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公开(公告)号:US10796494B2
公开(公告)日:2020-10-06
申请号:US13186666
申请日:2011-07-20
申请人: Shawn C Wright , Jeffrey Jesus Evertt , Justin Avram Clark , Christopher Harley Willoughby , Mike Scavezze , Michael A Spalding , Kevin Geisner , Daniel L. Osborn
发明人: Shawn C Wright , Jeffrey Jesus Evertt , Justin Avram Clark , Christopher Harley Willoughby , Mike Scavezze , Michael A Spalding , Kevin Geisner , Daniel L. Osborn
摘要: A method, medium, and virtual object for providing a virtual representation with an attribute are described. The virtual representation is generated based on a digitization of a real-world object. Properties of the virtual representation, such as colors, shape similarities, volume, surface area, and the like are identified and an amount or degree of exhibition of those properties by the virtual representation is determined. The properties are employed to identify attributes associated with the virtual representation, such as temperature, weight, or sharpness of an edge, among other attributes of the virtual object. A degree of exhibition of the attributes is also determined based on the properties and their degrees of exhibition. Thereby, the virtual representation is provided with one or more attributes that instruct presentation and interactions of the virtual representation in a virtual world.
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公开(公告)号:US09208571B2
公开(公告)日:2015-12-08
申请号:US13410907
申请日:2012-03-02
申请人: Jeffrey Jesus Evertt , Justin Avram Clark , Christopher Harley Willoughby , Mike Scavezze , Joel Deaguero , Relja Markovic , Joe Sola , David Haley
发明人: Jeffrey Jesus Evertt , Justin Avram Clark , Christopher Harley Willoughby , Mike Scavezze , Joel Deaguero , Relja Markovic , Joe Sola , David Haley
CPC分类号: G06T7/12 , A63F13/213 , A63F13/53 , A63F2300/1093 , A63F2300/6018 , G06T7/50 , G06T7/70 , G06T15/08 , G06T19/20 , G06T2200/08 , G06T2207/10004 , G06T2207/10028 , G06T2219/2012 , H04N5/2226 , H04N13/257 , H04N13/268 , H04N13/271
摘要: Digitizing objects in a picture is discussed herein. A user presents the object to a camera, which captures the image comprising color and depth data for the front and back of the object. For both front and back images, the closest point to the camera is determined by analyzing the depth data. From the closest points, edges of the object are found by noting large differences in depth data. The depth data is also used to construct point cloud constructions of the front and back of the object. Various techniques are applied to extrapolate edges, remove seams, extend color intelligently, filter noise, apply skeletal structure to the object, and optimize the digitization further. Eventually, a digital representation is presented to the user and potentially used in different applications (e.g., games, Web, etc.).
摘要翻译: 本文讨论了图像中的数字化对象。 用户将对象呈现给摄像机,该摄像机捕获包括对象前后的颜色和深度数据的图像。 对于前后图像,通过分析深度数据来确定最靠近相机的点。 从最接近的点,通过注意深度数据的大差异来发现对象的边缘。 深度数据也用于构建对象前后的点云结构。 应用各种技术来推断边缘,去除接缝,智能扩展颜色,过滤噪声,将骨架结构应用于对象,并进一步优化数字化。 最终,将数字表示呈现给用户并潜在地用于不同的应用(例如游戏,网络等)中。
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公开(公告)号:US20130127994A1
公开(公告)日:2013-05-23
申请号:US13299109
申请日:2011-11-17
申请人: Mark Mihelich , Kevin Geisner , Mike Scavezze , Stephen Latta , Daniel McCulloch , Brian Mount
发明人: Mark Mihelich , Kevin Geisner , Mike Scavezze , Stephen Latta , Daniel McCulloch , Brian Mount
CPC分类号: H04N13/194 , G06T9/001 , H04N7/147 , H04N13/271 , H04N19/20 , H04N2213/003
摘要: Optical sensor information captured via one or more optical sensors imaging a scene that includes a human subject is received by a computing device. The optical sensor information is processed by the computing device to model the human subject with a virtual skeleton, and to obtain surface information representing the human subject. The virtual skeleton is transmitted by the computing device to a remote computing device at a higher frame rate than the surface information. Virtual skeleton frames are used by the remote computing device to estimate surface information for frames that have not been transmitted by the computing device.
