Adventure sequence activities
    161.
    发明授权
    Adventure sequence activities 有权
    冒险顺序活动

    公开(公告)号:US07892097B2

    公开(公告)日:2011-02-22

    申请号:US10930694

    申请日:2004-08-30

    CPC classification number: G07F17/32 G07F17/3227 G07F17/3255

    Abstract: A gaming system includes a communication network, a portable data storage device having information associated with a player stored therein and a plurality of gaming units communicatively coupled to the communication network. Each of the gaming units includes an interface for reading and for storing information within the portable data storage device. The gaming system also includes a network computer communicatively coupled to the communication network and the plurality of gaming units. The network computer is programmed to enable the player to play a group of the plurality of gaming units in a particular sequence based on the information associated with the player stored within the portable data storage device.

    Abstract translation: 游戏系统包括通信网络,具有与存储在其中的玩家相关联的信息的便携式数据存储设备以及通信地耦合到通信网络的多个游戏单元。 每个游戏单元包括用于读取和存储便携式数据存储装置内的信息的接口。 游戏系统还包括通信地耦合到通信网络和多个游戏单元的网络计算机。 网络计算机被编程为使得播放器能够基于与存储在便携式数据存储设备中的播放器相关联的信息,以特定顺序播放多个游戏单元的一组。

    MULTIMEDIA PLAYER TRACKING INFRASTRUCTURE
    164.
    发明申请
    MULTIMEDIA PLAYER TRACKING INFRASTRUCTURE 审中-公开
    多媒体播放器跟踪基础设施

    公开(公告)号:US20090055205A1

    公开(公告)日:2009-02-26

    申请号:US11844267

    申请日:2007-08-23

    Abstract: Some implementations of the invention provide methods, devices and systems for acquiring patron data in real time. A plurality of networked cameras may be used to acquire information regarding casino patrons. The cameras may include “smart cameras” having an integrated machine vision system. The real-time information may be used to populate one or more databases of a player loyalty program. Patron information may also be used to determine trends associated with patron demographics, with levels of a player loyalty program, etc. Some implementations of the invention involve monitoring patron event data and determining when predetermined events of interest occur. When a defined event occurs, patron data relating to the associated patron may be monitored, analyzed and used to populate one or more player loyalty databases. In some implementations, patron data acquired prior to the time of the defined event may also be analyzed and used.

    Abstract translation: 本发明的一些实施方案提供用于实时获取顾客数据的方法,设备和系统。 可以使用多个网络摄像机来获取关于娱乐场顾客的信息。 相机可以包括具有集成机器视觉系统的“智能照相机”。 实时信息可以用于填充玩家忠诚度计划的一个或多个数据库。 赞助人信息还可用于确定与顾客人口统计特征相关联的趋势,玩家忠诚度计划的级别等。本发明的一些实施方式涉及监视顾客事件数据并确定何时发生预期事件。 当定义的事件发生时,与相关顾客相关的顾客数据可以被监视,分析并用于填充一个或多个玩家忠诚度数据库。 在一些实施方案中,也可以分析和使用在定义的事件之前获取的顾客数据。

    Mobile gaming devices for use in a gaming network having gaming and non-gaming zones
    165.
    发明申请
    Mobile gaming devices for use in a gaming network having gaming and non-gaming zones 有权
    用于具有游戏和非游戏区域的游戏网络中的移动游戏设备

    公开(公告)号:US20080076572A1

    公开(公告)日:2008-03-27

    申请号:US11518342

    申请日:2006-09-08

    CPC classification number: G07F17/3269 G07F17/32 G07F17/3237

    Abstract: Novel gaming networks, devices, and systems for enabling game play on wireless, mobile gaming devices based on the location of the device are described. A mobile gaming device can be used for wagering game play when the device is physically present in an authorized game play zone in a gaming environment and is used by an authorized and verified user. A gaming environment is divided into zones wherein a zone either allows wagering game play on a device or does not. A zone has multiple transmitters that transmit security signals that are detectable by a mobile device at all times while the device is in the zone. An appropriate wireless communication standard can be used to transmit the security signal, such as near-field magnetic communication. The device has at least one user identification and authentication mechanism to ensure that only an authorized user is using the device.

