信号和/或移动玩具身体的至少一个或多个部分; 以及分别安装在每个可移动玩具中并用于输出从无线电接收器接收的声音信号的多个扬声器。 根据该系统,当复合地输出各种声音信号时,只有通过呼叫信号调用的相关的可移动玩具(4)输出相应的声音信号,并且在声音信号输出期间独立地移动玩具身体的至少一个或多个部分 的声音信号,从而大大提高教育效果和视听效果。

    PROGRAMMABLE TOY AND GAME
    120.
    发明申请
    PROGRAMMABLE TOY AND GAME 审中-公开
    可编程玩具和游戏

    公开(公告)号:WO00010668A1

    公开(公告)日:2000-03-02

    申请号:PCT/US1998/024791

    申请日:1998-11-20

    CPC classification number: A63H30/04 A63F9/143 A63H17/006 A63H17/395

    Abstract: A programmable device such as a toy or novelty item has a keyboard (21) which can be activated by a user to set up any one of multiple different motions (figs 21-32) of the toy. Sounds and lights (22) can be activated to coordinate with the movement. The toy can be a car (20) or other device capable of moving in the environment. The keyboard can also be used to play a game of skill (fig. 36), for instance, shooting at a target.

    Abstract translation: 诸如玩具或新奇物品的可编程设备具有键盘(21),其可由用户激活以建立玩具的多个不同运动(图21-32)中的任何一个。 可以激活声音和灯光(22)来协调运动。 玩具可以是能够在环境中移动的汽车(20)或其他装置。 键盘也可以用于玩一个技能游戏(图36),例如在目标射击。

Patent Agency Ranking