摘要翻译: 通过对包含人类对象的场景成像的一个或多个光学传感器捕获的光学传感器信息由计算设备接收。 光学传感器信息由计算设备处理,以虚拟骨架对人物进行建模,并获得表示人物的表面信息。 虚拟骨架由计算设备以比表面信息更高的帧速率传输到远程计算设备。 远程计算设备使用虚拟框架帧来估计尚未由计算设备发送的帧的表面信息。
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公开(公告)号:US09329678B2
公开(公告)日:2016-05-03
申请号:US13585520
申请日:2012-08-14
申请人: Aaron Krauss , Stephen Latta , Mike Scavezze , Daniel McCulloch , Brian Mount , Kevin Geisner
发明人: Aaron Krauss , Stephen Latta , Mike Scavezze , Daniel McCulloch , Brian Mount , Kevin Geisner
IPC分类号: G06F3/01 , H04N21/422 , G02B27/01
CPC分类号: G06F3/011 , G02B27/017 , G02B2027/0138 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G05B2219/32014 , H04N21/42208 , H04N21/42226
摘要: Embodiments for providing instructional information for control devices are disclosed. In one example, a method on a see-through display device comprising a see-through display and an outward-facing image sensor includes acquiring an image of a scene viewable through the see-through display and detecting a control device in the scene. The method also includes retrieving information pertaining to a function of an interactive element of the control device and displaying an image on the see-through display augmenting an appearance of the interactive element of the control device with image data related to the function of the interactive element.
摘要翻译: 公开了用于提供控制装置的指导信息的实施例。 在一个示例中,包括透视显示器和面向外的图像传感器的透视显示设备上的方法包括通过透视显示器获取可观看的场景的图像并检测场景中的控制设备。 该方法还包括检索与控制装置的交互元件的功能相关的信息,并且在透视显示器上显示图像,利用与交互元件的功能相关的图像数据来增强控制装置的交互元件的外观 。
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公开(公告)号:US20140125574A1
公开(公告)日:2014-05-08
申请号:US13669255
申请日:2012-11-05
申请人: Mike Scavezze , Jason Scott , Jonathan Steed , Ian McIntyre , Aaron Krauss , Daniel McCulloch , Stephen Latta , Kevin Geisner , Brian Mount
发明人: Mike Scavezze , Jason Scott , Jonathan Steed , Ian McIntyre , Aaron Krauss , Daniel McCulloch , Stephen Latta , Kevin Geisner , Brian Mount
IPC分类号: G09G5/00
摘要: Embodiments are disclosed that relate to authenticating a user of a display device. For example, one disclosed embodiment includes displaying one or more virtual images on the display device, wherein the one or more virtual images include a set of augmented reality features. The method further includes identifying one or more movements of the user via data received from a sensor of the display device, and comparing the identified movements of the user to a predefined set of authentication information for the user that links user authentication to a predefined order of the augmented reality features. If the identified movements indicate that the user selected the augmented reality features in the predefined order, then the user is authenticated, and if the identified movements indicate that the user did not select the augmented reality features in the predefined order, then the user is not authenticated.
