Server-based encoding of adjustable frame rate content

    公开(公告)号:US10523947B2

    公开(公告)日:2019-12-31

    申请号:US15721078

    申请日:2017-09-29

    Abstract: Systems, apparatuses, and methods for encoding bitstreams of uniquely rendered video frames with variable frame rates are disclosed. A rendering unit and an encoder in a server are coupled via a network to a client with a decoder. The rendering unit dynamically adjusts the frame rate of uniquely rendered frames. Depending on the operating mode, the rendering unit conveys a constant frame rate to the encoder by repeating some frames or the rendering unit conveys a variable frame rate to the encoder by conveying only uniquely rendered frames to the encoder. Depending on the operating mode, the encoder conveys a constant frame rate bitstream to the decoder by encoding repeated frames as skip frames, or the encoder conveys a variable frame rate bitstream to the decoder by dropping repeated frames from the bitstream.

    Register partition and protection for virtualized processing device

    公开(公告)号:US10509666B2

    公开(公告)日:2019-12-17

    申请号:US15637810

    申请日:2017-06-29

    Abstract: A register protection mechanism for a virtualized accelerated processing device (“APD”) is disclosed. The mechanism protects registers of the accelerated processing device designated as physical-function-or-virtual-function registers (“PF-or-VF* registers”), which are single architectural instance registers that are shared among different functions that share the APD in a virtualization scheme whereby each function can maintain a different value in these registers. The protection mechanism for these registers comprises comparing the function associated with the memory address specified by a particular register access request to the “currently active” function for the APD and disallowing the register access request if a match does not occur.

    Early virtualization context switch for virtualized accelerated processing device

    公开(公告)号:US10474490B2

    公开(公告)日:2019-11-12

    申请号:US15637800

    申请日:2017-06-29

    Abstract: A technique for efficient time-division of resources in a virtualized accelerated processing device (“APD”) is provided. In a virtualization scheme implemented on the APD, different virtual machines are assigned different “time-slices” in which to use the APD. When a time-slice expires, the APD performs a virtualization context switch by stopping operations for a current virtual machine (“VM”) and starting operations for another VM. Typically, each VM is assigned a fixed length of time, after which a virtualization context switch is performed. This fixed length of time can lead to inefficiencies. Therefore, in some situations, in response to a VM having no more work to perform on the APD and the APD being idle, a virtualization context switch is performed “early.” This virtualization context switch is “early” in the sense that the virtualization context switch is performed before the fixed length of time for the time-slice expires.

    System on chip having integrated solid state graphics controllers

    公开(公告)号:US10445275B2

    公开(公告)日:2019-10-15

    申请号:US15582479

    申请日:2017-04-28

    Inventor: Nima Osqueizadeh

    Abstract: Described is a solid state graphics (SSG) subsystem including a die and a package, where the die includes a memory hub, graphics processing unit(s) (GPU(s)) connected to the memory hub, first memory architecture controller(s) connected to the memory hub and directly controlling access to first memory architecture(s), second memory architecture controller associated with each GPU and each second memory architecture controller connected to the memory hub and second memory architecture(s), an expansion bus first memory architecture controller connected to the memory hub and being an endpoint for a host system and an expansion bus controller coupled to the expansion bus first memory architecture controller and capable of connecting to the host system. The first memory architecture(s) and the second memory architecture(s) are either located on the SSG subsystem, located on the package, or a combination thereof.

    Multi-thread graphics processing system

    公开(公告)号:US10346945B2

    公开(公告)日:2019-07-09

    申请号:US15901603

    申请日:2018-02-21

    Abstract: A graphics processing system comprises at least one memory device storing a plurality of pixel command threads and a plurality of vertex command threads. An arbiter coupled to the at least one memory device is provided that selects a pixel command thread from the plurality of pixel command threads and a vertex command thread from the plurality of vertex command threads. The arbiter further selects a command thread from the previously selected pixel command thread and the vertex command thread, which command thread is provided to a command processing engine capable of processing pixel command threads and vertex command threads.

    Apparatus for connecting non-volatile memory locally to a GPU through a local switch

    公开(公告)号:US10268620B2

    公开(公告)日:2019-04-23

    申请号:US15389747

    申请日:2016-12-23

    Inventor: Nima Osqueizadeh

    Abstract: Described herein are apparatus for connecting a first memory architecture locally to a graphics processing unit (GPU) through a local switch, where the first memory architecture can be a non-volatile memory (NVM) or other similarly used memories, for example, along with associated controllers. The apparatus includes the GPU(s) or discrete GPU(s) (dGPU(s)) (collectively GPU(s)), second memory architectures associated with the GPU(s), the local switch, first memory architecture(s), first memory architecture controllers or first memory architecture connector(s). In an implementation, the local switch is part of the GPU. The apparatus can also include a controller for distributing a large transaction among multiple first memory architectures. In an implementation, the first memory architectures can be directly connected to the GPU. In an implementation, the apparatus is user configurable. In an implementation, the apparatus is a solid state graphics (SSG) card.

    On die voltage regulation with distributed switches

    公开(公告)号:US10218273B2

    公开(公告)日:2019-02-26

    申请号:US15632765

    申请日:2017-06-26

    Abstract: A distributed voltage regulator has switches that function as resistors and are distributed in rows in a grid pattern across a regulated voltage domain. The switches receive an unregulated voltage and supply the regulated voltage. Switch control lines selectively enable the switches to achieve the desired voltage regulation. Droop detect circuits are also distributed through regulated voltage domain. The droop detect circuits detect when the regulated voltage is below a threshold and supply droop detect signals indicative thereof. A plurality of select circuits receive a first group of control lines to configure the switches for charge injection in response to a droop condition and a second group of control lines to configure the switches for other voltage regulation. The select circuits select one of the first and second group of control lines as switch control lines to configure the switches based on the droop detect signals.

    System and method of testing processor units using cache resident testing

    公开(公告)号:US10198358B2

    公开(公告)日:2019-02-05

    申请号:US14243050

    申请日:2014-04-02

    Abstract: Apparatuses, computer readable mediums, and methods of processor unit testing using cache resident testing are disclosed. The method may include loading a test program in a cache on a chip comprising one or more processor units. The method may include the one or more processor units executing the test program to generate one or more results. The method may include redirecting a first memory reference to the cache, wherein the first memory reference is generated during the execution of the test program. The method may include determining whether the one or more generated results match one or more test results. The method may include redirecting a memory request to a memory location resident in the cache if the memory request includes a memory location not resident in the cache. The method may include redirecting a memory request to the cache if the memory request is not directed to the cache.

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