Dynamic location generation within a virtual world
    1.
    发明授权
    Dynamic location generation within a virtual world 有权
    虚拟世界中的动态位置生成

    公开(公告)号:US08171408B2

    公开(公告)日:2012-05-01

    申请号:US12336802

    申请日:2008-12-17

    IPC分类号: G06F15/00 G06F16/00

    摘要: An approach is provided for dynamic loading and rendering of avatar's initial login environment. The approach consists of a method and a system for dynamically rendering locations from a preference list of locations most likely to be visited by an avatar. In one embodiment the method consists of creating a preference list of locations most likely to be visited by the avatar, rendering a dynamically built continuous environment populated from such preference list of locations most likely to be visited by the avatar, and caching and thereafter rendering at least one of the locations from the preference list of locations most likely to be visited by said avatar.

    摘要翻译: 提供了一种用于动态加载和呈现头像初始登录环境的方法。 该方法包括一种方法和系统,用于从最可能被头像访问的位置的偏好列表中动态渲染位置。 在一个实施例中,该方法包括创建由化身最有可能被访问的位置的偏好列表,从动画构建的持续环境中填充,从该化身最可能被访问的位置的这种偏好列表中填充,以及缓存,然后在 所述头像最可能被访问的位置的偏好列表中的至少一个位置。

    SYSTEMS, METHODS, AND MEDIA FOR TEMPORAL TELEPORT IN A VIRTUAL WORLD ENVIRONMENT
    2.
    发明申请
    SYSTEMS, METHODS, AND MEDIA FOR TEMPORAL TELEPORT IN A VIRTUAL WORLD ENVIRONMENT 审中-公开
    虚拟世界环境中的时间电视系统,方法和媒体

    公开(公告)号:US20090089684A1

    公开(公告)日:2009-04-02

    申请号:US11865412

    申请日:2007-10-01

    IPC分类号: G06F3/048 G06F15/16

    摘要: Generally speaking, systems, methods and media for providing temporal teleport capability in a virtual world environment are disclosed. Embodiments of a method for temporally teleporting an avatar in a virtual world environment (VWE) may include, at a first time in a VWE, receiving a request from a user associated with an avatar to temporally teleport the avatar to a temporal destination at an earlier, second time in the VWE. Embodiments of the method may also include creating for the avatar a recreated virtual world based on the temporal destination at the earlier, second time. Embodiments may also include receiving input from the user associated with interaction between the user's avatar and the recreated virtual world and allowing the user's avatar to interactively participate in the recreated virtual world during the temporal teleport.

    摘要翻译: 一般来说,公开了用于在虚拟世界环境中提供临时传送能力的系统,方法和媒体。 用于在虚拟世界环境(VWE)中暂时地传送化身的方法的实施例可以包括在VWE中的第一时间,接收来自与化身相关联的用户的请求,以在更早的时间端口将化身传送到时间目的地 ,第二次在VWE。 该方法的实施例还可以包括:在较早的第二时间,基于时间目的地,为化身创建重建的虚拟世界。 实施例还可以包括从用户接收与用户头像和重新创建的虚拟世界之间的交互相关联的输入,并且允许用户的化身在时间传送期间以交互方式参与重建的虚拟世界。

    DYNAMIC LOCATION GENERATION WITHIN A VIRTUAL WORLD
    4.
    发明申请
    DYNAMIC LOCATION GENERATION WITHIN A VIRTUAL WORLD 有权
    虚拟世界中的动态位置生成

    公开(公告)号:US20100153860A1

    公开(公告)日:2010-06-17

    申请号:US12336802

    申请日:2008-12-17

    IPC分类号: G06F3/048

    摘要: An approach is provided for dynamic loading and rendering of avatar's initial login environment. The approach consists of a method and a system for dynamically rendering locations from a preference list of locations most likely to be visited by an avatar. In one embodiment the method consists of creating a preference list of locations most likely to be visited by the avatar, rendering a dynamically built continuous environment populated from such preference list of locations most likely to be visited by the avatar, and caching and thereafter rendering at least one of the locations from the preference list of locations most likely to be visited by said avatar.

    摘要翻译: 提供了一种用于动态加载和呈现头像初始登录环境的方法。 该方法包括一种方法和系统,用于从最可能被头像访问的位置的偏好列表中动态渲染位置。 在一个实施例中,该方法包括创建由化身最有可能被访问的位置的偏好列表,从动画构建的持续环境中填充,从该化身最可能被访问的位置的这种偏好列表中填充,以及缓存,然后在 所述头像最可能被访问的位置的偏好列表中的至少一个位置。

    Controlling and using virtual universe wish lists
    9.
    发明授权
    Controlling and using virtual universe wish lists 有权
    控制和使用虚拟宇宙愿望清单

    公开(公告)号:US08442946B2

    公开(公告)日:2013-05-14

    申请号:US13433593

    申请日:2012-03-29

    IPC分类号: G06F17/30

    摘要: Described herein are examples of a virtual universe wish list as well as its control and use. Some embodiments are directed to determining a selection of an object in a virtual universe that is a desired by a user, which user is represented by a first avatar. Some embodiments are further directed to designating the object as a desired item in a wish list for the first avatar. The wish list may be stored in the avatar's virtual universe inventory. Some embodiments are further directed to determining a second avatar in the virtual universe that possesses an instance of the virtual object. Some embodiments are further directed to generating an advertisement to obtain the instance of the virtual object from the second avatar on behalf of the first avatar.

    摘要翻译: 这里描述了虚拟宇宙愿望清单及其控制和使用的示例。 一些实施例旨在确定虚拟宇宙中的对象的选择,该对象是用户期望的,哪个用户由第一化身表示。 一些实施例进一步涉及将对象指定为用于第一头像的愿望列表中的期望项目。 愿望列表可以存储在化身的虚拟宇宙库存中。 一些实施例进一步涉及确定拥有虚拟对象的实例的虚拟宇宙中的第二化身。 一些实施例进一步涉及生成广告以代表第一化身从第二化身获得虚拟对象的实例。