MAGNETIC TRACKING OF GLOVE FINGERTIPS
    11.
    发明申请
    MAGNETIC TRACKING OF GLOVE FINGERTIPS 有权
    手指的磁力跟踪

    公开(公告)号:US20160246369A1

    公开(公告)日:2016-08-25

    申请号:US14687527

    申请日:2015-04-15

    Inventor: Steven Osman

    CPC classification number: G06F3/014 A63F13/212 A63F2300/1012 G06F3/0346

    Abstract: A glove interface object is provided, comprising: a plurality of electromagnets positioned at a wrist area of the glove interface object; a plurality of magnetic sensors respectively positioned at fingertip areas of the glove interface object, wherein each magnetic sensor is configured to generate data indicating distances to each of the electromagnets when each of the electromagnets is activated; a controller configured to control activation of the electromagnets and reading of the magnetic sensors in a time-division multiplexed arrangement, wherein each of the magnetic sensors is read during activation of a single magnetic sensor; a transmitter configured to transmit data derived from the reading of the magnetic sensors to a computing device for processing to generate data representing a pose of a virtual hand, the virtual hand capable of being rendered in a virtual environment presented on a head-mounted display.

    Abstract translation: 提供了一种手套接口物体,包括:多个电磁铁,其位于手套接口物体的手腕区域; 分别位于手套接口物体的指尖区域处的多个磁性传感器,其中每个磁性传感器被配置为当每个电磁体被激活时产生指示到每个电磁体的距离的数据; 控制器,其被配置为以时分复用布置来控制电磁体的激活和磁传感器的读取,其中在单个磁传感器的激活期间读取每个磁传感器; 发射机,其被配置为将从所述磁传感器的读取导出的数据发送到计算设备,用于处理以生成表示虚拟手的姿态的数据,所述虚拟手能够呈现在呈现在头戴式显示器上的虚拟环境中。

    Audio, video, simulation, and user interface paradigms
    12.
    发明授权
    Audio, video, simulation, and user interface paradigms 有权
    音频,视频,模拟和用户界面范例

    公开(公告)号:US09405363B2

    公开(公告)日:2016-08-02

    申请号:US14459248

    申请日:2014-08-13

    Abstract: Consumer electronic devices have been developed with enormous information processing capabilities, high quality audio and video outputs, large amounts of memory, and may also include wired and/or wireless networking capabilities. Additionally, relatively unsophisticated and inexpensive sensors, such as microphones, video camera, GPS or other position sensors, when coupled with devices having these enhanced capabilities, can be used to detect subtle features about users and their environments. A variety of audio, video, simulation and user interface paradigms have been developed to utilize the enhanced capabilities of these devices. These paradigms can be used separately or together in any combination. One paradigm automatically creating user identities using speaker identification. Another paradigm includes a control button with 3-axis pressure sensitivity for use with game controllers and other input devices.

    Abstract translation: 消费电子设备已经开发出了巨大的信息处理能力,高质量的音频和视频输出,大量的存储器,还可以包括有线和/或无线网络功能。 此外,当与具有这些增强能力的设备耦合时,相对不成熟和便宜的传感器(例如麦克风,摄像机,GPS或其他位置传感器)可用于检测关于用户及其环境的微妙特征。 已经开发出各种音频,视频,仿真和用户界面范例来利用这些设备的增强功能。 这些范例可以单独使用或以任何组合一起使用。 一个范例使用说话人识别自动创建用户身份。 另一种范例包括一个具有3轴压力敏感度的控制按钮,用于游戏控制器和其他输入设备。

    SERVER-BASED SOUND MIXING FOR MULTIUSER VOICE CHAT SYSTEM

    公开(公告)号:US20170289209A1

    公开(公告)日:2017-10-05

    申请号:US15084644

    申请日:2016-03-30

    Inventor: Steven Osman

    Abstract: One or more chat servers receives voice signals and pose (location and orientation) signals from devices such as VR headsets associated with respective chat participants. For each participant, the server renders a single stream representing the voices of the other participants, with the voice data in each stream being modified to account for the orientation of the head of the receiving participant. The server sends the streams to the participants for whom the streams are tailored. The voice information representing the chat of the other participants in a stream intended for a particular participant can also be modified to account for the distances between participants and orientations of speakers' heads relative to the particular participant for whom the stream is tailored.

    MAGNETIC TRACKING OF GLOVE FINGERTIPS WITH PERIPHERAL DEVICES
    17.
    发明申请
    MAGNETIC TRACKING OF GLOVE FINGERTIPS WITH PERIPHERAL DEVICES 有权
    带有外围设备的手指的磁力跟踪

    公开(公告)号:US20160246370A1

    公开(公告)日:2016-08-25

    申请号:US14687543

    申请日:2015-04-15

    Inventor: Steven Osman

    Abstract: A method is provided, including: activating a plurality of glove emitters positioned on a glove interface object; using a plurality of proximity sensors positioned at fingertip portions of the glove interface object to determine a proximity of the fingertip portions to the glove emitters; in response to determining a location of the glove interface object within a predefined distance of a peripheral device, activating a plurality of peripheral emitters positioned at the peripheral device, and transitioning, from using the proximity sensors to determine the proximity of the fingertip portions to the glove emitters, to using the proximity sensors to determine a proximity of the fingertip portions to the peripheral emitters.

