VIDEO GAME SYSTEM WITH SAFETY ASSEMBLY AND METHOD OF PLAY

    公开(公告)号:WO2010031041A3

    公开(公告)日:2010-03-18

    申请号:PCT/US2009/056953

    申请日:2009-09-15

    Abstract: A video game system (10) having a safety assembly (14) operatively coupled to an electronic video game processor (20) configured to initiate an execution of an interactive video game (70, 80, 90) stored on a game processor readable medium (20a) and to cause an interruption of the execution of the interactive video game (70, 80, 90) when the safety assembly (14) does not detect a game player in a zone-of-play (44). A method of playing an interactive video game (70, 80, 90) on an electronic video game system including the steps of: executing on a game processor (20) an interactive video game (70, 80, 90) stored on a game processor readable medium (20a); and executing a safety program (64) wherein an execution of the interactive video game (70, 80, 90) is interrupted when a safety assembly (14) does not detect a game player in a zone-of-play (44).

    VIDEO GAME SYSTEM WITH SAFETY ASSEMBLY AND METHOD OF PLAY
    2.
    发明申请
    VIDEO GAME SYSTEM WITH SAFETY ASSEMBLY AND METHOD OF PLAY 审中-公开
    具有安全组装的视频游戏系统和播放方法

    公开(公告)号:WO2010031041A2

    公开(公告)日:2010-03-18

    申请号:PCT/US2009056953

    申请日:2009-09-15

    Abstract: A video game system (10) having a safety assembly (14) operatively coupled to an electronic video game processor (20) configured to initiate an execution of an interactive video game (70, 80, 90) stored on a game processor readable medium (20a) and to cause an interruption of the execution of the interactive video game (70, 80, 90) when the safety assembly (14) does not detect a game player in a zone-of-play (44). A method of playing an interactive video game (70, 80, 90) on an electronic video game system including the steps of: executing on a game processor (20) an interactive video game (70, 80, 90) stored on a game processor readable medium (20a); and executing a safety program (64) wherein an execution of the interactive video game (70, 80, 90) is interrupted when a safety assembly (14) does not detect a game player in a zone-of-play (44).

    Abstract translation: 一种视频游戏系统(10),其具有可操作地耦合到电子视频游戏处理器(20)的安全组件(14),该电子游戏处理器被配置为启动存储在游戏处理器可读介质上的交互式视频游戏(70,80,90) 20a),并且当安全组件(14)在游戏区(44)中没有检测到游戏者时,导致交互式视频游戏(70,80,90)的执行中断。 一种在电子游戏系统上播放交互式视频游戏(70,80,90)的方法,包括以下步骤:在游戏处理器(20)上执行存储在游戏处理器(20)上的交互式视频游戏(70,80,90) 可读介质(20a); 以及执行安全程序(64),其中当安全组件(14)在游戏区(44)中没有检测到游戏者时,交互式视频游戏(70,80,90)的执行被中断。

    DIGITAL ARTS AND CRAFTS COMPUTER PERIPHERAL TOY DEVICE
    4.
    发明申请
    DIGITAL ARTS AND CRAFTS COMPUTER PERIPHERAL TOY DEVICE 审中-公开
    数字艺术和作品计算机外围玩具设备

    公开(公告)号:WO2009055282A1

    公开(公告)日:2009-04-30

    申请号:PCT/US2008/079911

    申请日:2008-10-15

    CPC classification number: G06F3/046 G06F3/0488

    Abstract: A computer peripheral toy device is provided that connects to a personal computer and enables a child user to create drawings, animated figures, cards, posters, and other projects and items. The device includes a housing having a drawing tablet and a stylus that connects to the housing for use on the drawing tablet. There a plurality of buttons on the top surface of the housing that a user depresses when engaging in a drawing activity. Computer software is provided for installation on the personal computer in order to display data associated with a drawing activity. When executed by the computer, the computer software causes the computer to respond to the messages received from the controller to engage in a drawing activity using drawing style parameters based on which of the drawing style buttons, color palette buttons and design tool buttons are selected by a user.

    Abstract translation: 提供了一种连接到个人计算机并使儿童用户能够创建图纸,动画人物,卡片,海报和其他项目和项目的计算机外围玩具装置。 所述装置包括具有连接到所述外壳以便在所述绘图板上使用的绘图板和触笔的外壳。 在外壳的顶表面上有多个按钮,当使用者在进行绘画活动时,使用者按下该按钮。 提供计算机软件用于安装在个人计算机上,以便显示与绘画活动相关的数据。 当由计算机执行时,计算机软件使得计算机响应于从控制器接收到的消息,使用绘图样式参数进行绘制活动,该绘制样式参数基于哪个绘图样式按钮,调色板按钮和设计工具按钮被选择为 一个用户

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