    Abstract translation: 描述了基于设备位置的用于在无线移动游戏设备上实现游戏的新型游戏网络,设备和系统。 当游戏设备实际存在于游戏环境中的授权游戏区域中时,移动游戏设备可以用于投注游戏,并被授权和验证的用户使用。 游戏环境被划分为区域,其中区域可以允许在设备上进行游戏游戏或不进行游戏。 区域具有多个发射器,其在设备处于区域中时随时传输可由移动设备检测到的安全信号。 可以使用适当的无线通信标准来传输诸如近场磁通的安全信号。 该设备具有至少一个用户标识和认证机制,以确保只有授权用户正在使用该设备。

    Process for preparation of organodisilanes
    168.
    发明授权
    Process for preparation of organodisilanes 失效
    制备有机二硅烷的方法

    公开(公告)号:US5606088A

    公开(公告)日:1997-02-25

    申请号:US623065

    申请日:1996-03-28

    CPC classification number: C07F7/0821

    Abstract: A one-step process for the preparation of organodisilanes. The process comprises contacting magnesium metal with a mixture comprising diethylene glycol dibutyl ether, an organic halide, and a halodisilane at a temperature within a range of about 0.degree. C. to 250.degree. C. The process provides a high yield of organodisilane product that is easily recoverable. The present process is especially useful for converting halodisilanes in a high-boiling mixture resulting from the direct process for making organosilane monomers into hexaorganodisilanes.

    Abstract translation: 制备有机二硅烷的一步法。 该方法包括在约0℃至250℃的温度范围内使镁金属与包含二甘醇二丁基醚,有机卤化物和卤代二硅烷的混合物接触。该方法提供高产率的有机硅烷产物,其为 容易恢复。 本方法特别适用于将由有机硅烷单体制备成六有机二硅烷的直接方法得到的高沸点混合物中的卤代二硅烷转化。

    Method for controlling hydrosilylation in a reaction mixture
    169.
    发明授权
    Method for controlling hydrosilylation in a reaction mixture 失效
    控制反应混合物中氢化硅烷化的方法

    公开(公告)号:US5359111A

    公开(公告)日:1994-10-25

    申请号:US99783

    申请日:1993-07-30

    CPC classification number: C08G77/38 C07F7/0801 C07F7/0829 C07F7/14 C07F7/1876

    Abstract: This invention discloses a method of controlling hydrosilylations in a reaction mixture by controlling the solution concentration of oxygen in the reaction mixture, relative to any platinum present in the reaction mixture. This invention further discloses a method for controlling isomerization in linear or branched alkenyl compounds having at least 4 carbon atoms during a hydrosilylation reaction by introducing a controlled amount of oxygen into the alkenyl compounds during the hydrosilylation. This invention further discloses a method for producing dicycloalkylsubstituted silanes by reacting a halo-or alkoxy-silane with a unsaturated cycloalkenyl compound in the presence of oxygen and a hydrosilylation catalyst.

    Abstract translation: 本发明公开了通过控制反应混合物中氧的溶液浓度相对于反应混合物中存在的任何铂来控制反应混合物中的氢化硅烷化反应的方法。 本发明进一步公开了一种通过在氢化硅烷化反应期间将受控量的氧引入烯基化合物中,在氢化硅烷化反应过程中控制具有至少4个碳原子的直链或支链烯基化合物异构化的方法。 本发明进一步公开了一种通过在氧气和氢化硅烷化催化剂存在下使卤代烷氧基硅烷与不饱和环烯基化合物反应制备二环烷基取代硅烷的方法。

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