摘要:
A proximity threshold of an avatar is defined with respect to proximity to an artifact located within a virtual universe domain. Activity by the avatar within the virtual universe domain is tracked, with activity data generated from the tracking. The activity data is analyzed to determine proximity of the avatar to the artifact within the proximity threshold, and a report is generated from the analyzing, the report noting a determined proximity of the avatar to the artifact within the proximity threshold. In one aspect, the report is provided to a supervisory entity.
摘要:
Methods, services, program products and devices are provided for tracking avatar activities within a virtual universe domain. A proximity threshold of an avatar is defined with respect to proximity to an artifact located within a virtual universe domain. Activity by the avatar within the virtual universe domain is tracked, with activity data generated from the tracking. The activity data is analyzed to determine proximity of the avatar to the artifact within the proximity threshold, and a report is generated from the analyzing, the report noting a determined proximity of the avatar to the artifact within the proximity threshold. In one aspect, the report is provided to a supervisory entity.
摘要:
Described herein are some embodiments that use smart objects in a virtual universe to conserve computing resources. Some embodiments describe a first object that detects an indication to reduce resource usage of a computing resource that supports a virtual universe. Some embodiments further describe reducing, based on detection of the indication to reduce resource usage, display quality of the first virtual object according to an order of degrees of display quality reduction that corresponds to one or more degrees of resource reduction required for the computing resource. Further, some embodiments describe a second virtual object that is not reduced in display quality while simultaneously the first virtual object is reduced in display quality.
摘要:
A system and method is provided for avoiding duplication of effort in drafting documents and, in particular, to a system and method for avoiding duplication of effort in preparing patent related submissions. The method is implemented on a computer infrastructure comprises storing disclosure information related to non-public proprietary innovation and receiving terms associated with an innovation. The method further comprises matching the terms with the stored disclosure information and providing an alert to a user that certain of the terms overlap with the stored disclosure information.
摘要:
A method and system is provided for creation and distribution of dynamic multi-content cards in a virtual universe. More specifically, the method creates a card containing contact information for viewing in a virtual universe (VU) and distribute the card in the VU. Additionally, the system includes a card selection tool configured to create a card containing contact information for viewing in a virtual universe (VU) and distribute the card to another resident in the VU.
摘要:
The invention provides a method, system, and program product for redirecting an avatar within a virtual universe or between virtual universes. In one embodiment, the invention includes identifying a region within a virtual universe that an avatar is attempting to access, determining whether the region is available to the avatar, and in the case that the region is not available to the avatar, determining whether the avatar's attempt to access the region is based on an event scheduled in the region, and in the case that the avatar's attempt to access the region is based on an event scheduled in the region, determining whether the event has been relocated to a second region, in the case that the event has been relocated to a second region, offering to teleport the avatar to the second region, and in the case that the avatar chooses to be teleported to the second region, teleporting the avatar to the second region.
摘要:
Described herein are processes and devices that reduce a display quality of an area of a virtual universe to conserve computing resources. One of the devices described is a virtual resource conserver. The virtual resource conserver determines, or selects, an area in the virtual universe. A computing resource processes data for presenting the area in the virtual universe. The virtual resource conserver evaluates significance factors about the area to determine a significance of how the area is being used, or an extent to which an area is being viewed by an avatar. The virtual resource conserver reduces a display quality of the area based on the significance of how the area is being used or viewed. The virtual resource conserver thus reduces usage of the computing resource.
摘要:
An approach that aggregates avatars that are online in a virtual universe into an aggregated avatar is described. In one embodiment, there is an avatar identification component configured to identify a plurality of avatars that are online in the virtual universe. An avatar aggregation component is configured to aggregate the plurality of avatars into an aggregated avatar representative of the plurality avatars.
摘要:
A computer controlled implementation for distributing portions of a license to use software entities, granted by a licensor to a primary licensee, to subsequent secondary licensees comprising determining a dividable value for the primary license to use a software entity, enabling the primary licensee to grant a portion of the dividable value of the primary license to use the software entity to a secondary licensee, enabling the licensor, the licensee and the secondary licensee to add value to said values of the licenses and tracking said value of the license and of the portion granted to said secondary licensee.
摘要:
A computer controlled implementation for distributing portions of a license to use software entities, granted by a licensor to a primary licensee, to subsequent secondary licensees comprising determining a dividable value for the primary license to use a software entity, enabling the primary licensee to grant a portion of the dividable value of the primary license to use the software entity to a secondary licensee, enabling the licensor, the licensee and the secondary licensee to add value to said values of the licenses and tracking said value of the license and of the portion granted to said secondary licensee.