摘要:
Described herein are processes and devices that intentionally modify time progression rates in a virtual universe. One of the devices described is a temporal variation device. The temporal variation device can determine an area, in a virtual universe, in which time progresses at a specific time progression rate. The temporal variation device can modify the time progression rate to be faster or slower in the area. By modifying the time progression rate in the area, rates at which action occur also change in a way that is correlated to the change in the time progression rate. The temporal variation device can maintain areas beyond the borders of the area at a time progression rate that is not modified. Therefore, the temporal variation device can create a relative time dilation between the determined area and other areas in the virtual universe outside of the determined area.
摘要:
Described herein are processes and devices that control and use virtual universe wish lists. One of the devices described is a virtual wish list device. The virtual wish list device determines an item in a virtual universe that is a desired by an avatar. The virtual wish list device designates the item as a desired item in a wish list. The wish list may be stored in the avatar's virtual universe inventory. The wish list device determines details about the desired item, such as whether the item is desired in the virtual universe or in the real world. The wish list device stores the details about the desired item in the wish list. The virtual wish list device may use the details to conduct transactions related to the desired item.
摘要:
The invention provides a method, system, and program product for reducing use of one or more computer resources. In one embodiment, the invention includes monitoring a user's interaction with a virtual universe, determining whether the user's interaction with the virtual universe is consistent with the user's attention being diverted from the virtual universe, determining whether a computer resource allocated to the user should be reduced, and in the case that the computer resource should be reduced, reducing the computer resource.
摘要:
Described herein are processes and devices that collapse areas in a region of a virtual universe to conserve computing resources. One of the devices described is a virtual resource conserver. The virtual resource conserver determines a first area of a region in a virtual universe. The first area has objects or avatars. A first computing resource processes data for presenting and controlling the objects or avatars in the first area. The virtual resource conserver determines a second area of the region that is similar in topology to the first area. The virtual resource conserver moves the objects or avatars from the first area to the second area and transfers data for presenting and controlling the avatars or objects from the first computing resource to a second computing resource. Finally, the virtual resource conserver reduces usage of the first computing resource, thus conserving resources in the virtual universe.
摘要:
Generally speaking, systems, methods and media for providing temporal teleport capability in a virtual world environment are disclosed. Embodiments of a method for temporally teleporting an avatar in a virtual world environment (VWE) may include, at a first time in a VWE, receiving a request from a user associated with an avatar to temporally teleport the avatar to a temporal destination at an earlier, second time in the VWE. Embodiments of the method may also include creating for the avatar a recreated virtual world based on the temporal destination at the earlier, second time. Embodiments may also include receiving input from the user associated with interaction between the user's avatar and the recreated virtual world and allowing the user's avatar to interactively participate in the recreated virtual world during the temporal teleport.
摘要:
The present invention relates to the acquisition of virtual and/or tangible avatar rewards through advertisement exposure. A method in accordance with an embodiment of the present invention includes: viewing advertising content within the virtual environment; and providing a reward to the avatar for viewing the advertising content.
摘要:
Described herein are some embodiments that use smart objects in a virtual universe to conserve computing resources. Some embodiments describe detecting that a virtual object of the virtual universe enters a resource conservation area in the virtual universe. Some embodiments further include, in response to determining that the virtual object enters the resource conservation area, detecting that the virtual object has a setting that enables automatic reduction of display quality of the virtual object from a first display quality level. Some embodiments further include, in response to determining that the virtual object has the setting that enables the automatic reduction in display quality from the first display quality setting, automatically reducing the display quality of the virtual object from the first display quality level to a second display quality level less than the first display quality level.
摘要:
Described herein are some embodiments that use smart objects in a virtual universe to conserve computing resources. Some embodiments describe a first object that detects an indication to reduce resource usage of a computing resource that supports a virtual universe. Some embodiments further describe reducing, based on detection of the indication to reduce resource usage, display quality of the first virtual object according to an order of degrees of display quality reduction that corresponds to one or more degrees of resource reduction required for the computing resource. Some embodiments further describe reducing the display quality of the first virtual object based on the first virtual object being a first category. Further, some embodiments describe a second virtual object that is not reduced in display quality while simultaneously the first virtual object is reduced in display quality. The second virtual object is second category different from the first category.
摘要:
Described herein are processes and devices that coalesced and/or collapse areas in a region of a virtual universe to conserve computing resources. Some embodiments are directed to detecting an indication to reduce usage of a computing resource in the virtual universe and, in response, determining the first area of the virtual universe for coalescing and collapsing into the second area of the virtual universe. In some embodiments, the first area comprises a plurality of virtual universe objects. Some embodiments are further directed to selecting a first set of the plurality of virtual universe objects for moving from the first area into the second area, coalescing the first set of the plurality of virtual universe objects into the second area from the first area, and, in response, collapsing the first area of the virtual universe.
摘要:
Described herein are some embodiments that use smart objects in a virtual universe to conserve computing resources. Some embodiments describe a first object that detects an indication to reduce resource usage of a computing resource that supports a virtual universe. Some embodiments further describe reducing, based on detection of the indication to reduce resource usage, display quality of the first virtual object according to an order of degrees of display quality reduction that corresponds to one or more degrees of resource reduction required for the computing resource. Some embodiments further describe reducing the display quality of the first virtual object based on the first virtual object being a first category. Further, some embodiments describe a second virtual object that is not reduced in display quality while simultaneously the first virtual object is reduced in display quality. The second virtual object is second category different from the first category.