Abstract:
An integrated circuit includes an input port, a first Characterize/Classify/Table Lookup and Multiplexer Circuit (CCTC), a second CCTC, and an exact-match flow table structure. The first and second CCTCs are structurally identical. The first and second CCTs are coupled together serially. In one example, an incoming packet is received onto the integrated circuit via the input port and packet information is supplied to a first characterizer of the first CCTC. Information flow passes through the classifier of the first CCT, through the Table Lookup and Multiplexer Circuit (TLMC) of the first CCT, through the characterizer of the second CCT, through the classifier of the second CCT, and out of the TLMC of the second CCT in the form of a Flow Id. The Flow Id is supplied to the exact-match flow table structure to determine whether an exact-match for the Flow Id is found in the flow table structure.
Abstract:
Within a networking device, packet portions from multiple PDRSDs (Packet Data Receiving and Splitting Devices) are loaded into a single memory, so that the packet portions can later be processed by a processing device. Rather than the PDRSDs managing and handling the storing of packet portions into the memory, a packet engine is provided. The PDRSDs use a PPI (Packet Portion Identifier) Addressing Mode (PAM) in communicating with the packet engine and in instructing the packet engine to store packet portions. A PDRSD requests a PPI from the packet engine in a PPI allocation request, and is allocated a PPI by the packet engine in a PPI allocation response, and then tags the packet portion to be written with the PPI and sends the packet portion and the PPI to the packet engine.
Abstract:
Within a networking device, packet portions from multiple PDRSDs (Packet Data Receiving and Splitting Devices) are loaded into a single memory, so that the packet portions can later be processed by a processing device. Rather than the PDRSDs managing the storing of packet portions into the memory, a packet engine is provided. The PDRSDs use a PPI addressing mode in communicating with the packet engine and in instructing the packet engine to store packet portions. A PDRSD requests a PPI from the packet engine, and is allocated a PPI by the packet engine, and then tags the packet portion to be written with the PPI and sends the packet portion and the PPI to the packet engine. Once the packet portion has been processed, a PPI de-allocation command causes the packet engine to de-allocate the PPI so that the PPI is available for allocating in association with another packet portion.
Abstract:
An integrated circuit includes a pool of processors and a Tripwire Data Merging and Collision Detection Circuit (TDMCDC). Each processor has a special tripwire bus port. Execution of a novel tripwire instruction causes the processor to output a tripwire value onto its tripwire bus port. Each respective tripwire bus port is coupled to a corresponding respective one of a plurality of tripwire bus inputs of the TDMCDC. The TDMCDC receives tripwire values from the processors and communicates them onto a consolidated tripwire bus. From the consolidated bus the values are communicated out of the integrated circuit and to a debug station. If more than one processor outputs a valid tripwire value at a given time, then the TDMCDC asserts a collision bit signal that is communicated along with the tripwire value. Receiving tripwire values onto the debug station facilitates use of the debug station in monitoring and debugging processor code.
Abstract:
A method for supporting in-flight packet processing is provided. Packet processing devices (microengines) can send a request for packet processing to a packet engine before a packet comes in. The request offers a twofold benefit. First, the microengines add themselves to a work queue to request for processing. Once the packet becomes available, the header portion is automatically provided to the corresponding microengine for packet processing. Only one bus transaction is involved in order for the microengines to start packet processing. Second, the microengines can process packets before the entire packet is written into the memory. This is especially useful for large sized packets because the packets do not have to be written into the memory completely when processed by the microengines.
Abstract:
A transactional memory (TM) includes a control circuit pipeline and an associated memory unit. The memory unit stores a plurality of rings. The pipeline maintains, for each ring, a head pointer and a tail pointer. A ring operation stage of the pipeline maintains the pointers as values are put onto and are taken off the rings. A put command causes the TM to put a value into a ring, provided the ring is not full. A get command causes the TM to take a value off a ring, provided the ring is not empty. A put with low priority command causes the TM to put a value into a ring, provided the ring has at least a predetermined amount of free buffer space. A get from a set of rings command causes the TM to get a value from the highest priority non-empty ring (of a specified set of rings).
Abstract:
Within a networking device, packet portions from multiple PDRSDs (Packet Data Receiving and Splitting Devices) are loaded into a single memory, so that the packet portions can later be processed by a processing device. Rather than the PDRSDs managing and handling the storing of packet portions into the memory, a packet engine is provided. The PDRSDs use a PPI (Packet Portion Identifier) Addressing Mode (PAM) in communicating with the packet engine and in instructing the packet engine to store packet portions. The packet engine uses linear memory addressing to write the packet portions into the memory, and to read the packet portions from the memory.
Abstract:
Within a networking device, packet portions from multiple PDRSDs (Packet Data Receiving and Splitting Devices) are loaded into a single memory, so that the packet portions can later be processed by a processing device. Rather than the PDRSDs managing and handling the storing of packet portions into the memory, a packet engine is provided. A device interacting with the packet engine can use a PPI (Packet Portion Identifier) Addressing Mode (PAM) in communicating with the packet engine and in instructing the packet engine to store packet portions. Alternatively, the device can use a Linear Addressing Mode (LAM) to communicate with the packet engine. A PAM/LAM selection code field in a bus transaction value sent to the packet engine indicates whether PAM or LAM will be used.
Abstract:
An integrated circuit includes a pool of processors and a Tripwire Data Merging and Collision Detection Circuit (TDMCDC). Each processor has a special tripwire bus port. Execution of a novel tripwire instruction causes the processor to output a tripwire value onto its tripwire bus port. Each respective tripwire bus port is coupled to a corresponding respective one of a plurality of tripwire bus inputs of the TDMCDC. The TDMCDC receives tripwire values from the processors and communicates them onto a consolidated tripwire bus. From the consolidated bus the values are communicated out of the integrated circuit and to a debug station. If more than one processor outputs a valid tripwire value at a given time, then the TDMCDC asserts a collision bit signal that is communicated along with the tripwire value. Receiving tripwire values onto the debug station facilitates use of the debug station in monitoring and debugging processor code.
Abstract:
A pipelined run-to-completion processor can decode three instructions in three consecutive clock cycles, and can also execute the instructions in three consecutive clock cycles. The first instruction causes the ALU to generate a value which is then loaded due to execution of the first instruction into a register of a register file. The second instruction accesses the register and loads the value into predicate bits in a register file read stage. The predicate bits are loaded in the very next clock cycle following the clock cycle in which the second instruction was decoded. The third instruction is a conditional instruction that uses the values of the predicate bits as a predicate code to determine a predicate function. If a predicate condition (as determined by the predicate function as applied to flags) is true then an instruction operation of the third instruction is carried out, otherwise it is not carried out.