摘要翻译: 公开了涉及认证显示设备的用户的实施例。 例如,一个公开的实施例包括在显示设备上显示一个或多个虚拟图像,其中一个或多个虚拟图像包括一组增强现实特征。 所述方法还包括通过从所述显示设备的传感器接收的数据来识别所述用户的一个或多个移动,以及将所识别的用户移动与所述用户认证信息的预定义集合进行比较,所述用户认证信息将用户认证链接到 增强的现实功能。 如果所识别的移动指示用户以预定义的顺序选择增强的现实特征,则用户被认证,并且如果所识别的移动指示用户没有以预定义的顺序选择增强的真实特征,则用户不是 认证。
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公开(公告)号:US20120157200A1
公开(公告)日:2012-06-21
申请号:US12975166
申请日:2010-12-21
申请人: Mike Scavezze , Arthur Tomlin , Relja Markovic , Stephen Latta , Kevin Geisner
发明人: Mike Scavezze , Arthur Tomlin , Relja Markovic , Stephen Latta , Kevin Geisner
IPC分类号: G06F17/00
CPC分类号: H04N5/225 , A63F13/00 , A63F13/20 , A63F13/213 , A63F13/219 , A63F13/428 , A63F13/655 , A63F2300/63 , A63F2300/695
摘要: Implementations for identifying, capturing, and presenting high-quality photo-representations of acts occurring during play of a game that employs motion tracking input technology are disclosed. As one example, a method is disclosed that includes capturing via an optical interface, a plurality of photographs of a player in a capture volume during play of the electronic game. The method further includes for each captured photograph of the plurality of captured photographs, comparing an event-based scoring parameter to an event depicted by or corresponding to the captured photograph. The method further includes assigning respective scores to the plurality of captured photographs based, at least in part, on the comparison to the even-based scoring parameter. The method further includes associating the captured photographs at an electronic storage media with the respective scores assigned to the captured photographs.
摘要翻译: 公开了用于识别,捕获和呈现使用运动跟踪输入技术的游戏中发生的动作的高质量照片表现的实现。 作为一个示例,公开了一种方法,其包括通过光学接口捕获玩游戏期间捕获量中的玩家的多张照片。 所述方法还包括对于所拍摄的多张照片的每张拍摄的照片,将基于事件的评分参数与由所拍摄的照片描绘或对应的事件进行比较。 该方法还包括至少部分地基于与基于偶数的评分参数的比较来向多个拍摄的照片分配相应的分数。 该方法还包括将电子存储介质上捕获的照片与分配给所拍摄的照片的各个分数相关联。
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公开(公告)号:US09161012B2
公开(公告)日:2015-10-13
申请号:US13299109
申请日:2011-11-17
申请人: Mark Mihelich , Kevin Geisner , Mike Scavezze , Stephen Latta , Daniel McCulloch , Brian Mount
发明人: Mark Mihelich , Kevin Geisner , Mike Scavezze , Stephen Latta , Daniel McCulloch , Brian Mount
CPC分类号: H04N13/194 , G06T9/001 , H04N7/147 , H04N13/271 , H04N19/20 , H04N2213/003
摘要: Optical sensor information captured via one or more optical sensors imaging a scene that includes a human subject is received by a computing device. The optical sensor information is processed by the computing device to model the human subject with a virtual skeleton, and to obtain surface information representing the human subject. The virtual skeleton is transmitted by the computing device to a remote computing device at a higher frame rate than the surface information. Virtual skeleton frames are used by the remote computing device to estimate surface information for frames that have not been transmitted by the computing device.
摘要翻译: 通过对包含人类对象的场景成像的一个或多个光学传感器捕获的光学传感器信息由计算设备接收。 光学传感器信息由计算设备处理,以虚拟骨架对人物进行建模,并获得表示人物的表面信息。 虚拟骨架由计算设备以比表面信息更高的帧速率传输到远程计算设备。 远程计算设备使用虚拟框架帧来估计尚未由计算设备发送的帧的表面信息。
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公开(公告)号:US20140049558A1
公开(公告)日:2014-02-20
申请号:US13585520
申请日:2012-08-14
申请人: Aaron Krauss , Stephen Latta , Mike Scavezze , Daniel McCulloch , Brian Mount , Kevin Geisner
发明人: Aaron Krauss , Stephen Latta , Mike Scavezze , Daniel McCulloch , Brian Mount , Kevin Geisner
IPC分类号: G09G5/377
CPC分类号: G06F3/011 , G02B27/017 , G02B2027/0138 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G05B2219/32014 , H04N21/42208 , H04N21/42226
摘要: Embodiments for providing instructional information for control devices are disclosed. In one example, a method on a see-through display device comprising a see-through display and an outward-facing image sensor includes acquiring an image of a scene viewable through the see-through display and detecting a control device in the scene. The method also includes retrieving information pertaining to a function of an interactive element of the control device and displaying an image on the see-through display augmenting an appearance of the interactive element of the control device with image data related to the function of the interactive element.
