摘要:
A computer controlled implementation for distributing portions of a license to use software entities, granted by a licensor to a primary licensee, to subsequent secondary licensees comprising determining a dividable value for the primary license to use a software entity, enabling the primary licensee to grant a portion of the dividable value of the primary license to use the software entity to a secondary licensee, enabling the licensor, the licensee and the secondary licensee to add value to said values of the licenses and tracking said value of the license and of the portion granted to said secondary licensee.
摘要:
A computer controlled implementation for distributing portions of a license to use software entities, granted by a licensor to a primary licensee, to subsequent secondary licensees comprising determining a dividable value for the primary license to use a software entity, enabling the primary licensee to grant a portion of the dividable value of the primary license to use the software entity to a secondary licensee, enabling the licensor, the licensee and the secondary licensee to add value to said values of the licenses and tracking said value of the license and of the portion granted to said secondary licensee.
摘要:
A secure object manager obtains, from an authorized person, a specification for disposition of at least one object, and creates first instructions, pertaining to the disposition, for a remote secure-object agent on a remote system. A copy of the object and the first instructions are sent to a remote secure-object agent on a remote system, which controls the copy based on the first instructions.
摘要:
A secure object manager obtains, from an authorized person, a specification for disposition of at least one object, and creates first instructions, pertaining to the disposition, for a remote secure-object agent on a remote system. A copy of the object and the first instructions are sent to a remote secure-object agent on a remote system, which controls the copy based on the first instructions.
摘要:
The invention provides a method, system, and program product for reducing use of one or more computer resources. In one embodiment, the invention includes monitoring a user's interaction with a virtual universe, determining whether the user's interaction with the virtual universe is consistent with the user's attention being diverted from the virtual universe, determining whether a computer resource allocated to the user should be reduced, and in the case that the computer resource should be reduced, reducing the computer resource.
摘要:
Awards of value are awarded to residents of a virtual universe for consenting to be teleported in response to invitations for teleportation. The consent can be made conditional upon any of a variety of circumstances which can be specified by a resident of the virtual universe for a corresponding avatar and which form rules for auto-teleportation. These conditions can be stored and searched and avatar and location status monitored and compared to the conditions to control issuance of invitations to increase the likelihood that an invitation will be automatically accepted. A delay before acceptance is also preferably provided to provide for graceful conclusion or termination of current avatar activity.
摘要:
A proximity threshold of an avatar is defined with respect to proximity to an artifact located within a virtual universe domain. Activity by the avatar within the virtual universe domain is tracked, with activity data generated from the tracking. The activity data is analyzed to determine proximity of the avatar to the artifact within the proximity threshold, and a report is generated from the analyzing, the report noting a determined proximity of the avatar to the artifact within the proximity threshold. In one aspect, the report is provided to a supervisory entity.
摘要:
Described herein are processes and devices that modify a display quality of an area of a virtual universe. Some embodiments include operations to determine a number of avatars that occupy the area, determine a display quality of the area that can be reduced to conserve a computing resource that processes data to present the area and modify the display quality of the area proportionally to the number of avatars that occupy the area. The operations can further modify usage of a computing resource to process data to present the area in response to modification of the display quality of the area.
摘要:
Described herein are examples of a virtual universe wish list as well as its control and use. Some embodiments are directed to determining a selection of an object in a virtual universe that is a desired by a user, which user is represented by a first avatar. Some embodiments are further directed to designating the object as a desired item in a wish list for the first avatar. The wish list may be stored in the avatar's virtual universe inventory. Some embodiments are further directed to determining a second avatar in the virtual universe that possesses an instance of the virtual object. Some embodiments are further directed to generating an advertisement to obtain the instance of the virtual object from the second avatar on behalf of the first avatar.
摘要:
A proximity threshold of an avatar is defined with respect to proximity to an artifact located within a virtual universe domain. Activity by the avatar within the virtual universe domain is tracked, with activity data generated from the tracking. The activity data is analyzed to determine proximity of the avatar to the artifact within the proximity threshold, and a report is generated from the analyzing, the report noting a determined proximity of the avatar to the artifact within the proximity threshold. In one aspect, the report is provided to a supervisory entity.