Imaging Methods and Systems for Position Detection
    21.
    发明申请
    Imaging Methods and Systems for Position Detection 审中-公开
    用于位置检测的成像方法和系统

    公开(公告)号:US20110205186A1

    公开(公告)日:2011-08-25

    申请号:US12961175

    申请日:2010-12-06

    IPC分类号: G06F3/042

    摘要: A computing device, such as a desktop, laptop, tablet computer, a mobile device, or a computing device integrated into another device (e.g., an entertainment device for gaming, a television, an appliance, kiosk, vehicle, tool, etc.) is configured to determine user input commands from the location and/or movement of one or more objects in a space. The object(s) can be imaged using one or more optical sensors and the resulting position data can be interpreted in any number of ways to determine a command. During a first sampling iteration, a range of pixels can be identified from a location of a feature of the object, with the range used in sampling from the at least one imaging device during a second iteration based on the data sampled during the first iteration.

    摘要翻译: 诸如桌面,膝上型计算机,平板电脑,移动设备或集成到另一设备(例如,用于游戏的娱乐设备,电视,设备,信息亭,车辆,工具等)中的计算设备的计算设备, 被配置为从空间中的一个或多个对象的位置和/或移动来确定用户输入命令。 可以使用一个或多个光学传感器成像对象,并且可以以任何数量的方式解释所得到的位置数据以确定命令。 在第一采样迭代期间,可以从对象特征的位置识别像素的范围,其中基于在第一次迭代期间采样的数据,在第二次迭代期间从至少一个成像设备采样中使用的范围。

    Dynamic computer architecture
    22.
    发明授权
    Dynamic computer architecture 失效
    动态计算机架构

    公开(公告)号:US07962897B2

    公开(公告)日:2011-06-14

    申请号:US11590439

    申请日:2006-10-31

    申请人: Rui Zhang Yujun Zhang

    发明人: Rui Zhang Yujun Zhang

    IPC分类号: G06F9/44

    CPC分类号: G06F9/445 G06F8/20

    摘要: A process assembles and/or reassembles a software application. In an embodiment, assemblies are loaded from an architecture description markup language (ADML) document. Class objects and type objects are activated based on the ADML document. Components and connectors are created based on the ADML document. The components are serialized, and an architecture is assembled based on connections described in the ADML document. A main active component designated in the ADML document is then activated.

    摘要翻译: 过程组装和/或重新组装软件应用程序。 在一个实施例中,从架构描述标记语言(ADML)文档加载组件。 基于ADML文档激活类对象和类型对象。 组件和连接器是基于ADML文档创建的。 这些组件是串行化的,并且基于ADML文档中描述的连接来组织架构。 然后激活在ADML文档中指定的主要活动组件。

    METHODS OF PRODUCING GLASS SHEETS
    23.
    发明申请
    METHODS OF PRODUCING GLASS SHEETS 审中-公开
    生产玻璃纸的方法

    公开(公告)号:US20110094267A1

    公开(公告)日:2011-04-28

    申请号:US12607474

    申请日:2009-10-28

    IPC分类号: C03B17/06

    摘要: A method of producing glass sheets includes the step of fusion drawing a glass ribbon along a draw direction into a viscous zone downstream from a root of a forming wedge. The method further includes the step of drawing the glass ribbon into a setting zone downstream from the viscous zone, wherein the glass ribbon is set from a viscous state to an elastic state. The method further includes the steps of drawing the glass ribbon into an elastic zone downstream from the setting zone and stabilizing a region of the glass ribbon in the elastic zone along a width of the glass ribbon extending transverse with respect to the draw direction. A predetermined pressure differential between a first side and a second side of the glass ribbon is used to create the stabilized region. The method further includes the step of cutting a glass sheet from the glass ribbon, wherein the stabilized region inhibits shape instabilities from propagating upstream through the glass ribbon to the setting zone.

    摘要翻译: 制造玻璃板的方法包括将玻璃带沿着拉伸方向熔融拉入成形楔的根部下游的粘性区域的步骤。 该方法还包括将玻璃带拉入到粘性区下游的固化区中的步骤,其中玻璃带从粘性状态设定到弹性状态。 该方法还包括以下步骤:将玻璃带拉伸到设置区下游的弹性区域中,并沿着相对于拉伸方向横向延伸的玻璃带的宽度使弹性区域中的玻璃带的区域稳定。 使用玻璃带的第一面和第二面之间的预定压力差来形成稳定区域。 该方法还包括从玻璃带切割玻璃板的步骤,其中稳定区域抑制形状不稳定性,从上游通过玻璃带传播到固化区。

    MULTIPLE AGGREGATIONS OVER DATA STREAMS
    25.
    发明申请
    MULTIPLE AGGREGATIONS OVER DATA STREAMS 失效
    数据流中的多重聚合

    公开(公告)号:US20100042606A1

    公开(公告)日:2010-02-18

    申请号:US12605033

    申请日:2009-10-23

    IPC分类号: G06F7/10 G06F17/30

    摘要: A system for a data stream management system includes a filter transport aggregate for a high speed input data stream with a plurality of packets each packet comprising attributes. The system includes an evaluation system to evaluate the high speed input data stream and partitions the packets into groups the attributes and a table, wherein the table stores the attributes of each packets using a hash function. A phantom query is used to define partitioned groups of packets using attributes other than those used to group the packets for solving user queries without performing the user queries on the high speed input data stream.