    Abstract translation: 提供了一种方法,包括:激活位于手套接口对象上的多个手套发射器; 使用位于手套接口物体的指尖部分处的多个接近传感器来确定指尖部分与手套发射器的接近程度; 响应于确定手套接口对象在外围设备的预定距离内的位置,激活定位在外围设备处的多个外围发射器,并且从使用接近传感器转换以确定指尖部分与接近传感器的接近度 手套发射器,以使用接近传感器来确定指尖部分与外围发射器的接近度。

    Head Mounted Displays (HMDs) With Front Facing Cameras for Transitioning Between Non-Transparent Modes to Transparent Modes
    18.
    发明申请
    Head Mounted Displays (HMDs) With Front Facing Cameras for Transitioning Between Non-Transparent Modes to Transparent Modes 有权
    带前置摄像头的头戴显示器(HMD),用于在非透明模式之间转换为透明模式

    公开(公告)号:US20160214015A1

    公开(公告)日:2016-07-28

    申请号:US15087801

    申请日:2016-03-31

    Abstract: Systems and methods for executing content to be rendered on a screen of a head mounted display (HMD) are provided. One method includes executing the content to render interactive scenes on the screen and tracking an orientation direction of the HMD when worn on a head of a user and the interactive scenes are being rendered on the screen. The method includes changing view directions into the interactive scenes based on changes in the orientation direction of the HMD, such that movements of the head of the user causes the changes in the view directions into the interactive scenes. The method further includes receiving images of a real world space using a camera of the HMD. The camera of the HMD is configured to capture a location of real world objects in the real world space relative to the user of the HMD. The method includes detecting that at least one real world object is becoming proximate to the user of the HMD and generating a warning or message to be presented to the HMD, the warning or message indicating that the user is likely to bump or contact the at least one real world object. The method further includes transitioning at least a portion of the screen to a transparent mode. The transparent mode provides at least a partial view into the real world space using the camera of the HMD.

    Abstract translation: 提供了用于执行在头戴式显示器(HMD)的屏幕上呈现的内容的系统和方法。 一种方法包括执行内容以在屏幕上呈现交互式场景,并且当佩戴在用户的头部上时跟踪HMD的取向方向,并且在屏幕上呈现交互式场景。 该方法包括基于HMD的取向方向的变化将视图方向改变为交互式场景,使得用户头部的移动将视图方向的变化导致到交互式场景。 该方法还包括使用HMD的照相机接收现实世界空间的图像。 HMD的相机被配置为相对于HMD的用户捕获现实世界空间中的真实世界对象的位置。 所述方法包括检测至少一个真实世界对象正在变得接近HMD的用户并且生成要呈现给HMD的警告或消息,该警告或消息指示用户可能碰撞或接触至少 一个现实世界的对象。 该方法还包括将屏幕的至少一部分转换为透明模式。 透明模式使用HMD的相机提供至少部分视图到现实世界空间。

    Handheld device for spectator viewing of an interactive application
    19.
    发明授权
    Handheld device for spectator viewing of an interactive application 有权
    用于观看交互式应用程序的手持设备

    公开(公告)号:US09084938B2

    公开(公告)日:2015-07-21

    申请号:US14503218

    申请日:2014-09-30

    Abstract: A handheld device is provided, comprising: a sensor configured to generate sensor data for determining and tracking a position and orientation of the handheld device during an interactive session of an interactive application presented on a main display, the interactive session being defined for interactivity between a user and the interactive application; a communications module configured to send the sensor data to a computing device, the communications module being further configured to receive from the computing device a spectator video stream of the interactive session that is generated based on a state of the interactive application and the tracked position and orientation of the handheld device, the state of the interactive application being determined based on the interactivity between the user and the interactive application; a display configured to render the spectator video stream.

    Abstract translation: 提供了一种手持设备,包括:传感器,被配置为在呈现在主显示器上的交互式应用的交互式会话期间生成用于确定和跟踪手持设备的位置和姿态的传感器数据,所述交互式会话被定义为 用户和交互式应用程序; 通信模块,被配置为将所述传感器数据发送到计算设备,所述通信模块还被配置为从所述计算设备接收基于所述交互式应用的状态和所述跟踪位置生成的所述交互式会话的观众视频流,以及 基于用户和交互式应用之间的交互性来确定交互应用的状态; 被配置为呈现观众视频流的显示器。

    DEVELOPER CONTROLLED LAYOUT
    20.
    发明申请
    DEVELOPER CONTROLLED LAYOUT 有权
    开发商控制的布局

    公开(公告)号:US20140347375A1

    公开(公告)日:2014-11-27

    申请号:US13902658

    申请日:2013-05-24

    CPC classification number: G06T1/20

    Abstract: A method for processing graphics for a GPU program, translating instructions from a shading language into an intermediate language with a front end of a GPU compiler; translating the instructions from the intermediate language into a GPU object language with a back end of the GPU compiler; wherein the instructions in the shading language include instructions defining a layout of resources for the GPU program.

    Abstract translation: 一种用于处理GPU程序的图形的方法,将指令从阴影语言转换成具有GPU编译器的前端的中间语言; 将来自中间语言的指令从GPU编译器的后端翻译成GPU对象语言; 其中所述着色语言中的指令包括定义GPU程序的资源布局的指令。

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