EXPANDED FIELD OF VIEW RE-RENDERING FOR VR SPECTATING
    26.
    发明申请
    EXPANDED FIELD OF VIEW RE-RENDERING FOR VR SPECTATING 审中-公开
    用于VR分析的扩展视图再渲染领域

    公开(公告)号:US20160361658A1

    公开(公告)日:2016-12-15

    申请号:US15181266

    申请日:2016-06-13

    Abstract: A method is provided: comprising: receiving, by a gaming server, game state data from a player client device, the game state data being defined from a game state of a first instance of a video game that is executed by the player client device; applying, by the gaming server, the received game state data and the view direction data to a second instance of the video game that is executed by the gaming server, to generate a wide field of view (FOV) spectator video; receiving, by a video server, view direction data from a spectator client device, the view direction data being determined from a tracked pose of a head-mounted display (HMD); applying, by the video server, the view direction data to define a portion of the wide FOV spectator video, the portion of the wide FOV spectator video identifying a sub-area of the wide FOV spectator video that is less than an entire area of the wide FOV spectator video; streaming the portion of the wide FOV spectator video to the spectator client device for rendering on the HMD.

    Abstract translation: 提供了一种方法:包括:由游戏服务器从玩家客户端设备接收游戏状态数据,游戏状态数据由玩家客户端设备执行的视频游戏的第一实例的游戏状态定义; 由游戏服务器将接收到的游戏状态数据和视图方向数据应用于由游戏服务器执行的视频游戏的第二实例,以产生广视场(FOV)观众视频; 通过视频服务器接收来自观众客户端设备的方向数据,视图方向数据由头戴式显示器(HMD)的跟踪姿势确定; 由视频服务器施加视图方向数据以定义宽FOV观众视频的一部分,宽FOV观众视频的部分识别宽FOV观众视频的子区域小于所述宽FOV观众视频的整个区域 宽视角观众视频; 将宽FOV观众视频的部分流传送到观众客户端设备,以在HMD上呈现。

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