    摘要翻译: 用于数据流管理系统的系统包括具有多个分组的高速输入数据流的过滤器传输聚合,每个分组包括属性。 该系统包括一个评估系统,用于评估高速输入数据流,并将数据包划分成属性和一个表,其中该表使用散列函数存储每个数据包的属性。 虚幻查询用于使用不同于用于对用于分组用户查询的分组进行分组的属性来定义分组分组,而不对高速输入数据流执行用户查询。

    Method and System for Creating Visual Programs
    27.
    发明申请
    Method and System for Creating Visual Programs 审中-公开
    创建视觉程序的方法和系统

    公开(公告)号:US20090031281A1

    公开(公告)日:2009-01-29

    申请号:US11829590

    申请日:2007-07-27

    IPC分类号: G06F9/44

    CPC分类号: G06F8/34

    摘要: Disclosed herein are a method and system for creating visual programs using a graphical notation. In a preferred embodiment, a visual programming system is provided. The visual programming system comprises (a) a processor; (b) data storage; and (c) program code stored in the data storage and executable by the processor. The program code is executable to implement a graphical notation that can be used to create visual programs displayable on a monitor, wherein the graphical notation comprises objects and connectors that connect the objects to other objects, wherein the objects comprise control flow objects and standard objects, and wherein the control flow objects substantially direct execution of the visual program. The program code is further executable to implement a visual program engine operable to execute visual programs created using the graphical notation, thereby causing the processor to carry out processes as indicated by the visual programs.

    摘要翻译: 本文公开了一种使用图形符号创建可视程序的方法和系统。 在优选实施例中,提供了视觉编程系统。 视觉编程系统包括(a)处理器; (b)数据存储; 和(c)存储在数据存储器中并由处理器执行的程序代码。 程序代码是可执行的,以实现可用于创建可显示在监视器上的可视化程序的图形符号,其中图形符号包括将对象连接到其他对象的对象和连接器,其中对象包括控制流对象和标准对象, 并且其中所述控制流对象基本上直接执行所述可视程序。 程序代码还可执行以实现可操作以执行使用图形符号创建的可视程序的可视程序引擎,从而使处理器执行如可视程序所指示的处理。

    Method and apparatus for entropy coding
    29.
    发明授权
    Method and apparatus for entropy coding 有权
    用于熵编码的方法和装置

    公开(公告)号:US07281771B1

    公开(公告)日:2007-10-16

    申请号:US11675747

    申请日:2007-02-16

    IPC分类号: H03M7/00

    CPC分类号: H03M7/4006 H04N19/91

    摘要: A method for performing entropy coding comprising the steps of (A) receiving an input stream and side information and (B) replacing the input stream with an index to a list of a number of valid input streams that satisfy all constraints associated with each specific type of the side information, where the list of the number of valid input streams that satisfy all constraints associated with each specific type of side information is based on an amount of redundancy in a system.

    摘要翻译: 一种用于执行熵编码的方法,包括以下步骤:(A)接收输入流和副信息,以及(B)用满足与每个特定类型相关联的所有约束的许多有效输入流的列表的索引替换输入流 的边信息,其中满足与每个特定类型的侧信息相关联的所有约束的有效输入流的数量的列表是基于系统中的冗余量。

    Dynamic computer architecture
    30.
    发明申请
    Dynamic computer architecture 失效
    动态计算机架构

    公开(公告)号:US20070240130A1

    公开(公告)日:2007-10-11

    申请号:US11590439

    申请日:2006-10-31

    申请人: Rui Zhang Yujun Zhang

    发明人: Rui Zhang Yujun Zhang

    IPC分类号: G06F9/45

    CPC分类号: G06F9/445 G06F8/20

    摘要: A process assembles and/or reassembles a software application. In an embodiment, assemblies are loaded from an architecture description markup language (ADML) document. Class objects and type objects are activated based on the ADML document. Components and connectors are created based on the ADML document. The components are serialized, and an architecture is assembled based on connections described in the ADML document. A main active component designated in the ADML document is then activated.

    摘要翻译: 过程组装和/或重新组装软件应用程序。 在一个实施例中,从架构描述标记语言(ADML)文档加载组件。 基于ADML文档激活类对象和类型对象。 组件和连接器是基于ADML文档创建的。 这些组件是串行化的,并且基于ADML文档中描述的连接来组织架构。 然后激活在ADML文档中指定的主要活动组件。