Real-time orchestration for software learning workshops

    公开(公告)号:US11823588B2

    公开(公告)日:2023-11-21

    申请号:US16240606

    申请日:2019-01-04

    Applicant: AUTODESK, INC.

    CPC classification number: G09B19/0053 G09B5/08

    Abstract: One embodiment of the present application sets forth a computer-implemented method for remotely monitoring performance of a task in real time, comprising receiving, in real time from a first student computing device, first student data that includes a first set of actions performed in a first student application instance executing on the first student device, comparing a first student action included in the first set of actions to a first target action, in response to comparing the first student action to the first target action, identifying a first issue indicator associated with the first student action, determining a first remedy associated with at least one of the first target action and the first issue indicator, and performing a first remediation action associated with the first remedy.

    Techniques for on-body fabrication of wearable objects

    公开(公告)号:US11507039B2

    公开(公告)日:2022-11-22

    申请号:US15406620

    申请日:2017-01-13

    Applicant: AUTODESK, INC.

    Abstract: In various embodiments, a wearable object engine generates wearable objects. The wearable object engine represents a digital design of a wearable object as toolpaths. In operation, the wearable object engine generates visual guidance that indicates a portion of the design based on the toolpaths, a configuration associated a nozzle of a fabrication device, and a configuration associated with a portion of a human body. The wearable object engine causes the visual guidance to be displayed on the portion of the human body. As the nozzle moves over the portion of the human body, the nozzle extrudes fabrication material that forms the portion of the wearable object directly on the portion of the human body. Advantageously, a designer may control the nozzle to fabricate the wearable object while receiving visual guidance based on the digital design.

    Three-dimensional generative design based on two-dimensional sketching

    公开(公告)号:US11113865B2

    公开(公告)日:2021-09-07

    申请号:US16520269

    申请日:2019-07-23

    Applicant: AUTODESK, INC.

    Abstract: One embodiment of the present invention provides a technique for generating a three-dimensional model from a two-dimensional sketch. The technique includes receiving input indicating a set of points defining a first sketch element and a second set of points defining a second sketch element included in a sketch. The technique further includes identifying one or more design relationships between the first sketch element and the second sketch element. The technique further includes generating a computer model of the sketch that represents a structure linking the first sketch element and the second sketch element according to the one or more design relationships. The technique further includes outputting the first sketch element, the second sketch element, and the structure for display.

    Server side video screen capture
    7.
    发明授权

    公开(公告)号:US10735496B2

    公开(公告)日:2020-08-04

    申请号:US13871684

    申请日:2013-04-26

    Applicant: AUTODESK, INC.

    Abstract: A technique for capturing the output of a software application, controlled by an end-user of a client computer, on a server computer. The data may be captured from a hosted application running on the server computer, an application simulating the operations of an application used by the end-user on the client computer, or from a capture stream sent by an application on the client computer. A capture engine stores the capture data on the server computer without consuming processing or memory resources of the client computer. Furthermore, the capture data is immediately available on the server computer for sharing and publication, without consuming network bandwidth or a long upload delay.

    Haptic device for mixed reality environments

    公开(公告)号:US10713907B2

    公开(公告)日:2020-07-14

    申请号:US16118345

    申请日:2018-08-30

    Applicant: AUTODESK, INC.

    Abstract: A haptic system includes a haptic ring that is worn on the finger of a user. The haptic ring includes a flexible tube that is positioned against the finger pad of the user and configured to transport a fluid across the finger pad of the user. A first pump is configured to pump a warm fluid into the flexible tube and a second pump is configured to pump a cold fluid into the flexible tube, thereby providing a haptic sensation of temperature. A valve is positioned downstream of the haptic ring that is configured to open and close to modulate the pressure of the fluid, thereby providing a haptic sensation of pressure and/or vibration to the finger pad of the user. The haptic ring is unobtrusive and therefore does not significantly interfere with the ability of the user to perceive tactile sensations of the real world.

    Techniques for generating dynamic effects animations

    公开(公告)号:US10467794B2

    公开(公告)日:2019-11-05

    申请号:US15441224

    申请日:2017-02-23

    Applicant: AUTODESK, INC.

    Abstract: In one embodiment, a dynamic effects subsystem automatically generates a dynamic effects animation. A graphical user interface enables an animator to sketch applied energies that influence graphical objects. Each applied energy includes flow particles that are associated with velocity fields. Over time, a dynamic effects engine moves the flow particles and the associated velocity fields along a overall direction associated with the applied energy. To generate each frame included in the dynamic effects animation, the dynamic effect engine computes samples of the graphical objects, computes the influences of the velocity fields on the samples, and updates the positions of the samples based on the influences of the velocity fields. Notably, the applied energies and the flow particles enable the animator to effectively and interactively control the automated animation operations of the dynamic effects engine. Consequently, the resulting dynamic effects animation meets artistic, performance, and physical accuracy goals.

    Generating tubes within three-dimensional models

    公开(公告)号:US10354018B2

    公开(公告)日:2019-07-16

    申请号:US14744981

    申请日:2015-06-19

    Applicant: AUTODESK, INC.

    Abstract: One embodiment of the present invention sets forth a technique for generating a tube within a three-dimensional (3D) model. The technique involves receiving a first location on a surface of the 3D model. The technique further involves receiving a second location on the surface of the 3D model. The technique further involves receiving at least one constraint associated with a first tube to be generated within the 3D model. The technique further involves generating, based on the at least one constraint, the first tube, where the first tube connects a first opening at the first location with to a second opening at the second location.

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