Abstract:
A method for analyzing sensor data from baseball swings (or swings in similar sports) that transforms data into a reference frame defined by the bat orientation and velocity at impact. The trajectory of the sweet spot of the bat is tracked through the swing, and is analyzed to generate metrics describing the swing. A two-lever model of the swing may be used to model the effects of body rotation and wrist rotation. Data may be analyzed to identify relevant events during the swing such as start of downswing, commit (wrist release), on-plane, peak bat speed, and impact. Illustrative swing metrics derived from the sweet spot trajectory, the swing plane reference frame, and the two-lever model include: forward bat speed, on-plane rotation, hinge angle at commit, hinge angle at impact, body rotation ratio, body tilt angle, and swing plane tilt angle.
Abstract:
A system that analyzes data from multiple sensors, potentially of different types, that track motions of players, equipment, and projectiles such as balls. Data from different sensors is combined to generate integrated metrics for events and activities. Illustrative sensors may include inertial sensors, cameras, radars, and light gates. As an illustrative example, a video camera may track motion of a pitched baseball, and an inertial sensor may track motion of a bat; the system may use the combined data to analyze the effectiveness of the swing in hitting the pitch. The system may also use sensor data to automatically select or generate tags for an event; tags may represent for example activity types, players, performance levels, or scoring results. The system may analyze social media postings to confirm or augment event tags. Users may filter and analyze saved events based on the assigned tags.
Abstract:
Intelligent motion capture element that includes sensor personalities that optimize the sensor for specific movements and/or pieces of equipment and/or clothing and may be retrofitted onto existing equipment or interchanged therebetween and automatically detected for example to switch personalities. May be used for low power applications and accurate data capture for use in healthcare compliance, sporting, gaming, military, virtual reality, industrial, retail loss tracking, security, baby and elderly monitoring and other applications for example obtained from a motion capture element and relayed to a database via a mobile phone. System obtains data from motion capture elements, analyzes data and stores data in database for use in these applications and/or data mining. Enables unique displays associated with the user, such as 3D overlays onto images of the user to visually depict the captured motion data. Enables performance related equipment fitting and purchase. Includes active and passive identifier capabilities.
Abstract:
A system that analyzes data from sensors and video cameras to generated synchronized event videos and to automatically select or generate tags for an event. Enables creating, transferring, obtaining, and storing concise event videos generally without non-event video. Events stored in the database identifies trends, correlations, models, and patterns in event data. Tags may represent for example activity types, players, performance levels, or scoring results. The system may analyze social media postings to confirm or augment event tags. Users may filter and analyze saved events based on the assigned tags. The system may create highlight and fail reels filtered by metrics and by tags.
Abstract:
Enables a fitting system for sporting equipment using an application that executes on a mobile phone for example to prompt and accept motion inputs from a given motion capture sensor to measure a user's size, range of motion, speed and then utilizes that same sensor to capture motion data from a piece of equipment, for example to further optimize the fit of, or suggest purchase of a particular piece of sporting equipment. Utilizes correlation or other data mining of motion data for size, range of motion, speed of other users to maximize the fit of a piece of equipment for the user based on other user's performance with particular equipment. For example, this enables a user of a similar size, range of motion and speed to data mine for the best performance equipment, e.g., longest drive, lowest putt scores, highest winning percentage, etc., associated with other users having similar characteristics.
Abstract:
A method that integrates sensor data and video analysis to analyze object motion. Motion capture elements generate motion sensor data for objects of interest, and cameras generate video of these objects. Sensor data and video data are synchronized in time and aligned in space on a common coordinate system. Sensor fusion is used to generate motion metrics from the combined and integrated sensor data and video data. Integration of sensor data and video data supports robust detection of events, generation of video highlight reels or epic fail reels augmented with metrics that show interesting activity, and calculation of metrics that exceed the individual capabilities of either sensors or video analysis alone.
Abstract:
A broadcasting system for broadcasting images with augmented motion data, which includes at least one camera, a computer and a wireless communication interface. The system obtains data from motion capture elements, analyzes data and optionally stores data in database for use in broadcasting applications, virtual reality applications and/or data mining. The system also recognizes at least one motion capture data element associated with a user or piece of equipment, and receives data associated with the motion capture element via the wireless communication interface. The system also enables unique displays associated with the user, such as 3D overlays onto images of the user to visually depict the captured motion data. Ratings, compliance, ball flight path data can be calculated and displayed, for example on a map or timeline or both. Furthermore, the system enables performance related equipment fitting and purchase.
Abstract:
Enables coupling or retrofitting a golf club with active motion capture electronics that are battery powered, passive or active shot count components, for example a passive RFID, and/or a visual marker on the cap for use with visual motion capture cameras. Does not require modifying the golf club. Electronics package and battery can be easily removed and replaced, for example without any tools. May utilize a weight that is removed when inserting the electronic package in the mount, wherein the weight element may have the same weight as an electronics package, for no net change or minimal change in club weight. May be implemented with a shaft enclosure and expander that may be coupled with a screw aligned along an axis parallel to the axis of the shaft. May utilize non-permanently and/or friction coupling between the mount and shaft. Cap may include a visual marker and/or logo.
Abstract:
A motion sensing device with both inertial sensors and optical elements that integrates into a piece of sports equipment. Equipment with the device installed may look and feel like the original equipment. For example, for a baseball bat, a sensor package with a housing containing inertial sensors, cameras, and lights may be integrated into a knob that can be swapped with a standard bat knob; an additional sensor package may be integrated into a replacement bat cap. Sensor data and images from cameras in the device may be transmitted to a processor that calculates the equipment trajectory. External cameras may also capture images of lights in the device, which may flash or change in a pattern that is synchronized with the sensor data, and these images may also be used in trajectory calculations. Equipment with the motion sensing device may be used for virtual reality or for real sport activities.
Abstract:
A system that captures and analyzes motion data for equipment and that automatically captures the usage context in which the motion occurs. Context items in the environment may have attached beacons that broadcast their identities; a motion capture element on the equipment receives and analyzes these broadcast messages to determine which context items are nearby. Beacons may be grouped into categories such as “user”, “location”, “coach”, and “equipment”; the motion capture element determines the nearest beacon in each category, and these nearest beacons are used as the context for each motion. For example, in a baseball application players and coaches may wear pendants or similar accessories with personal beacons, and other beacons may be installed into bats, bases, batting cages, bullpens, or other locations. The context for a swing may include the player who made the swing, the bat used, a coach that was present, and where the swing occurred.