CONSTRUCTING AUGMENTED REALITY ENVIRONMENT WITH PRE-COMPUTED LIGHTING
    7.
    发明申请
    CONSTRUCTING AUGMENTED REALITY ENVIRONMENT WITH PRE-COMPUTED LIGHTING 有权
    用预先计算的照明来构建现实环境

    公开(公告)号:US20140125668A1

    公开(公告)日:2014-05-08

    申请号:US13668953

    申请日:2012-11-05

    IPC分类号: G06T15/50 G09G5/00

    摘要: Embodiments related to efficiently constructing an augmented reality environment with global illumination effects are disclosed. For example, one disclosed embodiment provides a method of displaying an augmented reality image via a display device. The method includes receiving image data, the image data capturing an image of a local environment of the display device, and identifying a physical feature of the local environment via the image data. The method further includes constructing an augmented reality image of a virtual structure for display over the physical feature in spatial registration with the physical feature from a viewpoint of a user, the augmented reality image comprising a plurality of modular virtual structure segments arranged in adjacent locations to form the virtual structure feature, each modular virtual structure segment comprising a pre-computed global illumination effect, and outputting the augmented reality image to the display device.

    摘要翻译: 公开了有效地构建具有全局照明效果的增强现实环境的实施例。 例如,一个公开的实施例提供了一种经由显示装置显示增强现实图像的方法。 该方法包括接收图像数据,捕获显示设备的本地环境的图像的图像数据,以及经由图像数据识别本地环境的物理特征。 该方法还包括构建虚拟结构的增强现实图像,用于在从用户的角度来的物理特征的空间配准中的物理特征上显示,增强现实图像包括布置在相邻位置中的多个模块化虚拟结构段 形成虚拟结构特征,每个模块化虚拟结构段包括预先计算的全局照明效果,并将增强现实图像输出到显示设备。

    INTELLIGENT GAMEPLAY PHOTO CAPTURE
    10.
    发明申请
    INTELLIGENT GAMEPLAY PHOTO CAPTURE 有权
    智能游戏照片

    公开(公告)号:US20120157200A1

    公开(公告)日:2012-06-21

    申请号:US12975166

    申请日:2010-12-21

    IPC分类号: G06F17/00

    摘要: Implementations for identifying, capturing, and presenting high-quality photo-representations of acts occurring during play of a game that employs motion tracking input technology are disclosed. As one example, a method is disclosed that includes capturing via an optical interface, a plurality of photographs of a player in a capture volume during play of the electronic game. The method further includes for each captured photograph of the plurality of captured photographs, comparing an event-based scoring parameter to an event depicted by or corresponding to the captured photograph. The method further includes assigning respective scores to the plurality of captured photographs based, at least in part, on the comparison to the even-based scoring parameter. The method further includes associating the captured photographs at an electronic storage media with the respective scores assigned to the captured photographs.

    摘要翻译: 公开了用于识别,捕获和呈现使用运动跟踪输入技术的游戏中发生的动作的高质量照片表现的实现。 作为一个示例,公开了一种方法,其包括通过光学接口捕获玩游戏期间捕获量中的玩家的多张照片。 所述方法还包括对于所拍摄的多张照片的每张拍摄的照片,将基于事件的评分参数与由所拍摄的照片描绘或对应的事件进行比较。 该方法还包括至少部分地基于与基于偶数的评分参数的比较来向多个拍摄的照片分配相应的分数。 该方法还包括将电子存储介质上捕获的照片与分配给所拍摄的照片的各个分数相关联。