Abstract:
A music playing movement display device includes CPU displaying a music playing movement image on a display unit based on music playing information, movement information, and structural data stored in RAM. the CPU determines whether to perform display of a music playing technique based on a music playing technique flag of the music playing information stored in the RAM, and, when determining to perform the display of the music playing technique, allows to change a display mode of the image corresponding to the music playing technique, compared to a display mode of a image corresponding to that of a case of not displaying the music playing technique.
Abstract:
A computerized musical percussion instrument is disclosed. Markers carried by the musician are observed by an imager to produce a series of two dimensional images over the time of the performance. A processor receives the images and distinguishes between markers (e.g. left hand, right hand) by comparing the position and size of unidentified markers in the current image to the position and size of identified markers in preceding images. The processor analyses each markers' movements and detects a drum hit when a marker undergoes a sharp reversal of its motion direction after reaching sufficient speed. The processor determines which drum the musician intends to hit by comparing the position and size of the marker at the instant of the hit to the position and size attributes of each drum. The processor outputs an audio signal for each hit, corresponding to the drum hit, with a volume determined by marker speed.
Abstract:
A repeated determination of a magnitude of a change amount vector with respect to a first threshold value is made. When it is determined that the magnitude is equal to or larger than the first threshold value, predetermined processing is executed, a swinging direction in which an input device is swung is calculated, and intersection of the swinging direction with a second threshold value is determined. After it is determined that the change amount vector intersects with the second threshold value, further, whether or not the magnitude of the change amount vector is smaller than a third threshold value is determined. After the magnitude of the change amount vector is determined to be equal to or larger than the first threshold value, the first threshold is not tested again until the magnitude of the change amount vector is smaller than the third threshold value.
Abstract:
This method of converting a displacement of a magnetic object into a signal directly perceptible by a human being, comprises:-the acquisition (32) of a temporal succession of measurements of a magnetic field modified by the displacements of the object during a sliding time window of predetermined duration,-the construction (34) on the basis of this acquired temporal succession of measurements of several signals each representing a characteristic of the measured magnetic field dependent on a corresponding characteristic of the displacement of the object, and □ the adjustment (50) of several parameters of the directly perceptible signal as a function of the signals so as to render these characteristics directly perceptible.
Abstract:
An input apparatus including: a first operation detecting section provided on a first operating section which detects acceleration and angular speed based on movement of the first operating section; a second operation detecting section provided on a second operating section which detects acceleration and angular speed based on movement of the second operating section; a judging section which judges whether or not the first and second operating sections have been held together, based on the accelerations and the angular speeds detected by the first and second operation detecting sections; a detecting section which detects a change operation based on the accelerations and the angular speeds detected by the first and second operation detecting sections, when the judging section judges that the first and second operating sections have been held together; and a changing section which changes a predetermined parameter in accordance with the change operation detected by the detecting section.
Abstract:
A body motion controlled audio playing device is disposed with a sensing switch that can be covered in a non-contact way to selectively enable such functions as startup, shutdown, mute, and volume adjustment.
Abstract:
There is provided a method and a device to modify playback of digital musical content. The digital musical content may be either stored on the handheld device or transmitted to the handheld device. The method may include playing back the digital musical content using the handheld device, the digital musical content being played back using pre-determined levels of at least one parameter of the digital musical content; detecting at least one motion the handheld device is undergoing; modifying the digital musical content in accordance with the at least one motion being detected; and playing back the modified digital musical content using the handheld device.
Abstract:
An illuminated controller for a musical control channel, having: a light transmitting body; a mounting system holding a bottom end of the light transmitting body such that the light transmitting body can be positioned at different angular positions; a handle at a top end of the light transmitting body; at least one light source positioned to illuminate the light transmitting body; and an actuator connected to the mounting system, wherein the actuator translates the angular position of the light transmitting body into a signal for controlling a musical control channel.
Abstract:
A music-based video game additionally evaluates a game player's physical performance. The game player's physical performance is evaluated in some embodiments by determining if an indication of controller movement matches predefined patterns while the game player responds to instructive cues to operate a representation of a musical instrument. A representation of a musician may be provided, with the game player to mimic movements of the representation of the musician. The game player may be provided additional points for properly responding to instructive cues while moving in predefined manners.
Abstract:
A motion-based sound setting apparatus and method and motion-based sound generating apparatus and method. The motion-based sound setting apparatus includes a mode selection recognizing unit, a motion sensing unit, a motion pattern recognizing unit, and a sound signal setting controlling unit. The mode selection recognizing unit recognizes a user's action with respect to a sound setting mode or a sound generating mode. The motion sensing unit senses a motion of a predetermined device and outputting a result of the sensing as a sensing signal. The motion pattern recognizing unit recognizes a motion pattern of the predetermined device, which corresponds to the sensing signal, in response to a result of the recognition made by the mode selection recognizing unit. The sound signal setting controlling unit sets a sound signal corresponding to the motion pattern recognized by the motion pattern recognizing unit.