摘要翻译: 公开了用于提供控制装置的指导信息的实施例。 在一个示例中,包括透视显示器和面向外的图像传感器的透视显示设备上的方法包括通过透视显示器获取可观看的场景的图像并检测场景中的控制设备。 该方法还包括检索与控制装置的交互元件的功能相关的信息,并且在透视显示器上显示图像,利用与交互元件的功能相关的图像数据来增强控制装置的交互元件的外观 。
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公开(公告)号:US09848106B2
公开(公告)日:2017-12-19
申请号:US12975166
申请日:2010-12-21
申请人: Mike Scavezze , Arthur Tomlin , Relja Markovic , Stephen Latta , Kevin Geisner
发明人: Mike Scavezze , Arthur Tomlin , Relja Markovic , Stephen Latta , Kevin Geisner
IPC分类号: A63F9/24 , H04N5/225 , A63F13/20 , A63F13/00 , A63F13/428 , A63F13/213 , A63F13/655 , A63F13/219
CPC分类号: H04N5/225 , A63F13/00 , A63F13/20 , A63F13/213 , A63F13/219 , A63F13/428 , A63F13/655 , A63F2300/63 , A63F2300/695
摘要: Implementations for identifying, capturing, and presenting high-quality photo-representations of acts occurring during play of a game that employs motion tracking input technology are disclosed. As one example, a method is disclosed that includes capturing via an optical interface, a plurality of photographs of a player in a capture volume during play of the electronic game. The method further includes for each captured photograph of the plurality of captured photographs, comparing an event-based scoring parameter to an event depicted by or corresponding to the captured photograph. The method further includes assigning respective scores to the plurality of captured photographs based, at least in part, on the comparison to the even-based scoring parameter. The method further includes associating the captured photographs at an electronic storage media with the respective scores assigned to the captured photographs.
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公开(公告)号:US20130194304A1
公开(公告)日:2013-08-01
申请号:US13364211
申请日:2012-02-01
申请人: Stephen Latta , Darren Bennett , Peter Tobias Kinnebrew , Kevin Geisner , Brian Mount , Arthur Tomlin , Mike Scavezze , Daniel McCulloch , David Nister , Drew Steedly , Jeffrey Alan Kohler , Ben Sugden , Sebastian Sylvan
发明人: Stephen Latta , Darren Bennett , Peter Tobias Kinnebrew , Kevin Geisner , Brian Mount , Arthur Tomlin , Mike Scavezze , Daniel McCulloch , David Nister , Drew Steedly , Jeffrey Alan Kohler , Ben Sugden , Sebastian Sylvan
IPC分类号: G09G5/377
CPC分类号: G09G3/003
摘要: A method for presenting real and virtual images correctly positioned with respect to each other. The method includes, in a first field of view, receiving a first real image of an object and displaying a first virtual image. The method also includes, in a second field of view oriented independently relative to the first field of view, receiving a second real image of the object and displaying a second virtual image, the first and second virtual images positioned coincidently within a coordinate system.
摘要翻译: 一种用于呈现相对于彼此正确定位的真实图像和虚像的方法。 该方法包括在第一视场中接收对象的第一真实图像并显示第一虚像。 该方法还包括在相对于第一视场独立定向的第二视场中,接收对象的第二真实图像并显示第二虚像,所述第一和第二虚像重合地位于坐标系内。
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